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Re: Call of Robloxia 5 - Change log [v7.0 Project FPS]

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litozinnamon is online. litozinnamon
Joined: 21 Dec 2009
Total Posts: 891
17 Feb 2013 05:56 PM
[Call of Robloxia 5 - Roblox At War]
Creator / Scripter : litozinnamon
Co-Creator / Builder : shaylan007

PROJECT FPS : This is one of the biggest projects for CoR5 done so far. Redefining the definition of a First AND Third Person shooter on roblox. It will take some time to get used to, but after months of testing, I believe this experience will be rewarding.

v7.0 *PROJECT FPS*
- [Big change] Guns now move to where you look at
- [Big change] Added bodygyro to character, character will turn to where mouse is pointed at (third person back shooting no longer possible)
- Bodygyro fixes annoying character bobbing while in crouch stance
- [Big change] Aiming down sights! Crosshairs will disappear upon aiming
- Third person users must learn how to fire without crosshairs when aiming, but they can use their hitmarker cursor once they land their first hit
- [Big change] Right and left click for dual pistols!
- [Big change] Added zoom out limiter, slowly fades black as you zoom out too much
- New M1 Bazooka and Panzershrek model with scope
- Added zoom function to M1 bazooka and Panzershrek
- Rocket launchers must be scoped in order to fire
- Added variable zoom to snipers, press E while in scope
- New map [Calcina] by jessebarsoap
- Added right click option to aim
- Added shift option to sprint
- Base damage will start from maximum damage, instead of randomly chosen in between highest and lowest damage of a gun (Basically, higher gun damage and faster killing)
- Bolt cycling scope recoil
- New sniper rifle scoping animation sequence
- Increased bullet speed for all guns
- More detailed and accurate iron sights (iron sights were built according to sources from google images)
- New reloading animations for a lot of guns
- Edited gun model for M1919 Browning and MG42
- New knifing hit detection, works much better than before
- Added knife and bayonet lunge when mouse is aimed directly on a player
- Betties and satchels removed 5 seconds after player who placed them dies
- Added maximum amount of ammo obtainable from a dropped gun matching the gun the player is using (Sorry, but no more 1000+ ammo on a single gun just because everyone is using the same gun, unless you use ammo crates)
- Fixed perk image upon spawning for "Reconnaissance, double tap, camouflage"
- New intro image
- Temporarily removed snow camo (might be re-adding different camos for guns to unlock with certain number of kills)
- All players will be killed at end of round to prevent name tags from getting mixed up
- There are more minor changes, but I forgot the specifics as this project started a long time ago. Bug fixes will be coming soon as I monitor the gameplay over the week

v6.6
- Fixed server clock
- Extended marksman kill challenges from 1,000 to 10,000 max kill challenge
- Bolt actions are now 1 hit ko torso and up with stopping power
- Fixed some minor bugs to clear up some lag
- Fixed the bug where the custom classes doesn't respond if the random class generator attempts to give a "DP-29" instead of a DP-28
- Added server remote monitoring script for debugging (only for me and shaylan007)


v6.5 New Marksman Challenges
- Added Marksman Challenges!
- Added gun kill stats
- Get a certain number of kills which each gun to complete a marksman challenge for bonus points
- Reformatted layout of class loadout
- New method of saving custom class data, auto-save
- Reset Custom Classes due to the new method
- Removed Custom Class Save button in player menu
- Renamed "Player Info/Save" button to "Player Info"
- Moved the "Leaderboard reset" button down farther from the "Player Stats reset" button to prevent an accidental clearing of data
- Fixed an important problem with loading points after joining a game

v6.1 Major Add-ons
- Added prestiging to new ranking system
- New map "Train Yard" by DanielGraig
- New map "Skitzburg" by Soundcrusher
- New map "Marina" by armada62
[I HAVE 26 UNIQUE MAPS IN TOTAL IN THE GAME. NO OTHER GAME CAN BEAT THAT NUMBER OF MAPS]
- Added "Player Stat Reset" button in "Player Into" menu
(Will only erase kills and deaths, rank and points will stay)
- New winter theme intro
- Snow camo guns will shoot snow balls (damage is not affected) for appearance
- Reconfigured ranking point formula to the exact one in WaW
- Shooting the arms will now deal Torso damage if a bolt action rifle is used
- Happy Holidays and Happy Doomsday survival!

v6.0 Major Test
- Added new ranking system
- Added points required to level up
- Added Kills/Deaths/KDR stats
- Added new "Player Info" button in main menu
- Moved "Class save" button to "Player Info" menu
- Added "Uniform" setting in "Player Info" menu
- Added "Snow Camo" setting in "Player Info" menu
- Moved "Reset Scores" button to "Player Info" menu
[Note: Reset Scores button only resets leaderboard stats and will not change overall stats]
- Changed main menu buttons to be slight transparent
- Lowered top damage from M1 Carbine from 40 to 35
- Slightly lowered damage from bullet penetration
- Lowered double tap for automatic guns from 1.5X to 1.3X faster

v5.2
- Fixed Bomb Squad, Reconnaissance, Team names
- Changed text of friendly marker over Bouncing Betties to just "Bouncing Betty"
- Changed text of enemy marker of bouncing betties to "=!="

v5.0
- Added Tier 2 Perk : Camouflage
- Added WW1 Submachine Gun : MP18
- Re-edited damage for all submachine guns
- Lowered recoil for most submachine guns
- Lowered horizontal recoil for MG42 and M1919 Browning
- Fixed Bomb Squad perk when an enemy places a betty after player has spawned to map
- Fixed Teammate name over betty when a teamate places a better after player has spawned to map
- Fixed Reconnaissance perk not showing sometimes
- Changed the text of Reconnaissance perk from the enemy's name to "[ ]" for balance reasons
- Increased damage for all dual pistols
- Reverted night time back to day time
- Lowered Mondragon's fire rate from 750RPM to 600RPM
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Rhythmaster is not online. Rhythmaster
Joined: 30 Jan 2013
Total Posts: 12
17 Feb 2013 06:04 PM
On/Off switch for guns following where you look, please.
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strongestvic1234 is not online. strongestvic1234
Joined: 21 Jul 2011
Total Posts: 75
17 Feb 2013 07:12 PM
*Facepalm, He made it like that so you can't shoot from behind.
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joletole is not online. joletole
Joined: 30 Dec 2012
Total Posts: 368
17 Feb 2013 08:06 PM
I love your game! :D
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litozinnamon is online. litozinnamon
Joined: 21 Dec 2009
Total Posts: 891
17 Feb 2013 08:26 PM
Still waiting for the two new thumbnail pictures to load... ROBLOX YOU SCAMMED MY 40 ROBUX IF THEY NEVER LOAD. =P
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evolvedpikachu is not online. evolvedpikachu
Joined: 18 Aug 2010
Total Posts: 10696
17 Feb 2013 08:33 PM
Most of the servers don't have the update, lol.
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coolblue146 is not online. coolblue146
Joined: 06 Jan 2012
Total Posts: 1
17 Feb 2013 08:36 PM
do it like the first one when you press q the view of the gun goes like closer.
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coolnicehippi12 is not online. coolnicehippi12
Joined: 10 Dec 2011
Total Posts: 26
17 Feb 2013 09:23 PM
i actualy have benn waiting for this update for a while
1 thing the lag is lurking sometimes and it screws up my aim
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HeavyEntity is not online. HeavyEntity
Joined: 14 Jan 2013
Total Posts: 2
17 Feb 2013 09:58 PM
I am very happy that you removed being able to shoot behind yourself, so now no stupid noob can do that ridiculously unreal move, of shooting behind yourself.
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chris061192 is not online. chris061192
Joined: 21 Apr 2010
Total Posts: 4922
17 Feb 2013 09:58 PM
YAY! I waited half a year for this. (Before you even started developing FPS guns)
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HeavyEntity is not online. HeavyEntity
Joined: 14 Jan 2013
Total Posts: 2
17 Feb 2013 10:11 PM
I suggest you as well add a bounty to killing players, like the more skilled they are the more points you receive for that kill.Like killing a noob is 5 pts. and killing the king of the server is 20 pts.
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WarChaos is not online. WarChaos
Joined: 25 Apr 2011
Total Posts: 524
17 Feb 2013 10:11 PM
Can't get into new servers :( I hear it's good so far though. Bolt Action and Sniper sound like they have more recoil. But also that Bolt Action is easier to aim.
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TheCrunchyMuffin is not online. TheCrunchyMuffin
Joined: 05 Jun 2011
Total Posts: 449
17 Feb 2013 11:29 PM
love new update ;o
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Billioob is not online. Billioob
Joined: 06 May 2012
Total Posts: 3
17 Feb 2013 11:35 PM
As you get in the game, zoom in with any gun, not a sniper, and as you see, the gun is in your throat.
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ericfire is not online. ericfire
Joined: 06 Mar 2010
Total Posts: 51
17 Feb 2013 11:47 PM
Perhaps you could switch the hotkey for aiming down sights, like right now it's Q but it would be better if it was switched to Right Mouse Button.
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ApocalypseEnder is not online. ApocalypseEnder
Joined: 26 Dec 2012
Total Posts: 1
18 Feb 2013 12:09 AM
Very bad update imo. It ruined sniping..
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litozinnamon is online. litozinnamon
Joined: 21 Dec 2009
Total Posts: 891
18 Feb 2013 12:34 AM
@ericfire: already added right click to aim in first person

- added right click option to aim
- added shift option to sprint
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litozinnamon is online. litozinnamon
Joined: 21 Dec 2009
Total Posts: 891
18 Feb 2013 12:35 AM
I'm curious, how many people read all the details of what was changed in the update log?
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Alom623 is not online. Alom623
Joined: 02 May 2012
Total Posts: 100
18 Feb 2013 12:43 AM
You should really work on different modes of gameplay (Like FFA (Free for All), Capture the Flag, etc.). If you are working on them, then good. Because I want FFA.
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quochungtv2005 is not online. quochungtv2005
Joined: 30 Oct 2008
Total Posts: 1
18 Feb 2013 12:50 AM
I recomment you to build some bigger map with a some/variety vehicles (Tiger, Pzll IV, M4, Tranporter, Artillery, ect...)
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SparkzX123 is not online. SparkzX123
Joined: 02 Nov 2010
Total Posts: 227
18 Feb 2013 01:40 AM
I haven't tried the game itself yet, although I tried it several times before, I'm hoping this is more realistic than before :D

I also hope there's melee weapons :D
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Sonia789 is not online. Sonia789
Joined: 15 Sep 2008
Total Posts: 22329
18 Feb 2013 02:08 AM
oh hell yes,
i like the dual pistol update
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thoughsteel is not online. thoughsteel
Joined: 28 Jun 2012
Total Posts: 1
18 Feb 2013 02:19 AM
can you add melee weapons for the classes if you can that will be awsome
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brickwalker is not online. brickwalker
Joined: 30 Jun 2009
Total Posts: 42942
18 Feb 2013 02:23 AM
AWESOME
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jonab123 is not online. jonab123
Joined: 24 Sep 2008
Total Posts: 31
18 Feb 2013 05:27 AM
Overall I like the update, However the taking away of the cross-hairs with the sights makes it almost impossible for a 3rd Person Player to make a distance shot. And I would really appreciate it if you added the cross-hairs back.
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