Oysi
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| Joined: 06 Jul 2009 |
| Total Posts: 9058 |
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SN0X
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| Joined: 24 Oct 2011 |
| Total Posts: 7277 |
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| 17 Feb 2013 09:22 AM |
ROBLOX developers don't know what they're doing.
You have to give the mentally disabled a chance. |
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| 17 Feb 2013 09:23 AM |
| You all constantly complain about the devs but I bet they're much more qualified for the job than you are. |
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SN0X
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| Joined: 24 Oct 2011 |
| Total Posts: 7277 |
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| 17 Feb 2013 09:24 AM |
Triston220 was filtered.
HAHAHAHAHAHAHAHAHAHAHAHAH.
lol and the post count is supposedly 2, wow fail roblox, seriously fix your game engine and forums. |
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SN0X
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| Joined: 24 Oct 2011 |
| Total Posts: 7277 |
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| 17 Feb 2013 09:26 AM |
@triston,
yes but they dont test it
they just upload updates without testing and then the whole internet goes down for like, 3 hours.
also they are fully conscious of their decisions, which are by the way, terrible. i doubt that ClickDetectors cursor fail update was a bug. they just thought it would be nice to not have the cursor.... :/ |
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Oysi
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| Joined: 06 Jul 2009 |
| Total Posts: 9058 |
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mew903
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| Joined: 03 Aug 2008 |
| Total Posts: 22071 |
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| 17 Feb 2013 09:39 AM |
"Oh no getmouse is broken" "Eh we'll fix it whenever" |
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| 17 Feb 2013 10:38 AM |
| All mouse events seem to work fine for me? |
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Merely
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| Joined: 07 Dec 2010 |
| Total Posts: 17266 |
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| 17 Feb 2013 11:20 AM |
| GetMouse() is working just fine in my game. Can you provide any more details? |
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Tenal
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| Joined: 15 May 2011 |
| Total Posts: 18684 |
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NVI
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| Joined: 11 Jan 2009 |
| Total Posts: 4744 |
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| 17 Feb 2013 03:18 PM |
| Yep, still working in my game. |
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Anaminus
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| Joined: 29 Nov 2006 |
| Total Posts: 5945 |
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| 17 Feb 2013 04:16 PM |
| I'm sure the devs couldn't be more ready to fix your problem since you presented it in the most vague and sour way possible. |
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Oysi
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| Joined: 06 Jul 2009 |
| Total Posts: 9058 |
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SN0X
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| Joined: 24 Oct 2011 |
| Total Posts: 7277 |
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| 18 Feb 2013 10:30 AM |
| Yeah it works for me too....or at least, the events I use in RoBall. |
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| 18 Feb 2013 04:05 PM |
| Oysi got told by Anaminus. |
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HotThoth
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| Joined: 24 Aug 2010 |
| Total Posts: 1176 |
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| 19 Feb 2013 12:35 PM |
Went to a blank place, StartServer-->StartPlayer, used a LocalScript to get PlayerMouse, tested: Button1Down, Button1Up, Button2Down, Button2Up. All fire correctly for me.
- HotThoth
~ Think happy Thoths ~ |
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SN0X
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| Joined: 24 Oct 2011 |
| Total Posts: 7277 |
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| 19 Feb 2013 12:42 PM |
HotThoth I get random stutters of lag, not that big, only noticeable when moving the camera or walking
Other people get it too
fix plz |
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Sorcus
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| Joined: 29 Nov 2010 |
| Total Posts: 3775 |
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| 19 Feb 2013 01:17 PM |
Oysi - do you have a GUI covering the entire screen? Some sort of button maybe? That will block the clicks.
~Sorcus |
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| 19 Feb 2013 01:21 PM |
'That will block the clicks.'
Don't clicks work through GUIs? I was pretty sure every GUI under a point would receive the click. |
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| 21 Feb 2013 07:06 PM |
@Prehistoricman No, it will fire the GUI event not the GetMouse() event |
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jirish
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| Joined: 29 Feb 2008 |
| Total Posts: 743 |
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| 21 Feb 2013 08:49 PM |
"Don't clicks work through GUIs? I was pretty sure every GUI under a point would receive the click."
No, the click will only effect the GUI.
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