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Chatted is not online. Chatted
Joined: 12 Aug 2012
Total Posts: 417
05 Mar 2013 01:56 PM
Is it still possible to silence a chat? Without a Chat GUI or anything. The main Core GUI chat. Any sort of hacky code?

Discuss?
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ChuckTestaDotAvi is not online. ChuckTestaDotAvi
Joined: 03 Sep 2012
Total Posts: 439
05 Mar 2013 02:16 PM
I'd say no... Probably best way would be to use custom chat GUI, but still, you'd be able to see bubble chat.
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ArceusInator is not online. ArceusInator
Joined: 10 Oct 2009
Total Posts: 30553
05 Mar 2013 03:49 PM
I have a theory that setting chat to bubbles only, putting the character in the camera, and then creating a character dupe in workspace that's welded to the original character on the client side would prevent all chats from appearing (minus the user's own chat).
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Garnished is not online. Garnished
Joined: 09 Apr 2012
Total Posts: 12695
05 Mar 2013 03:56 PM
>Name is chatted.
>Silence chat
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ArceusInator is not online. ArceusInator
Joined: 10 Oct 2009
Total Posts: 30553
05 Mar 2013 04:06 PM
Wow, garnished. I'm so glad you're observant enough to notice something that we were completely unaware of. Because of your observational skills, you have improved the quality of this conversation and expanded upon the original thought, enlightening everyone involved to an extent that less-gifted individuals could only dream of. Kudos.


jk lol get out or contribute
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popinman322 is not online. popinman322
Joined: 04 Mar 2009
Total Posts: 5184
05 Mar 2013 04:47 PM
@Arc

That is by far one of the best solutions to this issue I've ever had the pleasure of reading. :o

http://t0ak.roblox.com/92b68ec4746d9f42af48325f29524ddc
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popinman322 is not online. popinman322
Joined: 04 Mar 2009
Total Posts: 5184
05 Mar 2013 04:48 PM
http://www.roblox.com/Kitty-w-Bacon-item?id=63519946

Much better.
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BlakTankerCvC is not online. BlakTankerCvC
Joined: 31 Jan 2013
Total Posts: 586
05 Mar 2013 06:50 PM
@garnished

you posted an entire thread stating how you were going to leave the scripters forum and yet you are still here?
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SCARFACIAL is not online. SCARFACIAL
Joined: 28 Jan 2010
Total Posts: 7970
06 Mar 2013 12:43 AM
If I recall correctly, I believe I've tried using Arceus' method in the past and the chat bubble was still visible to other players even though the character was not.

Although I could be completely wrong and remembering incorrectly.
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woot3 is not online. woot3
Joined: 10 Nov 2008
Total Posts: 3599
06 Mar 2013 01:29 AM
Bubble chat appears above the head object.
All you need to do is change the weld position of the head, add a new psuedo head and set that as the camera subject.

You'll also need to throw together a script to stop people putting their camera through parts. This can be done with a raycast.
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Vrakner is not online. Vrakner
Joined: 19 Feb 2013
Total Posts: 323
06 Mar 2013 02:10 AM
^
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ArceusInator is not online. ArceusInator
Joined: 10 Oct 2009
Total Posts: 30553
06 Mar 2013 07:31 AM
So welding the head to 30k studs above the character would work? If that's true, super neat.
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booing is not online. booing
Joined: 04 May 2009
Total Posts: 6594
06 Mar 2013 07:38 AM
Is anyone forgetting that the camera's subject happens to be the head?
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popinman322 is not online. popinman322
Joined: 04 Mar 2009
Total Posts: 5184
06 Mar 2013 09:19 AM
Actually, it's the humanoid, and that can be changed easily.
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Vrakner is not online. Vrakner
Joined: 19 Feb 2013
Total Posts: 323
06 Mar 2013 10:21 AM
Indeed, very easily. The only problem is, wouldn't there need to be a fake head AND torso, as they have to be touching?
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woot3 is not online. woot3
Joined: 10 Nov 2008
Total Posts: 3599
06 Mar 2013 11:25 AM
The head and torso do not have to be touching.
They only need to be welded.
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