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Re: Why doesn't Studio 13 employ a Ribbon Interface?

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Quenty is not online. Quenty
Joined: 03 Sep 2009
Total Posts: 9316
01 Feb 2013 08:43 PM
I personally think a ribbon interface would be nice. Now, I know a lot of you are Microsoft haters, and the brand itself makes you hate anything they make, but ribbon interfaces are pretty well liked.

Micrososft's qualifiers definitely do fit ROBLOX's need.

Here's what they say:

"What type of program are you designing? The program type is a good indicator of the appropriateness of a ribbon. Ribbons work well for document creation and authoring programs, as well as document viewers and browsers. Ribbons might work for other types of programs, but other forms of command presentation may be more appropriate. Generally, lightweight programs should have a lightweight command presentation. (For a list of program types, see the Program Command Patterns.)"

Generally, the current .net Microsoft framework that's being copied by ROBLOX isn't what I see as the correct way to do things. Studio 2.0 really isn't that much of an improvement, and a lot of users don't seem to appreciate it or even want to use it.

In fact, what do you think the correct interface for studio is? I dislike the toolbars, as it's hard to find commands in them. Here's a nice overview of what interface is for what...

http://t.co/5uATQi3i

Finally, Microsoft asks:

Is the improvement in discoverability, ease of learning, efficiency, and productivity worth the cost of the extra space and the need for tabs to organize commands?

I think yes. First of all, ROBLOX's toolbar's already take up a ton of UI space, and the fact is, users don't know where stuff is. I don't really like the tool bars, and a Studio really is about 10 years old as far as UI's go.

Basically, ROBLOX is trying to copy a .net interface that is about 10 years old. Can we please upgrade? What do you think? Also, do you think Studio 2.0 is a significant improvement at all?
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Tenal is not online. Tenal
Joined: 15 May 2011
Total Posts: 18684
01 Feb 2013 08:45 PM
Agreed. No matter how much it is argued whether it looks good or not, it's a Windows design aesthetic.
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Quenty is not online. Quenty
Joined: 03 Sep 2009
Total Posts: 9316
01 Feb 2013 08:49 PM
Let me point out that the current framework is also a windows design aesthetic that is 10 years older. Also, Tenal, what do you mean by "Agreed", what are you agreeing too?
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Anaminus is not online. Anaminus
Top 100 Poster
Joined: 29 Nov 2006
Total Posts: 5945
01 Feb 2013 09:02 PM
The correct interface is the one I handcrafted myself to suit my needs. When will they get it right?
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Tenal is not online. Tenal
Joined: 15 May 2011
Total Posts: 18684
01 Feb 2013 09:04 PM
@quenty
Honestly, I tl;dr'd and agreed that it should have a Ribbon interface.
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Quenty is not online. Quenty
Joined: 03 Sep 2009
Total Posts: 9316
01 Feb 2013 09:05 PM
Oh gosh. They removed 1.0. D:

Anyway, I kind of cringe at "Studio 2013"...
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Tenal is not online. Tenal
Joined: 15 May 2011
Total Posts: 18684
01 Feb 2013 09:11 PM
Nonetheless it's miles better than Studio 2.0.
2.0 seems like a name made because they've failed us with the first one and want to redeem our happiness.
If you know what I mean.
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Quenty is not online. Quenty
Joined: 03 Sep 2009
Total Posts: 9316
01 Feb 2013 09:12 PM
I didn't mean cringe at the name. I meant cringed at the software / 3% improvement (Gotta start somewhere?)
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Quenty is not online. Quenty
Joined: 03 Sep 2009
Total Posts: 9316
01 Feb 2013 09:17 PM
My first experience with Studio 13

Attachment Helper Plugin Loaded
21:12:53.737 - An error occurred
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popdosprlte is not online. popdosprlte
Joined: 18 Dec 2009
Total Posts: 4801
01 Feb 2013 09:30 PM
My first experience with Studio 13:

Command Line is Disabled.
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Ravenger7 is not online. Ravenger7
Joined: 11 Sep 2012
Total Posts: 809
01 Feb 2013 09:34 PM
We have a prototype of a ribbon bar that RobloTim just put in. We're working on the location of the various buttons and controls to make it feel more intuitive and easier to use.
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ArceusInator is not online. ArceusInator
Joined: 10 Oct 2009
Total Posts: 30553
01 Feb 2013 09:38 PM
But ribbon makes everything look like it's all everywhere. The current look feels much cleaner and more organized.
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CalmNature is not online. CalmNature
Joined: 07 Feb 2009
Total Posts: 485
01 Feb 2013 09:43 PM
It's because Roblox watched a bunch of ten years olds build using build not edit.
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kirkyturky12 is not online. kirkyturky12
Joined: 30 Apr 2010
Total Posts: 1915
01 Feb 2013 09:44 PM
I can still use Studio 1.0 all I want. I somehow have both versions on my computer.
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fudd10 is not online. fudd10
Joined: 20 Nov 2008
Total Posts: 12523
01 Feb 2013 09:56 PM
I have like 50 spare versions in my Recycle bin, So 1.0 hasn't been stolen from me completely yet. :)
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Techboy6601 is not online. Techboy6601
Joined: 29 Jun 2009
Total Posts: 4914
01 Feb 2013 10:26 PM
This is like the best idea ever. When you click on a part, properties show up in the ribbon bar (much like when you click a table in Office). Inserting bricks are one click away. etc.
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Prehistoricman is not online. Prehistoricman
Joined: 20 Sep 2008
Total Posts: 12490
02 Feb 2013 04:38 AM
'But ribbon makes everything look like it's all everywhere. The current look feels much cleaner and more organized.'

I agree completely. The amount of buttons we have doesn't merit a ribbon, in my opinion. Microsoft made a good decision in having a ribbon for Office, as it doesn't take an awful amount of time to get used to and there are so many options and buttons, it would be UI-hogging to have it all in one area.

I don't believe putting everything in a ribbon would be effective. Navigating a ribbon means some things are more than one click away, meaning users spend precious attention time trying to find something.

I guess it would work out better for people with small screens, but I am not one of those people. 720p and lower screens would see a great benefit from a ribbon bar, but higher definitions can handle all the UI space singular buttons take up.
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Tenal is not online. Tenal
Joined: 15 May 2011
Total Posts: 18684
02 Feb 2013 05:37 AM
Even if you can use Studio 1.0, stop using it. It's officially outdated and won't be maintained.
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Radioaktiivinen is not online. Radioaktiivinen
Joined: 25 Apr 2009
Total Posts: 18629
02 Feb 2013 06:45 AM
they shud add hotkeys for the different tabs if you need 2 tools from different tabs a lot.

Or even better, allow customization

Even better, allow us to code the whole interface with Lua and GUIs.
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AbsoluteLOL is not online. AbsoluteLOL
Joined: 01 Dec 2012
Total Posts: 3939
02 Feb 2013 08:21 AM
Honestly I wouldn't mind seeing Metro UI being used for Studio. I find Metro's simplicity very pleasing.

[ AbsoluteLOL - TFN Prime General ]
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Garnished is not online. Garnished
Joined: 09 Apr 2012
Total Posts: 12695
02 Feb 2013 08:52 AM
Studio 2013 needs to be revamped to studio 1.
Then everybody will be happy.
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Prehistoricman is not online. Prehistoricman
Joined: 20 Sep 2008
Total Posts: 12490
02 Feb 2013 09:33 AM
@Absolute
Nice idea. Somebody should create a concept image for Metro Studio.
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thedestroyer115 is not online. thedestroyer115
Joined: 19 Dec 2010
Total Posts: 11546
02 Feb 2013 09:47 AM
I never understood what was wrong with Studio 1.0...

- thedestroyer115
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Prehistoricman is not online. Prehistoricman
Joined: 20 Sep 2008
Total Posts: 12490
02 Feb 2013 09:51 AM
It wasn't cross platform, and much more recently, it didn't reset the scene properly and changes in scripts didn't revert.
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agent767 is not online. agent767
Joined: 03 Nov 2008
Total Posts: 4181
02 Feb 2013 10:48 AM
"I can still use Studio 1.0 all I want. I somehow have both versions on my computer."

Same here.
Once i get used to the new studio I will prefer it over the old one though..
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