|
| 17 Feb 2013 05:56 PM |
[Call of Robloxia 5 - Roblox At War] Creator / Scripter : litozinnamon Co-Creator / Builder : shaylan007
PROJECT FPS : This is one of the biggest projects for CoR5 done so far. Redefining the definition of a First AND Third Person shooter on roblox. It will take some time to get used to, but after months of testing, I believe this experience will be rewarding.
v7.0 *PROJECT FPS* - [Big change] Guns now move to where you look at - [Big change] Added bodygyro to character, character will turn to where mouse is pointed at (third person back shooting no longer possible) - Bodygyro fixes annoying character bobbing while in crouch stance - [Big change] Aiming down sights! Crosshairs will disappear upon aiming - Third person users must learn how to fire without crosshairs when aiming, but they can use their hitmarker cursor once they land their first hit - [Big change] Right and left click for dual pistols! - [Big change] Added zoom out limiter, slowly fades black as you zoom out too much - New M1 Bazooka and Panzershrek model with scope - Added zoom function to M1 bazooka and Panzershrek - Rocket launchers must be scoped in order to fire - Added variable zoom to snipers, press E while in scope - New map [Calcina] by jessebarsoap - Added right click option to aim - Added shift option to sprint - Base damage will start from maximum damage, instead of randomly chosen in between highest and lowest damage of a gun (Basically, higher gun damage and faster killing) - Bolt cycling scope recoil - New sniper rifle scoping animation sequence - Increased bullet speed for all guns - More detailed and accurate iron sights (iron sights were built according to sources from google images) - New reloading animations for a lot of guns - Edited gun model for M1919 Browning and MG42 - New knifing hit detection, works much better than before - Added knife and bayonet lunge when mouse is aimed directly on a player - Betties and satchels removed 5 seconds after player who placed them dies - Added maximum amount of ammo obtainable from a dropped gun matching the gun the player is using (Sorry, but no more 1000+ ammo on a single gun just because everyone is using the same gun, unless you use ammo crates) - Fixed perk image upon spawning for "Reconnaissance, double tap, camouflage" - New intro image - Temporarily removed snow camo (might be re-adding different camos for guns to unlock with certain number of kills) - All players will be killed at end of round to prevent name tags from getting mixed up - There are more minor changes, but I forgot the specifics as this project started a long time ago. Bug fixes will be coming soon as I monitor the gameplay over the week
v6.6 - Fixed server clock - Extended marksman kill challenges from 1,000 to 10,000 max kill challenge - Bolt actions are now 1 hit ko torso and up with stopping power - Fixed some minor bugs to clear up some lag - Fixed the bug where the custom classes doesn't respond if the random class generator attempts to give a "DP-29" instead of a DP-28 - Added server remote monitoring script for debugging (only for me and shaylan007)
v6.5 New Marksman Challenges - Added Marksman Challenges! - Added gun kill stats - Get a certain number of kills which each gun to complete a marksman challenge for bonus points - Reformatted layout of class loadout - New method of saving custom class data, auto-save - Reset Custom Classes due to the new method - Removed Custom Class Save button in player menu - Renamed "Player Info/Save" button to "Player Info" - Moved the "Leaderboard reset" button down farther from the "Player Stats reset" button to prevent an accidental clearing of data - Fixed an important problem with loading points after joining a game
v6.1 Major Add-ons - Added prestiging to new ranking system - New map "Train Yard" by DanielGraig - New map "Skitzburg" by Soundcrusher - New map "Marina" by armada62 [I HAVE 26 UNIQUE MAPS IN TOTAL IN THE GAME. NO OTHER GAME CAN BEAT THAT NUMBER OF MAPS] - Added "Player Stat Reset" button in "Player Into" menu (Will only erase kills and deaths, rank and points will stay) - New winter theme intro - Snow camo guns will shoot snow balls (damage is not affected) for appearance - Reconfigured ranking point formula to the exact one in WaW - Shooting the arms will now deal Torso damage if a bolt action rifle is used - Happy Holidays and Happy Doomsday survival!
v6.0 Major Test - Added new ranking system - Added points required to level up - Added Kills/Deaths/KDR stats - Added new "Player Info" button in main menu - Moved "Class save" button to "Player Info" menu - Added "Uniform" setting in "Player Info" menu - Added "Snow Camo" setting in "Player Info" menu - Moved "Reset Scores" button to "Player Info" menu [Note: Reset Scores button only resets leaderboard stats and will not change overall stats] - Changed main menu buttons to be slight transparent - Lowered top damage from M1 Carbine from 40 to 35 - Slightly lowered damage from bullet penetration - Lowered double tap for automatic guns from 1.5X to 1.3X faster
v5.2 - Fixed Bomb Squad, Reconnaissance, Team names - Changed text of friendly marker over Bouncing Betties to just "Bouncing Betty" - Changed text of enemy marker of bouncing betties to "=!="
v5.0 - Added Tier 2 Perk : Camouflage - Added WW1 Submachine Gun : MP18 - Re-edited damage for all submachine guns - Lowered recoil for most submachine guns - Lowered horizontal recoil for MG42 and M1919 Browning - Fixed Bomb Squad perk when an enemy places a betty after player has spawned to map - Fixed Teammate name over betty when a teamate places a better after player has spawned to map - Fixed Reconnaissance perk not showing sometimes - Changed the text of Reconnaissance perk from the enemy's name to "[ ]" for balance reasons - Increased damage for all dual pistols - Reverted night time back to day time - Lowered Mondragon's fire rate from 750RPM to 600RPM
|
|
|
| Report Abuse |
|
|
|
| 17 Feb 2013 06:04 PM |
| On/Off switch for guns following where you look, please. |
|
|
| Report Abuse |
|
|
|
| 17 Feb 2013 07:12 PM |
| *Facepalm, He made it like that so you can't shoot from behind. |
|
|
| Report Abuse |
|
|
joletole
|
  |
| Joined: 30 Dec 2012 |
| Total Posts: 368 |
|
| |
|
|
| 17 Feb 2013 08:26 PM |
| Still waiting for the two new thumbnail pictures to load... ROBLOX YOU SCAMMED MY 40 ROBUX IF THEY NEVER LOAD. =P |
|
|
| Report Abuse |
|
|
|
| 17 Feb 2013 08:33 PM |
| Most of the servers don't have the update, lol. |
|
|
| Report Abuse |
|
|
|
| 17 Feb 2013 08:36 PM |
| do it like the first one when you press q the view of the gun goes like closer. |
|
|
| Report Abuse |
|
|
|
| 17 Feb 2013 09:23 PM |
i actualy have benn waiting for this update for a while 1 thing the lag is lurking sometimes and it screws up my aim |
|
|
| Report Abuse |
|
|
|
| 17 Feb 2013 09:58 PM |
| I am very happy that you removed being able to shoot behind yourself, so now no stupid noob can do that ridiculously unreal move, of shooting behind yourself. |
|
|
| Report Abuse |
|
|
|
| 17 Feb 2013 09:58 PM |
| YAY! I waited half a year for this. (Before you even started developing FPS guns) |
|
|
| Report Abuse |
|
|
|
| 17 Feb 2013 10:11 PM |
| I suggest you as well add a bounty to killing players, like the more skilled they are the more points you receive for that kill.Like killing a noob is 5 pts. and killing the king of the server is 20 pts. |
|
|
| Report Abuse |
|
|
WarChaos
|
  |
| Joined: 25 Apr 2011 |
| Total Posts: 524 |
|
|
| 17 Feb 2013 10:11 PM |
| Can't get into new servers :( I hear it's good so far though. Bolt Action and Sniper sound like they have more recoil. But also that Bolt Action is easier to aim. |
|
|
| Report Abuse |
|
|
| |
|
Billioob
|
  |
| Joined: 06 May 2012 |
| Total Posts: 3 |
|
|
| 17 Feb 2013 11:35 PM |
| As you get in the game, zoom in with any gun, not a sniper, and as you see, the gun is in your throat. |
|
|
| Report Abuse |
|
|
ericfire
|
  |
| Joined: 06 Mar 2010 |
| Total Posts: 51 |
|
|
| 17 Feb 2013 11:47 PM |
| Perhaps you could switch the hotkey for aiming down sights, like right now it's Q but it would be better if it was switched to Right Mouse Button. |
|
|
| Report Abuse |
|
|
|
| 18 Feb 2013 12:09 AM |
| Very bad update imo. It ruined sniping.. |
|
|
| Report Abuse |
|
|
|
| 18 Feb 2013 12:34 AM |
@ericfire: already added right click to aim in first person
- added right click option to aim - added shift option to sprint |
|
|
| Report Abuse |
|
|
|
| 18 Feb 2013 12:35 AM |
| I'm curious, how many people read all the details of what was changed in the update log? |
|
|
| Report Abuse |
|
|
Alom623
|
  |
| Joined: 02 May 2012 |
| Total Posts: 100 |
|
|
| 18 Feb 2013 12:43 AM |
| You should really work on different modes of gameplay (Like FFA (Free for All), Capture the Flag, etc.). If you are working on them, then good. Because I want FFA. |
|
|
| Report Abuse |
|
|
|
| 18 Feb 2013 12:50 AM |
| I recomment you to build some bigger map with a some/variety vehicles (Tiger, Pzll IV, M4, Tranporter, Artillery, ect...) |
|
|
| Report Abuse |
|
|
|
| 18 Feb 2013 01:40 AM |
I haven't tried the game itself yet, although I tried it several times before, I'm hoping this is more realistic than before :D
I also hope there's melee weapons :D |
|
|
| Report Abuse |
|
|
Sonia789
|
  |
| Joined: 15 Sep 2008 |
| Total Posts: 22329 |
|
|
| 18 Feb 2013 02:08 AM |
oh hell yes, i like the dual pistol update |
|
|
| Report Abuse |
|
|
|
| 18 Feb 2013 02:19 AM |
| can you add melee weapons for the classes if you can that will be awsome |
|
|
| Report Abuse |
|
|
| |
|
jonab123
|
  |
| Joined: 24 Sep 2008 |
| Total Posts: 31 |
|
|
| 18 Feb 2013 05:27 AM |
| Overall I like the update, However the taking away of the cross-hairs with the sights makes it almost impossible for a 3rd Person Player to make a distance shot. And I would really appreciate it if you added the cross-hairs back. |
|
|
| Report Abuse |
|
|