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| 20 Feb 2013 10:26 AM |
>Writing The writing is lackluster in every aspect. You find out you're part dragon and have to kill a static, moustache-twirling dragon. It isn't that I want development out of a non-sentient being, but take this into consideration; >He fails to hurt, kill, turn, or subdue any important character throughout the game >He fails to do anything about the main character learning the Dragonrend shout despite clearly knowing he is doing so since he ambushes him immediately afterwards >He destroys one tiny little Imperial town that is largely insignificant to the game, he does nothing to aggravate anyone in the game from this point on. >His dragons are all weak and disorganized >He faces us only after we gain the ability to defeat him >He is betrayed by his brother and his second in command one after another. >His goals contradict each other. He is the "world eater" and also has articulated his plan to enslave humanity. >He is the greatest and oldest dragon in existence but he has less shouts than other dragons of a same or lesser level
>Guilds Ignoring the garbage storylines, the pacing is horrible. You can literally become the guildmaster of every guild in a day of gameplay except for debateably the Dark Brotherhood and Thieves Guild because of the large number of fetch quests. After becoming the guildmaster of literally everything, guards still say thing like "Oh, so you're the new member of the Companions? What do you do, fetch the mead?" after being widely known as the new leader.
>Music The music is almost non existent if you don't listen for it, it's low-profile heavy percussion and chanting that feels very repetetive.
>Variety in Items There are only 9 types of weapons in Skyrim and two types of armor compared to Morrowind's 17 and 3 respectively. All one handed weapons in Skyrim feel the same except for the dagger, and all two handers feel the same as well.
>Level scaling Skyrim has level scaling, which kills off any and all feeling of progression throughout the game, the enemies you kill will always be as strong as you.
>Stats [or lack thereof] Skyrim did away with attributes and a lot of stats, so there is no customizing your levelups. The only sense of progression since there is level scaling as well comes from how cool your armor is. Also, a plate-adorned warrior with a sword and shield can become the arch mage, the thieves guildmaster, and the dark brotherhood listener without changing a thing in their loadout.
>Dungeons Skyrim's dungeons are very linear and the only ones that aren't are unrewarding and typically only loop back to the exit. The only exception is Blackreach.
>Cities Skyrim's "Imperial City" has a grand total of ten [eleven?] structures with little to nothing interesting interesting about them. Oblivion's smallest city had at least twenty [Bravil iirc]
>Skill imbalance If you intend on using Smithing, Enchanting, and/or Alchemy your game will be considerably easier because of how easy it is to exploit them to make god-tier armor at a very low level.
>Dragons The dragons you encounter are a joke at level 10, they do little damage to a steel armor clad sword and board warrior and are downed in less than a minute if you and a companion are using archery. Exponentially less so if you downloaded an unlimited companion mod like a non-idiot and have a small army at your back.
>Roleplaying You play a grand maximum of 4 roles, the mary-sue flawless good dragon slayer, or the silent thief/assassin that would realistically be incapable of killing more than a bear but is also a dragon slayer, and the imperial/stormcloak versions of these. If you don't do something out of character chance are you'll end up being very gimped or bored, since the game has little content with actual depth and the gear you get from crafting is far beyond overpowered.
>Graphics Skyrim textures are very muddy even with the high-res pack on Steam. It makes a game with graphics as a clear high priority look like a joke on Bethesda's part. Looking down is completely immersion breaking, you can't see your own legs and the textures are complete garbage
>Atmosphere
>someone comes up to me >openly tells me a criminal plan >no option to turn him in
ATMOSPHERE
>set foot in city as half-dragon half-man covered in daedric artifacts >random commoner insults me
ATMOSPHERE
>dragon appears, the harbingers of the end times, i am the only one who can stop them >gets beaten up by two bottom-rung guardsmen and the local blacksmith
ATMOSPHERE
>wield two handed axe, no spells, and heavy, plate armor >become archmage after exploring a ruin
ATMOSPHERE
>be axe-wielding plate-wearing archmage >someone tells me to join the mage's college
ATMOSPHERE
>wandering in woods dressed in imperial armor >thief comes up to me in broad daylight and gives me stolen bow >a hunter comes up to me immediately afterwards and while the thief is just walking away, asks me if i've seen anyone suspicious
ATMOSPHERE
>go to this dungeon and kill a bandit chief >oh by the way watch out for the draugr and literally no bandits
ATMOSPHERE
>unleash shout of raw energy, knocking everything in its path around like a ragdoll >random guard clad in cloth/chainmail threatens me and tells me to stop
ATMOSPHERE
>Quests
Skyrim is the epitome of casual. Even at the very start, there are quest markers galore with very little conversation or explanation. You're expected from the very beginning to run towards the floating arrow with no directions or exploration to find the objective. Even "search area for x" quests have quest markers, and the ones that don't have mods that are among the most popular on the workshop. You can not fail quests at all, and you can not kill quest NPCs until you have a quest to do so. This kills a sense of atmosphere gained from killing a guy who, say, asks you to kill one of your closest friends. |
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zekrom45
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| Joined: 27 Mar 2011 |
| Total Posts: 3388 |
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| 20 Feb 2013 10:30 AM |
| http://www.youtube.com/watch?v=ztVMib1T4T4 |
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| 20 Feb 2013 10:32 AM |
| ^when you have no logical points to make, link to a le so epik funney youtube video |
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zekrom45
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| Joined: 27 Mar 2011 |
| Total Posts: 3388 |
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| 20 Feb 2013 10:34 AM |
| I don't need logical points when I know you are in-accurate. Thus I use le youtube. |
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| 20 Feb 2013 11:29 AM |
Eh, roleplaying is somewhat decent if you have a good imagination. Combat is pathetic, stupid fun. The music is based off of Viking tunes, to be fair.
Everything else, pretty much.
-/(Hold me close and hold me fast. This is La Vie En Rose)\- |
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| 20 Feb 2013 11:30 AM |
>Writing I do agree that the main quest line was very badly written.
>Guilds It's amazing that when you join a guild, the current guildmaster just happens to die in it and you just happen to be chosen as the next guildmaster, yet forgetting all of the SiC of the guilds.
>Music I love the music of skyrim. It's basically personal opinion.
>Variety in Items That's personal opinion again. I never used to use a mace because of it's slow swinging speed.
>Level scaling agreed
>Stats [or lack thereof] agreed
>Dungeons There's about 200 dungeons in skyrim, you want them to spend even longer making them longer and bigger and better and different for you?
>Cities I agree that the Cities are too small. Some of them even have more guards than Citizens.
>Skill imbalance If you intend on using Smithing, Enchanting, and/or Alchemy your game will be considerably easier because of how easy it is to exploit them to make god-tier armor at a very low level.
>Dragons They're supposed to be easier at lower levels.
>Roleplaying I don't Roleplay in skyrim so idk this one.
>Graphics It's Bethesda, what ya expect? >Atmosphere
You're demanding too much from the game again.
ATMOSPHERE
They do need to fix this point.
ATMOSPHERE
>idk this one.
ATMOSPHERE
You have to explore 3 ruins
ATMOSPHERE
that's farangar for you
ATMOSPHERE
never happened to me ATMOSPHERE
Just kill the god damn draugr
ATMOSPHERE
He asks you to stop, he doesn't threaten.
ATMOSPHERE
>Quests
It's to stop people breaking the game by killing people like Tullius or Balgruf at the begining. |
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| 20 Feb 2013 11:32 AM |
| If players want to break the game, they should be able to with a system like in Morrowind. Also, the low variety of items is not opinion. |
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| 20 Feb 2013 11:33 AM |
| I meant you opinion on all the weapons feeling the same when you use them. |
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| 20 Feb 2013 11:35 AM |
| but even the animations are the same, the only real difference is in the weapons' stats. |
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furyking4
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| Joined: 17 Oct 2008 |
| Total Posts: 20900 |
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| 20 Feb 2013 11:35 AM |
although i agree with a lot of it i actually enjoyed the music
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| 20 Feb 2013 12:39 PM |
'ATMOSPHERE
>dragon appears, the harbingers of the end times, i am the only one who can stop them >gets beaten up by two bottom-rung guardsmen and the local blacksmith'
i love skyrim yet this just made me crack up
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| 20 Feb 2013 01:46 PM |
| Copypasta, and mostly opinions. |
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Altair55
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meldo
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| Joined: 04 Nov 2008 |
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| 20 Feb 2013 02:55 PM |
"[facts, not opinions)" your post is full of opinions on the game though |
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Altair55
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| Joined: 28 May 2008 |
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meldo
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| Joined: 04 Nov 2008 |
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| 20 Feb 2013 03:03 PM |
well i suppose i should have done more than skim
though music (already listed) and atmosphere are pretty much opinion |
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Geth1337
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| Joined: 02 Sep 2011 |
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| 20 Feb 2013 03:44 PM |
Regarding the bandits, they typically don't go deep into dungeons. The only exception I've seen is Arvel the Swift, who winded up in a giant frostbite spider's web. I killed him anyway because he didn't cooperate. And to add to the atmosphere part:
"Fights way through a trap filled bandit and skeever ridden dungeon Kills giant frostbite spider Cut a guy down from it's web. Calls me a fool and runs off into a draugr infested crypt" ATMOSPHERE
Ride! Ride now! Ride now! Ride to ruin! And the world's ending! Forth, Eorlingas! |
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brads3
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| Joined: 06 Oct 2009 |
| Total Posts: 32 |
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| 22 Feb 2013 06:10 PM |
| "but even the animations are the same, the only real difference is in the weapons' stats." I don't think you can slit someone throat with a mace... |
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| 22 Feb 2013 06:21 PM |
| roleplay can be the only decent part of the game if you have a have plenty of mods. |
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| 22 Feb 2013 07:25 PM |
| Is it as good as 3 and 4? No, I'd say not. Is it a good game? Sure. Writing dialogue isn't Bethesda strong suit but they still are amazing at crafting a rich, detailed and enjoyable world to play in. |
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Altair55
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| Joined: 28 May 2008 |
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| 23 Mar 2013 05:20 PM |
Go play the Witcher 2 or dark souls instead.
Quality advice, no? |
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