12packkid
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| Joined: 24 Jun 2011 |
| Total Posts: 1418 |
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| 19 Mar 2013 02:07 PM |
Even when I add bodyforce to my tablets, they weight like as much as 400 tablets. There is only 7 of them, with a size of 2.5,1.5,1.5. Welds make it to heavy, but sadly I cant think of anything else that will rotate with your body's rotation.
Math.cos and math.sin only make it follow ONE side of your torso. |
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12packkid
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| Joined: 24 Jun 2011 |
| Total Posts: 1418 |
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cart6157
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| Joined: 28 Feb 2009 |
| Total Posts: 2194 |
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| 19 Mar 2013 02:09 PM |
| What do you mean with heavy? Do they go through bricks? |
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12packkid
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| Joined: 24 Jun 2011 |
| Total Posts: 1418 |
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| 19 Mar 2013 02:11 PM |
| For example, pretend I have say... 5 bricks in a circle pattern around me, when I connect them with welds to my torso the result is, takes me 20 seconds to do a full 1.5 second turn. |
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cart6157
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| Joined: 28 Feb 2009 |
| Total Posts: 2194 |
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| 19 Mar 2013 02:13 PM |
| Ooh that.. I think it's a roblox error you can't fix. |
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12packkid
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| Joined: 24 Jun 2011 |
| Total Posts: 1418 |
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| 19 Mar 2013 02:14 PM |
In 2009 and 2010, you could do these with ease. What has roblox became? qq |
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digpoe
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| Joined: 02 Nov 2008 |
| Total Posts: 9092 |
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| 19 Mar 2013 04:16 PM |
It's the ROBLOX' physics engine that's overreacting. There's not much you can do to fix it, unless you use something like the way the 'grav/' command works in Person299's Admin Commands.
Yes, I know this is a thread that isn't on the first page. But it's still helping. |
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