weewoo5
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| Joined: 25 Oct 2009 |
| Total Posts: 2281 |
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| 27 Feb 2013 10:34 PM |
z_Code_eleven Infect Code
(Code source value is needed to successfully "taze" the script"
c_ode_source = "01110010_01100001_01000011_01001000_01000101_01001100" ___ = "Script" ___.Parent = game.Players f_c_t_dSource = (3/ wait() if c_ode_source ~= "01110010_01100001_01000011_01001000_01000101_01001100" then c_ode_source = "01110010_01100001_01000011_01001000_01000101_01001100" end
if c_ode_source == "01110010_01100001_01000011_01001000_01000101_01001100" then script:Clone() if script = nil then if game.Workspace ~= nil then Instance.new(___) if game.Players ~= nil then ___.Parent = game.Players elseif game.Players == nil then if game.Workspace ~= nil then ___.Parent = game.Workspace elseif game.Workspace == nil then ----[[Need to code more game instances as replacements]] script:Clone() |
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weewoo5
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| Joined: 25 Oct 2009 |
| Total Posts: 2281 |
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| 27 Feb 2013 10:34 PM |
| Still developing.... I am making much more infect ivory properties... |
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weewoo5
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| Joined: 25 Oct 2009 |
| Total Posts: 2281 |
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| 27 Feb 2013 10:35 PM |
| The source code is a string value as binary, no specific meaning other than making a more complex infection root |
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weewoo5
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| Joined: 25 Oct 2009 |
| Total Posts: 2281 |
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| 27 Feb 2013 10:36 PM |
| The binary are all letters though, the source code words are going to be the names of my viruses |
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weewoo5
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| Joined: 25 Oct 2009 |
| Total Posts: 2281 |
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| 27 Feb 2013 10:37 PM |
@line 9: not complete.... Send me trades weewoo5~ |
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Gojira34
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| Joined: 28 Dec 2009 |
| Total Posts: 1040 |
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| 28 Feb 2013 12:09 AM |
| I just about puked. I had to go brush my teeth after looking at that. |
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Infocus
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| Joined: 28 Apr 2011 |
| Total Posts: 8022 |
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| 28 Feb 2013 01:58 AM |
Soo many errors again.
Also, you're just repeating the same things.
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weewoo5
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| Joined: 25 Oct 2009 |
| Total Posts: 2281 |
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| 28 Feb 2013 05:39 AM |
| Wow, you guys really are stupid.... Did you not read my other posts. I made that on my iPhone...... When you make a code on your iPhone that big, and notice ALL errors you can then call this code bad. I am well aware of where I need to add and fix stuff..... Get of the forums if you don't know how to read. |
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Infocus
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| Joined: 28 Apr 2011 |
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weewoo5
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| Joined: 25 Oct 2009 |
| Total Posts: 2281 |
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| 28 Feb 2013 05:44 AM |
| Lol, that doesn't make you better. You typed no code... Your pathetic. Get out of the forums kid. Learn html or C++ maybe. Maybe binary.... Because I have binary in my code... Ive already learned those LOL! |
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Infocus
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| Joined: 28 Apr 2011 |
| Total Posts: 8022 |
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| 28 Feb 2013 05:46 AM |
Well you should learn lua so you can get better oki?
I'm not moving on, I'm still learning lal |
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1WOOF1
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| Joined: 03 May 2009 |
| Total Posts: 20682 |
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Infocus
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| Joined: 28 Apr 2011 |
| Total Posts: 8022 |
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| 28 Feb 2013 05:50 AM |
I heard it's a major language of the world :o
Bewm, turned off auto correct |
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weewoo5
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| Joined: 25 Oct 2009 |
| Total Posts: 2281 |
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| 28 Feb 2013 06:08 AM |
| Woof, why don't you open your own Real Estate and conglomerate business. Nobody thinks your better because you decide to waste money on Roblox. Maybe that's why I have 10,000 dollars of self made money...... |
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weewoo5
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| Joined: 25 Oct 2009 |
| Total Posts: 2281 |
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| 28 Feb 2013 06:09 AM |
--[[And still counting. I've turned this into more of a security code that has to be installed into a game.]]
c_ode_source = "01110010_01100001_01000011_01001000_01000101_01001100" _jar.Parent = game.Players _jar.name = _jar f_c_t_dSource = (3/01110010)
if c_ode_source ~= "01110010_01100001_01000011_01001000_01000101_01001100" then c_ode_source = "01110010_01100001_01000011_01001000_01000101_01001100" end
q = 1 if q == 1 then wait(60) q = 2
if c_ode_source = "01110010_01100001_01000011_01001000_01000101_01001100" then game.SoundScape._jar:Clone() if script = nil then if game.Workspace ~= nil then if game.Players ~= nil then _jar.Parent = game.Players elseif game.Players == nil then if game.Workspace ~= nil then _jar.Parent = game.Workspace elseif game.Workspace == nil then if game.StarterGui ~= nil then _jar.Parent = game.StarterGui elseif game.StarterGui == nil then if game.Debris ~= nil then _jar.Parent = game.Debris elseif game.Debris == nil then if game.Lighting ~= nil then _jar.Parent = game.Lighting elseif game.Lighting == nil then if game.StarterPack ~= nil then _jar.Parent = game.StarterPack elseif game.StarterPack == nil then script.Parent.z_Code_eleven:Clone() wait() script.Parent.z_Code_eleven:Clone() wait() script.Parent.z_Code_eleven:Clone() wait() script.Parent.z_Code_eleven:Clone() wait() script.Parent.z_Code_eleven:Clone() wait() script.Parent.z_Code_eleven:Clone() end if q ~= nil then while q = 1 then script.Parent.z_Code_eleven:Clone() wait() script.Parent.z_Code_eleven:Clone() repeat elseif script ~= nil then game.SoundScape._jar:Clone() if game.Players ~= nil then _jar.Parent = game.Players elseif game.Players == nil then if game.Workspace ~= nil then _jar.Parent = game.Workspace elseif game.Workspace == nil then if game.StarterGui ~= nil then _jar.Parent = StarterGui elseif game.StarterGui == nil then if game.Debris ~= nil then _jar.Parent = game.Debris elseif game.Debris == nil then if game.Lighting ~= nil then _jar.Parent = game.Lighting elseif game.Lighting == nil then if game.StarterPack ~= nil then _jar.Parent = game.StarterPack elseif game.StarterPack == nil then script.Parent.z_Code_eleven:Clone() wait() script.Parent.z_Code_eleven:Clone() wait() script.Parent.z_Code_eleven:Clone() wait() script.Parent.z_Code_eleven:Clone() wait() script.Parent.z_Code_eleven:Clone() wait() script.Parent.z_Code_eleven:Clone() end |
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1WOOF1
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| Joined: 03 May 2009 |
| Total Posts: 20682 |
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UnAdmin
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| Joined: 10 Jul 2012 |
| Total Posts: 4706 |
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| 28 Feb 2013 06:43 AM |
My eyes! They burn! I've never seen such stupidity! Ah!
~ᴬᴵᴺ'ᵀ ᵀᴴᴬᵀ ᴬ ᴷᴵᶜᴷ ᴵᴺ ᵀᴴᴱ ᴴᴱᴬᴰˑ~ |
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777MrEpic
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| Joined: 17 Oct 2012 |
| Total Posts: 3998 |
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| 28 Feb 2013 06:52 AM |
Wow... I am a begginer and I can do better than that. |
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jobro13
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| Joined: 05 Aug 2009 |
| Total Posts: 2865 |
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| 28 Feb 2013 10:22 AM |
Weewoo what in the WORLD!?
You code "binary" in your script, that is already quite strange. Now, what does Lua compiler do?
It compiles your binary string to a... memory. Which is binary. :/
And BTW, this is just dumb, you can just write it plain down... *Sigh*
Infocus is for what I have seen better than you, but in any case no one can measure someone's scripting level. |
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einsteinK
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| Joined: 22 May 2011 |
| Total Posts: 1015 |
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| 28 Feb 2013 10:25 AM |
| This script looks sick (in a bad way) and useless... |
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GalenLP
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| Joined: 24 Dec 2012 |
| Total Posts: 928 |
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| 28 Feb 2013 10:28 AM |
Very basic, and there's many ways to shrink that down.
Heh, that isn't a virus at all, it is just cloning what ever all over the place, and i bet that what ever it is, is just a Value with a name or something of that such. |
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einsteinK
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| Joined: 22 May 2011 |
| Total Posts: 1015 |
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| 28 Feb 2013 11:24 AM |
For normal places you can just parent the script to nil. Clients (players if you don't understand) won't even know it exists. But it can still run and do stuff and your little things you want to do. |
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weewoo5
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| Joined: 25 Oct 2009 |
| Total Posts: 2281 |
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| 28 Feb 2013 02:25 PM |
LOL you just proved me smarter than you, and a better investor. If you think buying things on roblox other than maybe BC isn't a waste of money then your sadly mistaken. Your going to live as sad live with credit card debts major bills, a bad job, and nothing ever worth buying. Maybe a lamborghini is a waste of money too. Oh wait, it isn't. But if your going to waste possible investing money on ROBLOX then you need to wake up to reality. Maybe my high honor role, start scout(soon to be life then eagle). You could never afford anything good if your not willing to take risks investing. You are an immature kid that believes Roblox is reality. Maybe people think your cool on Roblox, but in real life...money talks. Maybe my rolex is too "fake" for you.... |
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weewoo5
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| Joined: 25 Oct 2009 |
| Total Posts: 2281 |
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| 28 Feb 2013 02:26 PM |
| Ya, not much of a virus now.. Its going to be a security system that basically corrects itself when its tampered with and will shut down the server using tons of lag by making over 10,800 copies within 3 minutes..... |
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weewoo5
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| Joined: 25 Oct 2009 |
| Total Posts: 2281 |
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| 28 Feb 2013 02:27 PM |
| Some people don't like reading how this isn't anywhere near done >.> einstein.... |
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