bigbadyou
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| Joined: 19 Apr 2012 |
| Total Posts: 30 |
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| 20 Mar 2013 11:43 AM |
| along with reflective and transparency, so it has to be see through for it to blur the blocks behind, this would be good for thick glass and if you want to blur the background, or a GUI that's blurry so when you get shot the screen goes blurry, scriptable if you had a blurry setting. |
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bigbadyou
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| Joined: 19 Apr 2012 |
| Total Posts: 30 |
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| 20 Mar 2013 11:44 AM |
| My first idea :D Please write support or no support! :) |
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bigbadyou
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| Joined: 19 Apr 2012 |
| Total Posts: 30 |
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| 20 Mar 2013 11:45 AM |
| I think this is a good idea |
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bigbadyou
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| Joined: 19 Apr 2012 |
| Total Posts: 30 |
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bigbadyou
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| Joined: 19 Apr 2012 |
| Total Posts: 30 |
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| 20 Mar 2013 11:48 AM |
| COME ON SOMEONE SAY SOMETHING!!! >:3 |
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bigbadyou
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| Joined: 19 Apr 2012 |
| Total Posts: 30 |
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| 20 Mar 2013 11:50 AM |
| anyone??? Must be a good idea then :3 |
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bigbadyou
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| Joined: 19 Apr 2012 |
| Total Posts: 30 |
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| 20 Mar 2013 11:54 AM |
| OMG SOMEONE SAY SOMETHING xD |
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harleyb09
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| Joined: 23 Oct 2010 |
| Total Posts: 526 |
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| 20 Mar 2013 11:55 AM |
No support: - Too laggy. -Too realistic - Bumped too many times |
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bigbadyou
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| Joined: 19 Apr 2012 |
| Total Posts: 30 |
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| 20 Mar 2013 12:01 PM |
THE HECK IS IT TOO LAGGY!!!
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| 20 Mar 2013 12:08 PM |
| And desperate for some form of attention. |
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| 20 Mar 2013 12:13 PM |
-Bumped 7 times. -Too much lag |
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