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| 02 Mar 2013 08:32 AM |
The bases are filled with immature people who keep opening the gate during an official raid and ALLOW the raiders to come in. The allies team kill and work with the raiders and the punishment system is completely flawed.
~ Got time to kill? Stab a clock. ~ |
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| 02 Mar 2013 08:34 AM |
| Big, the allies can't TK anymore. |
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kjet
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| Joined: 31 Jul 2008 |
| Total Posts: 5618 |
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| 02 Mar 2013 08:34 AM |
| Their new base is more of a game than an actual base. |
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Imitater
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| Joined: 17 Aug 2012 |
| Total Posts: 29994 |
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| 02 Mar 2013 08:34 AM |
thank you for voicing your opinion
I don't know about you, but I've had a lovely time. Intrigue and mystery, butchery and betrayal. |
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| 02 Mar 2013 08:35 AM |
| Oh, and the members are immature. My main problem is the fact that they open the gate, the allies are the main problem, they need to spawn outside of the base. |
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| 02 Mar 2013 08:35 AM |
| Eh, it's not bad, it's just most don't have a brain. |
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bobosaid
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| Joined: 26 Feb 2011 |
| Total Posts: 10760 |
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| 02 Mar 2013 08:36 AM |
| kjet, why can't bases be fun to raid or defend? |
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kjet
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| Joined: 31 Jul 2008 |
| Total Posts: 5618 |
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| 02 Mar 2013 08:38 AM |
| @Bobo, I never said it was bad, I actually quite like raiding/defending the new base. But it doesn't really have the same feel as most other bases do. |
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| 02 Mar 2013 08:40 AM |
That's a shame, aqua.
Also, I agree that some of our members are immature (and undisciplined) but you have to remember that we have recently grown by 9,000 members in less than a week - a growth of around 25%. It will take a good amount of time to train these new members, however, it will be achieved.
As for the punishment system, it's not perfect, no. As with anything, there's room for improvement. We do out best and for the moment it's working just fine. If you have any suggestions, though, we're happy to hear it. |
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joker922
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| Joined: 08 Jan 2010 |
| Total Posts: 1211 |
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