XxAllenxX
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| Joined: 26 Nov 2009 |
| Total Posts: 26 |
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| 07 Mar 2013 12:15 PM |
| Me and 2 friends are making a next gen RPG we are really good scripters in most things except AI knowledge and Pet Tool Knowledge but otherwise we know it all :P But my main reason for making this is that we have 1 builder and 2 scripters and it really isn't enough we mainly need a person who is good with ai animating but any other scripter will work too! or builder! Anything you make you will take credit for and any ideas will be considered , I need any scripter willing to join this RPG team it will be massive but I don't expect it to be out soon all I can say is the DEMO might be out in may , if you want to join just PM me and please consider if people don't help how are ROBLOX games suppose to be made? |
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cart6157
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| Joined: 28 Feb 2009 |
| Total Posts: 2194 |
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| 07 Mar 2013 12:23 PM |
| Wrong forum. And I highly doubt you "know it all, besides animating ai's" |
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XxAllenxX
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| Joined: 26 Nov 2009 |
| Total Posts: 26 |
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| 07 Mar 2013 12:25 PM |
| Well not really KillerKyle teaches me :D He is my friend and he does know it all |
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digpoe
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| Joined: 02 Nov 2008 |
| Total Posts: 9092 |
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| 07 Mar 2013 01:50 PM |
Obviously your friend doesn't know it all.
Lua is a very extensible language, and what you know one day may have to be overwritten by something new. That's why I have a reference manual for both Lua and RBX Lua. |
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| 07 Mar 2013 01:53 PM |
If the reference manual is a print source, how can you adapt to the things that are new or overwritten?
¤ ¤ † K M <( •д• )> X D † ¤ ¤ |
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digpoe
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| Joined: 02 Nov 2008 |
| Total Posts: 9092 |
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| 07 Mar 2013 01:55 PM |
The way I handle that is, when I find something in my reference manual that doesn't have the same effect anymore, I change it to the new effect. For instance, I used to have this as an entry:
:Remove() / :remove() - Removes children and sets object's parent to nil
Now, it is:
:Destroy() - Removes children and permamantly deletes object from game |
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| 07 Mar 2013 03:10 PM |
@digpoe You need to add a deprecated items list so you can reference deprecated items. Then remove them once they're not working. |
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