Tradezz
|
  |
| Joined: 08 Feb 2013 |
| Total Posts: 5087 |
|
| |
|
Tradezz
|
  |
| Joined: 08 Feb 2013 |
| Total Posts: 5087 |
|
| |
|
Tradezz
|
  |
| Joined: 08 Feb 2013 |
| Total Posts: 5087 |
|
| |
|
Tradezz
|
  |
| Joined: 08 Feb 2013 |
| Total Posts: 5087 |
|
| |
|
MrChubbs
|
  |
| Joined: 14 Oct 2010 |
| Total Posts: 4969 |
|
|
| 08 Mar 2013 05:33 PM |
| Not to encourage someone who would bump a post so many times, but :MoveTo() or CFrame to Object.Position. |
|
|
| Report Abuse |
|
|
|
| 08 Mar 2013 05:37 PM |
:|
function teleport(object,player) if game.Players:findFirstChild(player) then game.Players[player].Character:MoveTo(object.Position) else print("Player "..player.." Doesn't exist") end end EX: teleport(Workspace.Part,"MrgamesNwatch")
|
|
|
| Report Abuse |
|
|
MrChubbs
|
  |
| Joined: 14 Oct 2010 |
| Total Posts: 4969 |
|
|
| 08 Mar 2013 05:39 PM |
| Player should be in quotes in both places, and you need to define object. |
|
|
| Report Abuse |
|
|
Tradezz
|
  |
| Joined: 08 Feb 2013 |
| Total Posts: 5087 |
|
| |
|
|
| 08 Mar 2013 07:56 PM |
| ehm, my function will just teleports a player to the desired part, whether it's moving or not. Otherwise i'm not sure what your asking for. |
|
|
| Report Abuse |
|
|