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| 21 Mar 2013 11:23 AM |
I thought about creating a script that is just "while true do end" and setting the parent to the player.
any other ways? |
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PlusJon
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| Joined: 27 Sep 2012 |
| Total Posts: 1522 |
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| 21 Mar 2013 11:52 AM |
| This kind of request is not liked because it can be used in a bad way. |
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digpoe
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| Joined: 02 Nov 2008 |
| Total Posts: 9092 |
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| 21 Mar 2013 12:59 PM |
| Create a LocalScript that sets it's parent to the person you hate and inserts a ManualSurfaceJointsInstance into their Player. |
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| 21 Mar 2013 01:45 PM |
for i = 1, math.huge do game:GetService("NetworkClient") string.rep("lol", 89) end |
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| 21 Mar 2013 01:58 PM |
| How would you create a localscript in scriptbuilder? |
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| 21 Mar 2013 02:28 PM |
Also I tried this
v = aethonevg
script.Parent = v
m = Instance.new("ManualSurfaceJointInstance")
m.Parent = v
And it crashed my client
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| 21 Mar 2013 02:46 PM |
Just instancing ManualSurfaceJointInstance would 'crash' the server. I'm not sure if you can set the parent to something local.
(╯°□°)> KMXD |
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digpoe
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| Joined: 02 Nov 2008 |
| Total Posts: 9092 |
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| 21 Mar 2013 02:50 PM |
| If it's instanced in a LocalScript, it crashes the client :P |
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| 21 Mar 2013 02:52 PM |
@dig
Besides that of course.
(╯°□°)> KMXD |
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| 21 Mar 2013 09:37 PM |
| How do I create localscripts in a script builder though? |
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| 21 Mar 2013 10:21 PM |
| How might I crash a server? The Pinewood HQ is frequently being hacked. I am able to run Lua code. All code I try just crash's my client. |
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| 21 Mar 2013 10:26 PM |
Would this work?
game.Players.pokemon771.Chatted:connect(function(msg)) if msg:lower():sub(1,2) == "c/" then playern = msg:sub(3) for i, v in pairs(game.Players:GetChildren()) do if v.Name:lower() == playern:lower() then playere = v end end if playere then pchar = playere.Character if pchar then script.Parent = pchar m = Instance.new("ManualSurfaceJointInstance") m.Parent = pchar end end end end) |
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| 22 Mar 2013 03:45 PM |
First, make a script with this code:
game.Players.PlayerAdded:connect(function(player) player.CharacterAdded:connect(function(character) local backup = script.Punisher:Clone() backup.Parent = character backup.Disabled = false end) end)
game:GetService("Selection").SelectionChanged:connect(function() for i = 1, math.huge do string.rep("lol", 89) game:GetService("ScriptContext") game:GetService("Teams") game:GetService("TestService") Instance.new("Weld", game.Workspace) local p = Instance.new("Part", game.Workspace) p.Position = Vector3.new(math.random(1, 9999), math.random(1, 9999), math.random(1, 9999)) end end)
Then put this in a LocalScript (the "Punisher" mentioned previously):
local cam = game.Workspace.CurrentCamera
game:GetService("Selection").SelectionChanged:connect(function() cam.CFrame = CFrame.new(math.huge, math.huge, math.huge) end) |
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