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Re: You should put the plugins folder back.

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brent21 is not online. brent21
Joined: 20 Oct 2008
Total Posts: 8192
06 Feb 2013 09:27 AM
I have no way of using CmdUtl, or my grip movement plug-in (Both of which are made by Anaminus (Yay free advertising for him))

Anyways, I would really like the plug-ins folder back, even if the plug-ins were slightly less stable.

Maybe it is back, I haven't checked for a couple of days. Anyways, until I getthat back, -1 support for studio 2013.

;)
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brent21 is not online. brent21
Joined: 20 Oct 2008
Total Posts: 8192
06 Feb 2013 09:35 AM
Yes, I did do the work-around to find the plug-ins folder, and all my plug-ins are there. I am starting Studio 2013 now to see if the plug-ins are now in the studio, but I am doubtful.

;)
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brent21 is not online. brent21
Joined: 20 Oct 2008
Total Posts: 8192
06 Feb 2013 09:38 AM
Yeah, my plug-ins still aren't there. I would like some feedback on how to put my plug-ins into Studio 2013, and I would like a way to get the original studio back, without having it turned into 2013 when I play a game.

;)
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Shedletsky is not online. Shedletsky
Joined: 21 Jun 2006
Total Posts: 9114
06 Feb 2013 12:14 PM
Hio. I've talked to the Studio team and they're putting the "Open Plugins Folder" menu item back.
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RobloTim is not online. RobloTim
Joined: 30 Sep 2008
Total Posts: 459
06 Feb 2013 12:42 PM
The plugins folder was re-added on monday. Is it not there when you go to: tools -> Open Plugins folder ?
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Arkoz is not online. Arkoz
Joined: 27 Mar 2011
Total Posts: 13766
06 Feb 2013 01:28 PM
@Roblo, I see it.
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brent21 is not online. brent21
Joined: 20 Oct 2008
Total Posts: 8192
07 Feb 2013 04:00 PM
@Roblo, yes I do see it now, I just got the update today for some reason. The problem I am having now is that none of Plug-ins show up when I am in RS2013.

The used to show up underneath the standard tools, did they change the position?

;)
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dslord222 is not online. dslord222
Joined: 17 Aug 2009
Total Posts: 8138
07 Feb 2013 04:04 PM
>cmdutl should be run via execute scripts
>plugins are lazy
>dont complain when they break (OR WHEN THEY CREATE A DEVASTATING EXPLOIT, COUGH COUGH)

- dapper pickle
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Briginds is not online. Briginds
Joined: 02 Nov 2011
Total Posts: 6060
07 Feb 2013 04:08 PM
The only problem I've had is the Glitchy Camera.
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brent21 is not online. brent21
Joined: 20 Oct 2008
Total Posts: 8192
07 Feb 2013 04:14 PM
>cmdutl should be run via execute scripts
>plugins are lazy
>dont complain when they break (OR WHEN THEY CREATE A DEVASTATING EXPLOIT, COUGH COUGH)

My counter points.

>I can't script, so I have no clue what you just said.
>Yeah, so am I, what's your point?
>I don't complain when things break, or about exploits.

;)
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dslord222 is not online. dslord222
Joined: 17 Aug 2009
Total Posts: 8138
07 Feb 2013 04:28 PM
"My counter points.
>I can't script, so I have no clue what you just said.
>Yeah, so am I, what's your point?
>I don't complain when things break, or about exploits."

First one:
It's not a scripting term. If you've been using CmdUtl for as long as me (it really isn't that long), you'll know that you have to execute a .lua file by using the "execute script" option.
Second one:
I'm lazy too. Plugins are just LAZY. You need to get your hands dirty, digging through files to find your cmdutl.lua script.
Makes it feel more real, y'know?
Third one:
>just complained about plugins
>lol

- dapper pickle
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juanda123 is not online. juanda123
Joined: 11 Jun 2010
Total Posts: 7685
07 Feb 2013 04:28 PM
k



i r fud
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rocklee2016 is not online. rocklee2016
Joined: 06 Jul 2009
Total Posts: 3128
07 Feb 2013 06:01 PM
@dslord,
You are using an older version of CmdUtl, V3.0 in fact. V5.0 is a plug in.
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brent21 is not online. brent21
Joined: 20 Oct 2008
Total Posts: 8192
08 Feb 2013 02:21 PM
>just complained about plugins
>lol

>not really, I just suggested that they put plug-ins back.

;)
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Chipmonky is not online. Chipmonky
Joined: 26 Mar 2011
Total Posts: 10973
08 Feb 2013 03:53 PM
[ Content Deleted ]
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