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ROBLOX Forum » Game Creation and Development » Game Design
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Re: What concepts are most appealing to ROBLOX players?

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Ictis is not online. Ictis
Joined: 01 Sep 2011
Total Posts: 1216
14 Feb 2013 07:38 PM
Authenticity, exploration, action, mystery? What do you think makes players most attracted to games?
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wolverine12 is not online. wolverine12
Joined: 20 Aug 2008
Total Posts: 1100
14 Feb 2013 09:40 PM
I believe it is Roleplay even though I personally hate roleplays it just attracts a bunch of noobs
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Ictis is not online. Ictis
Joined: 01 Sep 2011
Total Posts: 1216
14 Feb 2013 09:51 PM
That's a fair point, but I'm trying to aim it more towards mechanical concepts.
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ScriptOn is not online. ScriptOn
Joined: 22 Aug 2010
Total Posts: 10885
14 Feb 2013 11:33 PM
[ Content Deleted ]
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R3geBiscuit is not online. R3geBiscuit
Joined: 11 Dec 2011
Total Posts: 8427
15 Feb 2013 02:33 AM
Probably shooting things, getting easy kills.
I don't think people want much else it seems, sadly.
I wouldn't mine playing a very well made rpg, or even a well made RTS, but a good adventure game would be fun to, I knew someone was making one, made a trailer that got 3rd or something in a video thumbnail contest, but it seems he left the project.
-Do not summon me again!-
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Ictis is not online. Ictis
Joined: 01 Sep 2011
Total Posts: 1216
16 Feb 2013 02:29 PM
I think most of the games on the front page are based on social experience. Minigame style places used to be really popular, but MikeD's place broke and I haven't seen many since.
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FlareSpawn is not online. FlareSpawn
Joined: 09 Jul 2012
Total Posts: 5500
16 Feb 2013 02:34 PM
I would say "casual" games or games with a lot of content. I personally hate games that take you seven years to complete a small section of an area and when you die, there's no checkpoint.
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Ictis is not online. Ictis
Joined: 01 Sep 2011
Total Posts: 1216
16 Feb 2013 02:38 PM
Flare, I understand your frustrations with unfair difficulty but your ideas feel really disjointed. "Casual games or games with a lot of content" aren't exactly synonymous terms. Also, the quantity of content doesn't really tell how much the average player would enjoy it.
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FlareSpawn is not online. FlareSpawn
Joined: 09 Jul 2012
Total Posts: 5500
16 Feb 2013 03:03 PM
Okay then,
To expand on "casual games", I mean games that would be comfortable to play, and not constantly have you on the edge of your seat (No time limit, negative points, etc). Along with the content, I would like a nice game where I can spend a few days or couple of weeks completing, unless it's an endless game (minigames, tower defence, etc.)
Sorry if this still isn't enough information for you.
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Ictis is not online. Ictis
Joined: 01 Sep 2011
Total Posts: 1216
16 Feb 2013 03:03 PM
So basically the ROBLOX equivalent of facebook games.
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FlareSpawn is not online. FlareSpawn
Joined: 09 Jul 2012
Total Posts: 5500
16 Feb 2013 03:05 PM
Ictis, I don't have a facebook, nor have I ever played a game on it. So I don't know. You could just take a look at the front page if you'd like. This is my favorite game yet: http://www.roblox.com/Deadzone-Apocalypse-Simulator-place?id=102410241
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dribson is not online. dribson
Joined: 30 Jan 2010
Total Posts: 13635
16 Feb 2013 04:40 PM
I personally enjoy timeless games.
Or games whose genres I enjoy (FPS, Hide n' Seek, survival, etc)

Some examples are daxter33's Painball, stickmasterluke's Laser Tag Arena, Ravenclaw's Hide 'n Seek, and Apocalypse Rising.
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wolverine12 is not online. wolverine12
Joined: 20 Aug 2008
Total Posts: 1100
16 Feb 2013 06:46 PM
I'm making a survival game just like apoc rising and deadzone put together. So if you like those games you'll like my game :D
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jacob24068 is not online. jacob24068
Joined: 04 Apr 2011
Total Posts: 646
16 Feb 2013 07:03 PM
Wolv I cant call your game bad! I see that you said you " Making " though.
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wolverine12 is not online. wolverine12
Joined: 20 Aug 2008
Total Posts: 1100
16 Feb 2013 07:05 PM
Thanks, it isn't out of ALPHA yet. Even though there are only 8 weapons today I made 5 new guns which are: M1911, M9, M4A1, G3A3, and FN FAL.
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Ictis is not online. Ictis
Joined: 01 Sep 2011
Total Posts: 1216
21 Feb 2013 09:36 PM
Wolv, if you'd like to share your design process, notes on designing, etc, then great. This isn't the place for advertising, though.
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bombpaw is not online. bombpaw
Joined: 15 Mar 2009
Total Posts: 3484
22 Feb 2013 07:35 AM
Well, it more depends upon the player who plays your game. Something I've seen is that players don't want it to get to repetitive yet they want a lot of time to be able to play without getting bored.

Try something unique that you find fun.
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Y2Kstudios is not online. Y2Kstudios
Joined: 02 Jan 2013
Total Posts: 2820
22 Feb 2013 10:05 AM
I'm a big fan of games that go outside the box, especially roblox games.
I dislike games on here that have nothing unique about them.

It's always a good idea to keep the gameplay fresh.
Also, having a (good) storyline in your game is good.
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Candymaniac is not online. Candymaniac
Joined: 08 Oct 2009
Total Posts: 8985
22 Feb 2013 10:09 AM
Social experience + Explosions + Killing + Fun

☜▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬☞
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Ictis is not online. Ictis
Joined: 01 Sep 2011
Total Posts: 1216
26 Feb 2013 11:08 PM
Let's keep the discussion going, I've seen some nice contributions thus far.
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