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Re: I was wondering.

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MainDirectory is not online. MainDirectory
Joined: 20 Dec 2012
Total Posts: 1834
09 Feb 2013 08:09 PM
What would be a good way to make a realistic bone type of thing? I want it to look as real as-possible, I do not want you to make it for me, I just want tips and tricks, to make it, but if you do, send me a link and I will look off of it and try to make my own version. :)
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Sadcamp is not online. Sadcamp
Joined: 05 Nov 2010
Total Posts: 21729
09 Feb 2013 09:14 PM
The most realistic you can get is using the Skeleton Package.

-= Corporal Sadcamp =- -- Vaktovian Questions? Contact VAKTOVIAN HELPER: http://www.roblox.com/User.aspx?ID=34869111 --
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MainDirectory is not online. MainDirectory
Joined: 20 Dec 2012
Total Posts: 1834
09 Feb 2013 09:50 PM
What is I used ceirtan meshes and cframed them? like a cylinder mesh and some ball meshes?
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MainDirectory is not online. MainDirectory
Joined: 20 Dec 2012
Total Posts: 1834
09 Feb 2013 09:52 PM
What if*
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ninjasheep is not online. ninjasheep
Joined: 26 Apr 2008
Total Posts: 11934
09 Feb 2013 10:08 PM
Yea, what I do is use Custom FormFactor bricks and use my cylinder script to form a really small circle, I use bricks so I can use the material textures. Then I cap off the ends with spheres.
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MainDirectory is not online. MainDirectory
Joined: 20 Dec 2012
Total Posts: 1834
09 Feb 2013 11:15 PM
wOULD IT BE TO MUCH TROUBLE FOR YOU TO MAKE A EXAMPLE AND ME WORK OFF OF THAT? i AM MAKIGN A HUGE BODY MORPH AND ITS GOING TO BE JUST BONES, IT WILL LOOK LIEK SASKUES gIANT SKELETON JUTSU, YOU WILL HAVE TO GOOGLE THose words, because I forget the correct name. lol, I just need a example of a single bond, and I can probably work from there. If you do not have tiem it is fine, but it would be appreciated.
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69scott69 is not online. 69scott69
Joined: 30 Jan 2011
Total Posts: 6136
10 Feb 2013 03:02 AM
Or just look at pictures of a real skeleton/bones and see how the bones are made.
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MainDirectory is not online. MainDirectory
Joined: 20 Dec 2012
Total Posts: 1834
10 Feb 2013 06:28 AM
I know, the bone gets bigger to smaller as it gets to the capped edges, assuming that we are starting fro mthe middle then going out. I do not know how to make that effect without it looking really derp.
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ninjasheep is not online. ninjasheep
Joined: 26 Apr 2008
Total Posts: 11934
10 Feb 2013 08:28 AM
I'll make a ten second example when I'm on next. I'm mobile right now.
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MainDirectory is not online. MainDirectory
Joined: 20 Dec 2012
Total Posts: 1834
10 Feb 2013 08:43 AM
Thanks! :D
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69scott69 is not online. 69scott69
Joined: 30 Jan 2011
Total Posts: 6136
10 Feb 2013 07:53 PM
If you insert a HeadMesh into a brick and then stretch the brick, the new Studio kind of slims the ends of the HeadMesh, tapering the cylinder.
If that is what you want.
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MainDirectory is not online. MainDirectory
Joined: 20 Dec 2012
Total Posts: 1834
10 Feb 2013 08:30 PM
I see you around here allot scott you must be a pro builder, can youbuild me a example of a bone? Please!
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69scott69 is not online. 69scott69
Joined: 30 Jan 2011
Total Posts: 6136
10 Feb 2013 10:10 PM
here

http://www.roblox.com/Trial-bone-item?id=106407562
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MainDirectory is not online. MainDirectory
Joined: 20 Dec 2012
Total Posts: 1834
10 Feb 2013 10:32 PM
Looks nice! thank-you
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69scott69 is not online. 69scott69
Joined: 30 Jan 2011
Total Posts: 6136
10 Feb 2013 11:08 PM
As you can see, it's just 5 headmeshes.
Yw.
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