PeerPants
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| Joined: 09 Nov 2007 |
| Total Posts: 7393 |
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| 03 Mar 2013 10:54 AM |
No errors in the output
print('Map change script loaded.') while true do maps = game.Lighting.Maps:GetChildren() map = maps[math.random(1, #maps)] game.Workspace.Message.Text = 'Changing Map' for index,player in pairs(game.Players:GetChildren()) do player.PlayerGui.ScreenGui.ImageButton.Image = "http://www.roblox.com/asset/?id=108329426" end wait(1) game.Workspace.Message.Text = '' map:Clone().Parent = workspace game.Workspace.Message.Text = 'Map Changed' for index,player in pairs(game.Players:GetChildren()) do player.PlayerGui.ScreenGui.ImageButton.Image = "http://www.roblox.com/asset/?id=108329386" end wait(1) game.Workspace.Message.Text = '' print('Map changed') wait(5) workspace[map.Name]:Destroy() end |
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| 03 Mar 2013 11:10 AM |
I've gotten this glitch before. I have no clue what causes it, and I have no clue what fixes it. I changed the Visible property to false then true again, and it fixed for me. But others have reported that doesn't work for them.
Good luck, and if you do manage to figure out a solution, please share. :) |
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