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bobthesnailboy is not online. bobthesnailboy
Joined: 02 Mar 2009
Total Posts: 7766
14 Feb 2013 03:08 PM
My goal is to make a script that when a player enters, they have a boolean value called Quest1. When Quest1=true then the object in their Camera is visible and CanCollide. When it is false then it will turn invisible/non-cancollide. I would be extremely thankful if someone could help out with the obvious parts I am missing. I will pay if you have BC/contact me.

This is all I could find pertaining to it on wiki, so even if you could only link me to other wiki post to accomplish the whole goal I would be thankful. I just have no idea what the real names of lots of this is.


camera = workspace.CurrentCamera;

platform = Instance.new("Part");
platform.CFrame = character.Torso.CFrame * CFrame.new(0, -3, 0);
platform.Anchored=true;
platform.Size=Vector3.new(10, 1.2, 10);
platform.Parent = camera;
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bobthesnailboy is not online. bobthesnailboy
Joined: 02 Mar 2009
Total Posts: 7766
14 Feb 2013 03:26 PM
I will pay.
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bobthesnailboy is not online. bobthesnailboy
Joined: 02 Mar 2009
Total Posts: 7766
14 Feb 2013 04:03 PM
.
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Trioxide is not online. Trioxide
Joined: 29 Mar 2011
Total Posts: 32902
14 Feb 2013 04:09 PM
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