davy545
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| Joined: 01 Sep 2008 |
| Total Posts: 199 |
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| 06 Mar 2013 10:04 PM |
I'm not sure how to make a function execute whenever their character spawns.
Please help! |
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| 06 Mar 2013 10:20 PM |
| Well I'm pretty sure a character's model is momentarily deleted before they respawn so you use a ChildAdded event type of thing. |
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| 06 Mar 2013 10:22 PM |
Game.Players.PlayerAdded:connect(function( Player ) Player.CharacterAdded:connect(function( Character ) --Code end ) end )
¤ ¤ † K M <( •д• )> X D † ¤ ¤ |
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davy545
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| Joined: 01 Sep 2008 |
| Total Posts: 199 |
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