commane47
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| Joined: 02 Apr 2009 |
| Total Posts: 108 |
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| 17 Feb 2013 12:07 PM |
| when i mean by real time physics is this . when an object hits another object at a curtion speed it eather punches through the brick bends the brick or dents the brick or takes of peace of it off. or when an explodion happens when it is next to a object basicly leaves a flameing hole in the object if it was way bigger than the blast radius or if it was inside the the object it would make the object fly apart if it was smaller than the blast radius but if it was bigger like a warship or a regular cruse ship it would leave a hole in the inside of the ship. next part if you have a plane and you crash into another plane in flight. like if you hit the other plane with your wing at a higher speed it would slice through the plane. or if you hit it at the same speed you partualy go through the plane or you just flip over that plane with minimum damage to both planes. finnally space. when you make a planet for a space game you can put gravity around and on the planet but then you ext the asmosphere start loseing gravity to the point there barely eny and your just floating. |
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| 17 Feb 2013 12:10 PM |
You are either a troll or have no idea how computer work.
You could potentially do it with enough RAM and a good enough processor, although I am taking about super-computers-the-size-of-your-room.
So no. Think of a realistic idea. |
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commane47
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| Joined: 02 Apr 2009 |
| Total Posts: 108 |
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| 17 Feb 2013 12:11 PM |
sir your wrong its possibile it just need sometime to script |
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| 17 Feb 2013 12:12 PM |
Its too complex for our computers.
Unless you like 1 FPS and OUT OF MEMORY errors. |
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commane47
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| Joined: 02 Apr 2009 |
| Total Posts: 108 |
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| 17 Feb 2013 12:14 PM |
reason why you never see they stuff in games that much is becuse people who make games are too lazy to make 100% realistic inless they actally take 100% pride and dont have deadlines ether
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| 17 Feb 2013 12:16 PM |
Actually its because you are on a stolen account. Unless you really believe this in which case I pity you. |
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commane47
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| Joined: 02 Apr 2009 |
| Total Posts: 108 |
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| 17 Feb 2013 12:18 PM |
| then why are there games out there right now that have it or very close to it and can play on my 2007 laptop. |
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| 17 Feb 2013 12:20 PM |
| Because they dont have it. Or have a simplified version. Games with destructible terrain have those objects made out of smaller objects which can be detached. |
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| 17 Feb 2013 12:20 PM |
you have no idea on how a computer work no support |
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commane47
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| Joined: 02 Apr 2009 |
| Total Posts: 108 |
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| 17 Feb 2013 12:22 PM |
| what ever people theses days they reather give up on something with in there grasph. than forge on and take sucess. |
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| 17 Feb 2013 12:24 PM |
No, I would like this feature. It would be neat.
And it might even be possible in a few hundred years (or decades, depending on how computers develop) |
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commane47
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| Joined: 02 Apr 2009 |
| Total Posts: 108 |
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| 17 Feb 2013 12:27 PM |
| lol we might see it sooner if we could get roblox's best scripters togeather with the actall roblox team that makes the updates. working on this |
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| 17 Feb 2013 12:27 PM |
| I'd like the idea, but it would not be called Roblox anymore, at least that's what I say. |
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| 17 Feb 2013 12:29 PM |
Check out this blog post, and consider giving one of the games a try. It works pretty well.
http://blog.roblox.com/2013/02/spotlight-agent767-script-for-fully-destructible-worlds/ |
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commane47
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| Joined: 02 Apr 2009 |
| Total Posts: 108 |
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| 17 Feb 2013 12:35 PM |
basicly it would still be roblox with all the bricks and everything just be better for people who want to make videos or better games when even when there just starting to script
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| 17 Feb 2013 12:56 PM |
| well im not sure what to say |
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| 17 Feb 2013 12:56 PM |
| Good idea, but it could MURDER some games, especially if they are game-servers (built like a game but is actually a server). Maybe in studio there could be a tick box on the properties of workspace, that is off by default, or even individual boxes for each one (still off by default). |
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| 17 Feb 2013 01:10 PM |
Something like this is in the blog articles. All you need to do is make a script that does this.
What about obbies etc? Someone punches into a vip door, what about that? |
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commane47
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| Joined: 02 Apr 2009 |
| Total Posts: 108 |
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| 18 Feb 2013 01:30 PM |
| lol but if they do this they can put the strangth factor in so if you have a vip you can make it were it would need a very high inpack like something hiting at 90000 mph to even dent it |
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