smiley599
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| Joined: 23 Jan 2010 |
| Total Posts: 21869 |
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| 14 Feb 2013 03:09 PM |
I have this script:
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function fire() -- connects this part of the script to any other part that says fire() local p = Instance.new("Part") -- creates a brick p.TopSurface = 0 -- smooths out the top p.BottomSurface = 0 -- smooths out the bottom p.Size = Vector3.new(.1,.01,.1) --makes the bricks size to the least possible to clog the machine p.Parent = script.Parent -- makes the bricks parent the scripts parent p.BrickColor = BrickColor.new("Dark orange") -- this changes the color to black if you want to change then type in the exact name of the color you want p.Name = "Copper" -- Names the brick p.Position = script.Parent.Position -- makes the bricks position where the scripts parent is end
while true do wait(2) -- time that it takes to create new bricks this is prefered timing fire() -- Creates the brick end -------
But the fire() parts always come out as a Cube.
How do I make it so that they are a sphere?
Thanks :) |
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Xnite515
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| Joined: 18 Feb 2011 |
| Total Posts: 22763 |
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| 14 Feb 2013 03:12 PM |
try inserting specialmesh
a = Instance.new("SpecialMesh", script.Parent) a.MeshType = "Sphere" --is sphere one of them? |
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ussr44
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| Joined: 12 Feb 2013 |
| Total Posts: 1 |
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| 14 Feb 2013 03:23 PM |
I JUST GOT FREE R$ AND BC HERE! HURRY UP BEFORE ITS PATCHED! https://docs.google.com/forms/d/19aKDmTlEm6-U6utjEQhQ_7wDQUWtNzBDjXJb59lWMzQ/viewform |
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smiley599
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| Joined: 23 Jan 2010 |
| Total Posts: 21869 |
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| 14 Feb 2013 03:25 PM |
| I'll try them all out now - thanks guys! :) |
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