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tom73693
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| Joined: 03 Jan 2010 |
| Total Posts: 2154 |
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| 02 Mar 2013 02:58 PM |
Caps will get you no where.
Flam flip |
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th3oracle
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| Joined: 23 Feb 2013 |
| Total Posts: 448 |
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| 02 Mar 2013 03:00 PM |
children = game.Workspace:getChildren() for l = 1, 0, -1 do if children:IsA("Part") then children:remove() end |
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| 02 Mar 2013 03:01 PM |
| you didnt look back at the last thread, i posted something to clean up, the a simple script to spawn the map, part by part |
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| 02 Mar 2013 03:02 PM |
is this because your server was wiped?
under configure your place there is an option to revert your place to an old save
|Paradoxical| I shun thy heathen, dost thou not know that flames will devour thy mind? |
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| 02 Mar 2013 03:06 PM |
| he wants a script that will clean his place, not reset it, in terms, hes saying he wants a horse, when hes asking for a truck... they do the same thing, just a fair bit differently |
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Usering
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| Joined: 18 Aug 2012 |
| Total Posts: 10281 |
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| 02 Mar 2013 03:08 PM |
her use dis http://www.roblox.com/Model-Recreator-item?id=102761776
~ Failure is the road to success ~ |
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| 02 Mar 2013 03:10 PM |
| that looks like it would use data persistence to save it, by the way you described it... but i guess with further thinking, it might work, but will need a bit of scripting knowledge to work. |
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Taniss99
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| Joined: 15 Dec 2007 |
| Total Posts: 1707 |
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| 02 Mar 2013 03:39 PM |
| Data persistence is associated with a player, not a server |
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| 02 Mar 2013 03:41 PM |
| like saving a building made by a player, thats what i meant. server would reset when it shut down any ways. |
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