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Re: :O Camera:Interoplate, Camera.InterpolationFinished

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coplox is not online. coplox
Joined: 07 Jun 2008
Total Posts: 3252
07 Mar 2013 06:52 PM
So, I just did an API dump like I always do for each client release, then I compare it to the old client dump I did last release with WinMerge and change the Roblox Wiki accordingly.

One of the changes was that there was a method and an event added to the Camera object.

Function void Camera:Interpolate(CoordinateFrame endPos, CoordinateFrame endFocus, float duration) - Ln: 167
Event Camera.InterpolationFinished() - Ln: 172

You heard it here first folks!
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NVI is not online. NVI
Joined: 11 Jan 2009
Total Posts: 4744
07 Mar 2013 06:53 PM
No control over what type of interpolation?

Nope, won't be using it.
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dekkonot is not online. dekkonot
Joined: 22 Dec 2010
Total Posts: 6685
07 Mar 2013 06:54 PM
You complain about the lack of it, yet when it's released you don't use it? Picky much?

~Dekkonot~
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popinman322 is not online. popinman322
Joined: 04 Mar 2009
Total Posts: 5184
07 Mar 2013 06:55 PM
@NVI

It's between CFrames, if you need anything more you can perform your own interpolation. Srsly broski
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NVI is not online. NVI
Joined: 11 Jan 2009
Total Posts: 4744
07 Mar 2013 06:56 PM
I never complained about the lack of that. In fact, I think it's stupid that they went and added this when there are other problems that need to be taken care of. Still, it may be useful for smoothing out that ugly stuttering, but that's again just sidestepping the issue.

I've already implemented my own camera interpolation stuff that's more useful than this, because you have a choice between linear interpolation, cosine, cubic, and Catmull-Rom.
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ArceusInator is not online. ArceusInator
Joined: 10 Oct 2009
Total Posts: 30553
07 Mar 2013 06:59 PM
Where is easingstyle and easingdirection and override and callback?

wtf, roblox? you gave us a half-finished method?
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SCARFACIAL is not online. SCARFACIAL
Joined: 28 Jan 2010
Total Posts: 7970
07 Mar 2013 07:01 PM
You guys whine too much. I especially expected better from you Arceus. :l

On topic: Woot.
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NVI is not online. NVI
Joined: 11 Jan 2009
Total Posts: 4744
07 Mar 2013 07:01 PM
No, Arceus is completely right on this.
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popinman322 is not online. popinman322
Joined: 04 Mar 2009
Total Posts: 5184
07 Mar 2013 07:03 PM
Isn't this from the API dump, not the OB?
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coplox is not online. coplox
Joined: 07 Jun 2008
Total Posts: 3252
07 Mar 2013 07:03 PM
As you guys may know I don't post too often. But I do read, a lot. Why do you guys find out how to get on each other's ass on every post?
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ArceusInator is not online. ArceusInator
Joined: 10 Oct 2009
Total Posts: 30553
07 Mar 2013 07:04 PM
scar

r u kidin me

it's not like it was difficult to make a camera interpolater before this

if they're going to make stuff official, they could at least add stuff to it that makes it look better than what we were doing before. Seriously, this is the most nonsensical API I've ever seen. We have frames that tween with styles and directions and overriding and callbacks and then we have this tiny camera tweening method that allows for none of that and then adds a new event that we need to connect to if we want to use an ugly form of callback.
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popinman322 is not online. popinman322
Joined: 04 Mar 2009
Total Posts: 5184
07 Mar 2013 07:06 PM
Arc, as I just pointed out, this is from the API dump. It's not public yet, and is most likely in development phase.
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coplox is not online. coplox
Joined: 07 Jun 2008
Total Posts: 3252
07 Mar 2013 07:07 PM
@pop This is from the client API dump. Because I personally can not access the object browser on the client.

I used to do API dumps on Studio but then I realized that dumping from the client is better, because there have been a few cases where something was released to Studio but not the client.
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ArceusInator is not online. ArceusInator
Joined: 10 Oct 2009
Total Posts: 30553
07 Mar 2013 07:09 PM
Hopefully they'll expand it before releasing it.
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popinman322 is not online. popinman322
Joined: 04 Mar 2009
Total Posts: 5184
07 Mar 2013 07:10 PM
My point still stands though, doesn't it? :o

I mean, if they want us to use it then it'll be in the OB and visible to _ALL_ developers. Not every great scripter visits this forum, and many who do leave in frustration anyway.
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coplox is not online. coplox
Joined: 07 Jun 2008
Total Posts: 3252
07 Mar 2013 07:10 PM
I took it from the client, aka RobloxPlayer.exe.
So... It is released and you can use it.
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popinman322 is not online. popinman322
Joined: 04 Mar 2009
Total Posts: 5184
07 Mar 2013 07:14 PM
@coplox

I know, but the game is still "beta" for all intents and purposes. xP
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NVI is not online. NVI
Joined: 11 Jan 2009
Total Posts: 4744
07 Mar 2013 07:15 PM
"Beta", aka an excuse to release half-baked APIs :P
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popinman322 is not online. popinman322
Joined: 04 Mar 2009
Total Posts: 5184
07 Mar 2013 07:18 PM
> ROBLOX
> half-baked APIs

Heck, if ROBLOX were a cake, we'd still be mixing the dry ingredients!
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SCARFACIAL is not online. SCARFACIAL
Joined: 28 Jan 2010
Total Posts: 7970
07 Mar 2013 07:21 PM
"it's not like it was difficult to make a camera interpolater before this"

Then use your own and stop complaining when Roblox works on new features.
kthx.
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NVI is not online. NVI
Joined: 11 Jan 2009
Total Posts: 4744
07 Mar 2013 07:36 PM
> stop complaining

Stop existing


Same thing, essentially. To exist is to complain.
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ArceusInator is not online. ArceusInator
Joined: 10 Oct 2009
Total Posts: 30553
07 Mar 2013 07:47 PM
"Then use your own and stop complaining when Roblox works on new features."

The point is that this isn't a new feature. We could do this perfectly fine and now that I've seen that they're wasting time making things like this instead of making rotatoes or per-place DP, I'm upset.
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coplox is not online. coplox
Joined: 07 Jun 2008
Total Posts: 3252
07 Mar 2013 07:48 PM
Keep in mind this could have taken a very short amount of time to make.
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ArceusInator is not online. ArceusInator
Joined: 10 Oct 2009
Total Posts: 30553
07 Mar 2013 07:50 PM
SO WOULD ROTATOES

THEY'VE BEEN MADE SINCE LIKE JULY

WHERE DA ROTATOES
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coplox is not online. coplox
Joined: 07 Jun 2008
Total Posts: 3252
07 Mar 2013 08:01 PM
Didn't Sorcus say Q1?

That means in 25 days we can say they lied.
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