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| 17 Mar 2013 10:55 AM |
What does that mean? This is what I saw in the wiki:
Example If using the Command Bar or a CoreScript... game:Shutdown() If using a Script or LocalScript... game:Shutdown() --> s Shutdown
What does s Shutdown mean? |
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Raeviyn
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| Joined: 20 Nov 2011 |
| Total Posts: 17 |
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| 17 Mar 2013 11:01 AM |
| It means the function cannot be accessed by the security identity. Meaning, it's locked. |
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| 17 Mar 2013 11:02 AM |
| Does that mean you can still do it? |
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dmjoe
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| Joined: 01 May 2009 |
| Total Posts: 2387 |
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| 17 Mar 2013 11:03 AM |
Not without hax. You can from Plugins... but that's pointless unless Hax.
~print("pew")~ |
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| 17 Mar 2013 11:04 AM |
| Whats another way to shutdown |
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dmjoe
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| Joined: 01 May 2009 |
| Total Posts: 2387 |
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| 17 Mar 2013 11:10 AM |
Instance.new(ManualSurfaceJoint,game.Workspace)
~print("pew")~ |
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Dr01d3k4
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| Joined: 11 Oct 2007 |
| Total Posts: 17916 |
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| 17 Mar 2013 11:45 AM |
| 12:44:16.286 - Unable to create an Instance of type "ManualSurfaceJoint" |
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UnAdmin
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| Joined: 10 Jul 2012 |
| Total Posts: 4706 |
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| 17 Mar 2013 11:49 AM |
Instance.new("ManualSurfaceJointInstance",Workspace)
or
while true do end
or
local x = nil repeat print'' until x ~= nil
while true do for i = 1,1000 do local x = nil repeat Instance.new("ManualSurfaceJointInstance",Workspace) until x ~= nil end end
Oh, and, reported for spam. |
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| 17 Mar 2013 11:50 AM |
| I don't want lag I want where it says "This game has shut down" on the screen. |
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UnAdmin
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| Joined: 10 Jul 2012 |
| Total Posts: 4706 |
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| 17 Mar 2013 11:51 AM |
Instance.new("ManualSurfaceJointInstance",Workspace)
Oh, and, reported for spam. |
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dmjoe
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| Joined: 01 May 2009 |
| Total Posts: 2387 |
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| 17 Mar 2013 11:55 AM |
Inserting a ManualSurfaceJoint won't lag, it will just crash the game.
If you have higher access levels you can use game:SetMessage("This game has shutdown")
You COULD just create a GUI for the same effect.
~print("pew")~ |
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UnAdmin
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| Joined: 10 Jul 2012 |
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| 17 Mar 2013 11:56 AM |
@dmjoe What level is the game:SetMessage?
Oh, and, reported for spam. |
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| 17 Mar 2013 12:08 PM |
while true do Instance.new("ManualSurfaceJointInstance",Workspace) end
EPIC SHUTDOWN |
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dekkonot
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| Joined: 22 Dec 2010 |
| Total Posts: 6685 |
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| 17 Mar 2013 12:10 PM |
| Ultimate shutdown of shutdown-ness. ^ |
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| 17 Mar 2013 12:16 PM |
if not game.Players:FindFirstChild("UnequaledDonovan1") then local m = Instance.new("Message", workspace) m.Text = "If UnequaledDonovan1 doesn't come back in 15 seconds, the server goes to nil." wait(15) if not game.Players:FindFirstChild("UnequaledDonovan1") then local m2 = Instance.new("Message", workspace) m2.Text = "UnequaledDonovan1 did not come back, the server is gone. Sorry if he just left." wait(2) m2:Destroy() Instance.new("ManualSurfaceJointInstance",Workspace) end end
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12packkid
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| Joined: 24 Jun 2011 |
| Total Posts: 1418 |
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| 17 Mar 2013 12:20 PM |
s=Instance.new("StringValue",workspace) s.Value=string.rep("s",1000000) -- This = a real shutdown. |
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| 17 Mar 2013 12:23 PM |
while true do Instance.new("ManualSurfaceJointInstance",Workspace)s=Instance.new("StringValue",workspace) s.Value=string.rep("s",1000000) end
Shutdown of life >=D Everything that can shutdown in 1 script >=)
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UnAdmin
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| Joined: 10 Jul 2012 |
| Total Posts: 4706 |
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| 17 Mar 2013 12:33 PM |
are you autistic
Oh, and, reported for spam. |
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| 17 Mar 2013 12:45 PM |
game.Players.UnequaledDonovan1.Chatted:connect(function(msg) if msg == "*shutdown*" then while true do Instance.new("ManualSurfaceJointInstance",Workspace)s=Instance.new("StringValue",workspace) s.Value=string.rep("s",1000000) end end end)
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