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DeadzoneZackZak is not online. DeadzoneZackZak
Joined: 01 Jan 2013
Total Posts: 55
28 Feb 2013 04:56 PM
Does anyone here have any theories on what causes lost connections in ROBLOX games? I've experimented with a lot of things that seem logical to me, but to no avail. I would appreciate any help.

If anyone can come up with a viable problem that causes connection loss that also proves to work I will give them 100,000 R$.
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Parthax is not online. Parthax
Joined: 27 Apr 2011
Total Posts: 6941
28 Feb 2013 04:57 PM
I can only believe this if you show your main.


[Content Trolled]
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DeadzoneZackZak is not online. DeadzoneZackZak
Joined: 01 Jan 2013
Total Posts: 55
28 Feb 2013 04:58 PM
Well you can see my place visits are over 1,200,000 as well as my gamepasses have sold a ton of copies. My main account is ZackZak.
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TeamDman is not online. TeamDman
Joined: 04 Dec 2009
Total Posts: 897
28 Feb 2013 05:00 PM
Why use an alt?
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DeadzoneZackZak is not online. DeadzoneZackZak
Joined: 01 Jan 2013
Total Posts: 55
28 Feb 2013 05:01 PM
I did not originally want to purchase builders club, but once the game became popular it seemed like a good idea.
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Parthax is not online. Parthax
Joined: 27 Apr 2011
Total Posts: 6941
28 Feb 2013 05:03 PM
I see no relevance to our questions


[Content Trolled]
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DeadzoneZackZak is not online. DeadzoneZackZak
Joined: 01 Jan 2013
Total Posts: 55
28 Feb 2013 05:05 PM
I stated about the money because I assumed you were skeptical of my wealth. I think I did a good job answering his question about this alt?
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TeamDman is not online. TeamDman
Joined: 04 Dec 2009
Total Posts: 897
28 Feb 2013 05:11 PM
How do we know you're him?
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Prehistoricman is not online. Prehistoricman
Joined: 20 Sep 2008
Total Posts: 12490
28 Feb 2013 05:12 PM
On your popular account, release a testing place with the first version of Deadzone reported to be crashing.

Then, remove features and fix bugs their loss causes slowly and mark each one. When testers say no issues with crashing, you have found the problem and you will probably know how to fix it.

I would probably think this was something to do with Camera manipulation and doesn't your game completely control the camera? I've heard some Mac users have issues with setting certain properties or calling certain functions on the Camera.

Unfortunately, it's unlikely any one of us will coincidentally mention the exact thing that is wrong with your game. Unfortunately for us any you, but it does mean you keep 10k Robux.
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Prehistoricman is not online. Prehistoricman
Joined: 20 Sep 2008
Total Posts: 12490
28 Feb 2013 05:13 PM
And guys... seriously, does it matter who we are talking to? fools
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Quenty is not online. Quenty
Joined: 03 Sep 2009
Total Posts: 9316
28 Feb 2013 05:19 PM
I'll vouch for ZachZak, that's definitely his account. And here is my application for connection loss...

1) Your have a really long string (Scripts included). - This will effectively crash your game, forcing disconnects throughout the whole game when it's replicated.

Viable Problem: You are somehow creating a string that is really long, and ROBLOX doesn't like it.

Viable Solution: Break up the string (May it be a script, etc.)

2) It's a problem with the weld system. - Clearly ROBLOX dislikes animations, it'll crash if you try to create them when it's not global, and welds were never the safest thing. If you're doing something it considers impossible, it will mostly likely conk out and decide to quit.

Viable Problem: Your custom animation system makes everyone cringe, including ROBLOX's game engine

Viable Solution: Remove the animations or attempt to debug them (Especially in replication from local to global points)

Viable Solution 2: Use Motor6Ds for animations.
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mew903 is not online. mew903
Joined: 03 Aug 2008
Total Posts: 22071
28 Feb 2013 05:47 PM
Motor6Ds are good for animation if you want only your client to see them, but if you want other people to see them it'll just look like a glitchy mess.
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FireTG is not online. FireTG
Joined: 28 Oct 2010
Total Posts: 291
28 Feb 2013 05:57 PM
I thought it was possible to fix that by reparenting the weld to nil and back to it's former parent every frame of the animation.
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Garnished is not online. Garnished
Joined: 09 Apr 2012
Total Posts: 12695
28 Feb 2013 06:01 PM
Urm... Honestly, it's sometimes because of others connections.
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MrNicNac is not online. MrNicNac
Joined: 29 Aug 2008
Total Posts: 26567
28 Feb 2013 06:01 PM
"Viable Problem: You are somehow creating a string that is really long, and ROBLOX doesn't like it."

I'd target that as the highest priority. Gave me a slight headache at one time.
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BrandonFireflower is not online. BrandonFireflower
Joined: 09 Feb 2010
Total Posts: 731
28 Feb 2013 06:01 PM
The user's internet goes out as a result of a bad ISP. This is a very viable problem. k robux plz
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NINJAKID09 is not online. NINJAKID09
Joined: 27 Aug 2009
Total Posts: 14392
28 Feb 2013 06:24 PM
I'm reckoning the animations - I've previously had experience with Welds causing server lag before and causing disconnections.
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ArceusInator is not online. ArceusInator
Joined: 10 Oct 2009
Total Posts: 30553
28 Feb 2013 06:47 PM
Sounds like you just entered *sunglasses* a deadzone.

YEEEEEEAAAAAHHHHHHHH
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BornLeader1 is online. BornLeader1
Joined: 02 Jun 2011
Total Posts: 1795
28 Feb 2013 06:53 PM
Possible because *insert right answer here*
gimme robux nao

No, but, seriously, I've made a place lag before with no loops running. Threads can be a major problem, along with strings and animations. When you have everyone moving stuff, which you probably put in CurrentCamera, it can cause a lot of camera. Whoever said use Motor6D to fix this is possible right. I have no idea as I haven't entered into the wonderful realm of Motor6D but it is a possibility. One more thing also; I've heard from friend scripters that too many GUIs can cause lag. I have no idea how many GUIs you have or even if that rumor is somewhat true but I've just heard.

Thanks,

~Born2Lead
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