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| 20 Feb 2013 03:38 PM |
here is what i got: script.Parent.MouseButton1Up:connect(function(GiveWood) for i,v in next,Game.Players:GetPlayers() do WoodI = v.PlayerGui.Inventory:FindFirstChild("WoodInventory") LogI = v.PlayerGui.Inventory:FindFirstChild("LogInventory") if LogI.Text = "5" and WoodI.Text == "Wood:0" then WoodI.Text = "Wood:1" LogI.Text = "Logs:0" elseif LogI.Text = "5" and WoodI.Text == "Wood:1" then WoodI.Text = "Wood:2" LogI.Text = "Logs:0" elseif LogI.Text = "5" and WoodI.Text == "Wood:2" then WoodI.Text = "Wood:3" LogI.Text = "Logs:0" elseif LogI.Text = "5" and WoodI.Text == "Wood:3" then WoodI.Text = "Wood:4" LogI.Text = "Logs:0" elseif LogI.Text = "5" and WoodI.Text == "Wood:4" then WoodI.Text = "Wood:5" LogI.Text = "Logs:0" end end end) it will not work at all |
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| 20 Feb 2013 03:43 PM |
| oh nvm i think i posted in the wrong spot sorry |
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