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Re: Bendy Bricks.

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CptnSoapMctavish is not online. CptnSoapMctavish
Joined: 10 Feb 2013
Total Posts: 87
23 Feb 2013 12:54 PM
ROBLOX should add in bendy bricks as part of the features. This would cut down on the lag a LOT because if someone wanted to make, for example, a founatin, they would have to CFrame a ton of bricks together in a circle shape. This is time consuming and inefficient. Something like this limits the games that users with slower computers can play. Mesh doesn't help too much because its still just simple squares, triangles, etc.
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SPIRITnU is not online. SPIRITnU
Joined: 07 Mar 2012
Total Posts: 1875
23 Feb 2013 12:55 PM
This is impossible without a ton of bricks (CFrame) or meshes!
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CptnSoapMctavish is not online. CptnSoapMctavish
Joined: 10 Feb 2013
Total Posts: 87
23 Feb 2013 12:57 PM
Which is why they should make bendy bricks as a whole, instead of tons of CFrames and meshes. I don't think it's impossible.
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SPIRITnU is not online. SPIRITnU
Joined: 07 Mar 2012
Total Posts: 1875
23 Feb 2013 12:58 PM
Then explain exactly how this would work, without CFrames or meshes.
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SPIRITnU is not online. SPIRITnU
Joined: 07 Mar 2012
Total Posts: 1875
23 Feb 2013 12:59 PM
Just so you know, the default brick is a mesh, they could do this if they created a mesh for every way some one could 'bend' a brick.
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Zukaro is not online. Zukaro
Joined: 14 Apr 2009
Total Posts: 3830
23 Feb 2013 01:05 PM
Actually, all they need to do is use a skeleton for the meshes. That's how meshes work in video games; they don't make a mesh for every possible stance the character/object can be in, they use a skeleton frame. That's why sometimes you see meshes basically explode in glitchy games.
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SPIRITnU is not online. SPIRITnU
Joined: 07 Mar 2012
Total Posts: 1875
23 Feb 2013 09:33 PM
ROBLOX has a diffrent game engine than these other games you talk about.
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Zukaro is not online. Zukaro
Joined: 14 Apr 2009
Total Posts: 3830
24 Feb 2013 01:05 AM
Doesn't matter. Skeletons for meshes can be added. It would be quite a bit of work, but it could be added and without having to cause a ton of lag.
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SPIRITnU is not online. SPIRITnU
Joined: 07 Mar 2012
Total Posts: 1875
24 Feb 2013 01:08 AM
I just can't see it happening without a ton of bricks.
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Zukaro is not online. Zukaro
Joined: 14 Apr 2009
Total Posts: 3830
24 Feb 2013 01:10 AM
It doesn't need a ton of bricks. It just needs a skeleton mesh.
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SPIRITnU is not online. SPIRITnU
Joined: 07 Mar 2012
Total Posts: 1875
24 Feb 2013 01:11 AM
I know, but I myslef cannot see this happening without a ton of brciks, being on ROBLOX for so long.
(This is my alt, I joined in early 2010)
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Zukaro is not online. Zukaro
Joined: 14 Apr 2009
Total Posts: 3830
24 Feb 2013 01:17 AM
I've been on Roblox since 2008 (my original account is Zulor) and I can imagine it just fine. :P
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21Survivor is not online. 21Survivor
Joined: 23 Aug 2010
Total Posts: 1127
24 Feb 2013 02:22 AM
bendy bricks are a great idea! newbies probably don't even know how to get cframe, so having a large selection of bendy bricks in the stamper tool would be fantastic!

100% supported
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SPIRITnU is not online. SPIRITnU
Joined: 07 Mar 2012
Total Posts: 1875
24 Feb 2013 11:48 AM
Sorry, but I have been on since early 2010 (Alt account) and I cannot imagine a brick that has always been rigid, being able to bend.
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DallitasII is not online. DallitasII
Joined: 18 Oct 2009
Total Posts: 1723
24 Feb 2013 11:52 AM
Support
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CptnSoapMctavish is not online. CptnSoapMctavish
Joined: 10 Feb 2013
Total Posts: 87
04 Mar 2013 08:28 PM
bro we got me from 2009 (alt if u havent already guessed) and an 09'er.Get out.
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bigbadke12 is not online. bigbadke12
Joined: 08 Oct 2008
Total Posts: 2909
04 Mar 2013 08:48 PM
I doubt this could happen unless Roblox does some overhauls or massive changes on the engine it self.
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SPIRITnU is not online. SPIRITnU
Joined: 07 Mar 2012
Total Posts: 1875
04 Mar 2013 08:52 PM
@Big
Exactly what I was going to say.
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Zukaro is not online. Zukaro
Joined: 14 Apr 2009
Total Posts: 3830
04 Mar 2013 09:18 PM
"I doubt this could happen unless Roblox does some overhauls or massive changes on the engine it self."

I doubt it'd be that massive. All they need to do is allow wireframes to work (the things which allow meshes to do things like bend (it's why characters in video games can move and can be animated)).
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Faxu is not online. Faxu
Joined: 08 Feb 2010
Total Posts: 2937
04 Mar 2013 09:31 PM
Support.


~Fire going, don't add to it. No fire, don't make one. Too much fire, save yourself. Trolls defeated.~
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tamingthaprothatspro is online. tamingthaprothatspro
Joined: 17 Oct 2011
Total Posts: 194
05 Mar 2013 02:35 AM
I support this suggestion.
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nooblits2199 is not online. nooblits2199
Joined: 21 Feb 2009
Total Posts: 2970
05 Mar 2013 04:38 AM
support

~derp~
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dex10awesome is not online. dex10awesome
Joined: 18 Nov 2011
Total Posts: 4668
05 Mar 2013 05:05 AM
I think the way they would work is that you do this some draw thing.
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Alex4897 is not online. Alex4897
Joined: 06 Aug 2008
Total Posts: 14517
05 Mar 2013 05:51 AM
This is impossible to do efficiently.

I am an eggspert in the eggcelent art of egg puns.
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VidaFrezz is not online. VidaFrezz
Joined: 29 Jul 2008
Total Posts: 5979
05 Mar 2013 06:03 AM
As said above.
Its currently too hard to make bricks that can bend properly.
Which points out the next flaw,

Your suggestion is not detailed enough.
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