generic image
Processing...
  • Games
  • Catalog
  • Develop
  • Robux
  • Search in Players
  • Search in Games
  • Search in Catalog
  • Search in Groups
  • Search in Library
  • Log In
  • Sign Up
  • Games
  • Catalog
  • Develop
  • Robux
   
ROBLOX Forum » Game Creation and Development » Scripters
Home Search
 

Re: Backwards compatability

Previous Thread :: Next Thread 
Quenty is not online. Quenty
Joined: 03 Sep 2009
Total Posts: 9316
08 Feb 2013 01:40 PM
I posted this on my blog, but I thought I'd post it here.

It's on my ROBLOX blog here: http://t.co/P3gR0apT

ROBLOX has been coming into new problems of backwards compatibility. If you look at the recent blog post ( http://blog.roblox.com/2013/02/dynamic-lighting-and-shadows-the-voxel-solution/ ), you'll see that they say this:

"We obviously can’t just turn this on (the interiors of all your virtual homes would go totally dark, for one thing), so we’re kicking around ideas as to how we’re going to introduce users to our new lighting system. It could be an opt-in sort of scenario, or a setting for your place that you could turn on and off. We’re working daily on ironing out the bugs and we’ll keep you posted as soon as this becomes an active part of ROBLOX."

I think and believe the best solution is to create versions of ROBLOX. Like we have versions of HTML and stuff, ROBLOX would basically create a backwards compatible version, and then everything from that point on would be in "ROBLOX 2.0. This means they could change a lot of the weird unstandardized API, change how stuff works, change what's locked, and a lot of other stuff they can't do now for the fear of the lash back caused by breaking millions of games simultaneously.

Now, there are some problems with this, such as users complaining they can't use features without updating their games to accommodate others, and the fact ROBLOX would have to maintain 2 game versions. The best solution I can find is that after a few months, ROBLOX stop providing backwards compatibility. That would mean users could still play old games, but they would have to update to the new version of game in order to update it, and users would soon find that the new ROBLOX runs faster and loads faster.

ROBLOX could update a lot of things in their code, and fix a lot of problems. Version control could be as simple as modifying a value in the place config, and this update time period could give game creators enough time to update their place. And the incentive to update their place would be large, because if they don't, then they'll be missing out of dynamic lighting and other such things.

Other things that would be nice to receive as updates would be the ZIndex update described by Anaminus, and a API standardization, as well as a few other things.

What do you think?
Report Abuse
TheMyrco is not online. TheMyrco
Joined: 13 Aug 2011
Total Posts: 15105
08 Feb 2013 01:42 PM
I think what you think.

Nice site you got there by the way.
Report Abuse
Quenty is not online. Quenty
Joined: 03 Sep 2009
Total Posts: 9316
08 Feb 2013 01:50 PM
Thanks.
Report Abuse
TheMyrco is not online. TheMyrco
Joined: 13 Aug 2011
Total Posts: 15105
08 Feb 2013 01:54 PM
Maybe we should make a thread where all the bugs, so far found, are posted in and possible fixes/ideas.

Report Abuse
Quenty is not online. Quenty
Joined: 03 Sep 2009
Total Posts: 9316
08 Feb 2013 02:03 PM
http://wiki.roblox.com/index.php/User:Quenty/Glitches

Report Abuse
TheMyrco is not online. TheMyrco
Joined: 13 Aug 2011
Total Posts: 15105
08 Feb 2013 02:06 PM
Quenty stop doing good things xD
Report Abuse
ColorfulBody is not online. ColorfulBody
Joined: 17 Jun 2012
Total Posts: 2353
08 Feb 2013 06:56 PM
The wiki has a bug log right here: http://wiki.roblox.com/index.php/Bug_log

I'd appreciate if someone could help maintaining it. We could actually report bugs, get them to be put on there, and get the developers to actually look at the list.
Report Abuse
Parthax is not online. Parthax
Joined: 27 Apr 2011
Total Posts: 6941
08 Feb 2013 07:03 PM
or we could just have:
game.Lighting.DynamicLighting
of course, normally it would be set to false, but for more advanced users...
it could be useful.


[Content Trolled]
Report Abuse
Previous Thread :: Next Thread 
Page 1 of 1
 
 
ROBLOX Forum » Game Creation and Development » Scripters
   
 
   
  • About Us
  • Jobs
  • Blog
  • Parents
  • Help
  • Terms
  • Privacy

©2017 Roblox Corporation. Roblox, the Roblox logo, Robux, Bloxy, and Powering Imagination are among our registered and unregistered trademarks in the U.S. and other countries.



Progress
Starting Roblox...
Connecting to Players...
R R

Roblox is now loading. Get ready to play!

R R

You're moments away from getting into the game!

Click here for help

Check Remember my choice and click Launch Application in the dialog box above to join games faster in the future!

Gameplay sponsored by:
Loading 0% - Starting game...
Get more with Builders Club! Join Builders Club
Choose Your Avatar
I have an account
generic image