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| 17 Mar 2013 02:11 PM |
Hey guys. In the summer of 2011 I made a BC roleplaying game titled "The Cave of Shattered Dreams". It was a small 'hit' (I suppose. Got to the front page once or twice, but overall wasn't extremely popular) and got around 28k+ visits with the BC and NBC combined.
Anyhow, seeing as it was nearly two years ago when I made the first, I've decided to make a second. My cframing and building skills have both advanced immensely and therefore I want to make this cave more detailed than the crappy brick-flipping of '11. This, paired with my lack of imagination, is hindering my building for this second cavern.
So, I need suggestions. What are some good ideas for a cave? The game's purpose is role-playing, so there need be no objective, only detailed ideas that will be interesting for the player. I'd like to add some horror elements as well. So, shoot me a PM or leave a reply to this post stating your idea. Thanks!
TL;DR - Making a cave for roleplaying, need ideas. Preferably horror and/or adventure/fantasy.
- Ca$h |
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| 17 Mar 2013 03:03 PM |
| You could add a part in the cave where there is a skeleton in chains. |
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dribson
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| Joined: 30 Jan 2010 |
| Total Posts: 13635 |
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| 18 Mar 2013 03:51 PM |
Maybe a background story about the cave, or some history, emphasized throughout the game.
I dunno. |
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| 18 Mar 2013 04:21 PM |
| Rainbow crystalline cave, waterfall, maybe a sort of ravine. (Not like from minecraft.) |
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| 18 Mar 2013 07:16 PM |
| More ideas pl0x. Be precise. I want details mah bois and gurls. |
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Dantopia
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| Joined: 25 Jul 2012 |
| Total Posts: 15711 |
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