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| 06 Feb 2013 06:38 PM |
| Should I use welds or is there a better way? I plan on removing Roblox's animation script and making my own, but I was hoping there was a more efficient way than using welds. |
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Azarth
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| Joined: 17 Aug 2012 |
| Total Posts: 2760 |
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| 06 Feb 2013 06:39 PM |
| I like to bang my head on the table a few times. |
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| 06 Feb 2013 06:39 PM |
| I'm not sure I understand what your getting at... :/ |
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| 06 Feb 2013 06:41 PM |
| There's a few plugins out there on free models, take a look around. |
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| 06 Feb 2013 06:43 PM |
| Do you know if they use welds or not? |
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| 06 Feb 2013 06:45 PM |
| I doubt it, I use the ROBLOX Animations myself |
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| 06 Feb 2013 06:47 PM |
| http://wiki.roblox.com/index.php/RBX.lua.Animation_(Object) |
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| 06 Feb 2013 06:48 PM |
| Oh I thought you meant there was an animation tool made by ROBLOX. |
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| 06 Feb 2013 06:50 PM |
| Which ofc it requires welds to make an animation but I think theres some plugins out there to do it all for you |
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| 06 Feb 2013 06:52 PM |
| Well if it requires welds I made a tool myself that will do it for me, but it is inefficient. Oh well I'll just use welds until I find a better way. |
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| 06 Feb 2013 10:52 PM |
| animation object works for you, but when you're in a game, others can't use it, they only see you. |
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awas3
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| Joined: 24 Oct 2010 |
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| 07 Feb 2013 01:31 AM |
They can if you clone it in their character?
l=~/A3\~=l |
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zars15
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| Joined: 10 Nov 2008 |
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| 07 Feb 2013 03:46 AM |
You can't clone it, it won't copy animation, just the object.
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| 07 Feb 2013 05:13 AM |
| You can animate, its not hard at all. If you use welds, you need to change the welds C0, and change it on the robloxians correct frame rate, which is just wait(), but most peoples frame rate is wait(0.03), or you can use Motors, which you can just use desired angles, and if you have to get crazy angles use CFrame.Angles with the correct frame rate, and motor6d's work about the same way, just motors are less laggy. |
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| 07 Feb 2013 05:39 AM |
| Thanks for the help Main, I will try that, and I never knew wait() was current frame rate, that helps a lot. |
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| 07 Feb 2013 06:21 AM |
| If you need any extra help, contact me through party chat, and I can walk through the step's with you of making non-glitchy custom animations. |
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| 07 Feb 2013 07:19 PM |
| Can you show me howto do this? |
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