stroudie
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| Joined: 28 Nov 2008 |
| Total Posts: 2556 |
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| 15 Feb 2013 07:24 PM |
Paving the way for SMO 2.0, I have released a huge update to the SMO, making things fairer for the raiders, and generally improving the game. The full list of changes since last version can be seen below along with new controls ("T" to choose your primary weapon upon your next spawn for example):
. Fixed crouching jump glitch . Fixed teleporting upon weapon equip glitch . Added small raiders base . Removed raiders spawns (other than at the rocks and raiders base) . Extended map . Added more decorative items to map . Allowed players to select a primary weapon for next spawn (Bring up GUI with "T") . Added ISA-styled weapons for raiders . Reduced player count from 20 to 18 to improve performance . Allow raiders to have a choice of spawn-point of the rocks or small base if they earn 15 KOs . Fixed chat GUI (Commented out section un-commented) . Made Medi-gun require recharge station to recharge . Added wall-mounted re-charge stations . Added ammo dispensers . Removed side entrances to base, replaced with rock-fall + walk-around . All weapons can damage rocks to create rock-fall, thus creating a path to the cliff above (situated near raider base) . Made place look more swampy . Changed lighting |
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| 15 Feb 2013 07:25 PM |
Great.
These changes may make the gameplay better based on what you've described, especially during raids. |
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DrForbes
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| Joined: 03 Jun 2011 |
| Total Posts: 864 |
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DragonDX1
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| Joined: 17 Jun 2008 |
| Total Posts: 6017 |
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| 15 Feb 2013 07:27 PM |
Omg smo is becoming fair?
~~Mittens~~ |
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| 15 Feb 2013 07:27 PM |
>making things fairer for the raiders
holy jesus they did it.
but yeah i hope is actually does look more swampy and not like a black tower and rocks on a green baseplate.
gg stroudie
~IT IS THE BAAAAANEBLAAAAAAADE~ |
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| 15 Feb 2013 07:27 PM |
Cool, I will check it out soon.
-Hunterspeedy |
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DrForbes
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| Joined: 03 Jun 2011 |
| Total Posts: 864 |
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Vexax
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| Joined: 25 Aug 2012 |
| Total Posts: 18783 |
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| 15 Feb 2013 07:30 PM |
| I'm going to check it out when I get time and a new mouse. |
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iKeno
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| Joined: 14 Jan 2008 |
| Total Posts: 27490 |
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| 15 Feb 2013 07:32 PM |
| should fix the sword fly glitch. |
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DragonDX1
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| Joined: 17 Jun 2008 |
| Total Posts: 6017 |
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| 15 Feb 2013 07:32 PM |
I'd check it out but you people shoot everything that has a heart beat.
~~Mittens~~ |
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Yan117
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| Joined: 15 Mar 2011 |
| Total Posts: 21994 |
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| 15 Feb 2013 07:32 PM |
Awesome!
"The creative adult is the child that survived" |
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KingXulq
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| Joined: 01 Jan 2013 |
| Total Posts: 9104 |
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| 15 Feb 2013 07:45 PM |
Letting raiders spawn with snipers..
I think of something that rhymes with Ron's Mobra's. |
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stroudie
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| Joined: 28 Nov 2008 |
| Total Posts: 2556 |
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| 15 Feb 2013 07:46 PM |
| Snipers require at least some skill to operate. Idiots won't go trigger-happy therefore. |
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look01
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| Joined: 13 Nov 2008 |
| Total Posts: 9192 |
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| 15 Feb 2013 07:57 PM |
| I cried when I saw it, Best SMO ever |
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KingXulq
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| Joined: 01 Jan 2013 |
| Total Posts: 9104 |
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| 15 Feb 2013 08:52 PM |
| We need to take out the recoil. |
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| 15 Feb 2013 08:52 PM |
| Overall it's pretty good. But I like the OLD SMO the best. |
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Yan117
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| Joined: 15 Mar 2011 |
| Total Posts: 21994 |
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| 15 Feb 2013 08:54 PM |
i've been raiding for about an hour or so, i found a few bugs such as raiders TKing me with a grenade will be a -1 kill for me
"The creative adult is the child that survived" |
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FELOOx
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| Joined: 01 Sep 2008 |
| Total Posts: 15540 |
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| 15 Feb 2013 09:53 PM |
There are a few glitches,
One being that the rockfall occasionally doesn't work fully and only falls half way, but other than that the base is brilliant.
Picture a nutcracker in a VAK uniform riding applejack and screaming "FOR THE MOTHERLAND" then you know Feloo |
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rexnfx
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| Joined: 31 May 2011 |
| Total Posts: 2857 |
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| 15 Feb 2013 10:06 PM |
| New update is AWESOME! I can defend better now. |
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