Ozzypig
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| Joined: 27 Mar 2008 |
| Total Posts: 4906 |
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| 01 Feb 2013 06:18 PM |
Problems: 1) Plugin Toolbars only show the first button. This is EXTREMELY inconvenient if you have many buttons in a plugin. 2) You cannot hide buttons you do not use to save space. 3) Studio does not remember the orientation of Plugin Toolbars. This is annoying when you use plugins frequently and they load in different orders. 4) Tabbed place editing is removed; all new places are opened in new windows and the point of having a tab bar is non-existent. 5) Menu Bar ("File", "Edit", "View", etc) is not dockable anymore. I liked having it on the left and not on the top. 6) "Tools > Open Plugins Folder" no longer exists! WHY? 7) Docking two windows to become tabbed windows will cause the tab group to be taller than normal. 8) Resizing a part will set its Transparency to .5 which is can be very annoying to builders. Not to mention it could break scripts that depend on Transparency. |
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Ozzypig
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| Joined: 27 Mar 2008 |
| Total Posts: 4906 |
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| 01 Feb 2013 06:19 PM |
| 9) Is it really necessary to put "Property" and "Value" in the properties menu? Was it not obvious? |
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Ozzypig
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| Joined: 27 Mar 2008 |
| Total Posts: 4906 |
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| 01 Feb 2013 06:20 PM |
| 10) Choosing a BrickColor property makes you have to click the [...] button on the left, which is annoying. |
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Ozzypig
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| Joined: 27 Mar 2008 |
| Total Posts: 4906 |
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| 01 Feb 2013 06:26 PM |
| 11) In several docking positions, windows will get scrunched up to 0 width or 0 height. |
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Ozzypig
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| Joined: 27 Mar 2008 |
| Total Posts: 4906 |
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| 01 Feb 2013 06:28 PM |
11 example: Dock the "Basic Objects", "Output" and "Properties" into a tabbed group on the right. Put "Explorer" underneath that and give each 50% of the height. When reloading ROBLOX the explorer is scrunched to 0 height. |
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Ozzypig
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| Joined: 27 Mar 2008 |
| Total Posts: 4906 |
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| 01 Feb 2013 06:29 PM |
| 12) All plugin buttons, when clicked, will stay pressed down until clicked again. |
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Ozzypig
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| Joined: 27 Mar 2008 |
| Total Posts: 4906 |
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| 01 Feb 2013 06:32 PM |
| 13) CTRL+F will no longer focus the camera on the brick/model/tool you have selected. |
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Ozzypig
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| Joined: 27 Mar 2008 |
| Total Posts: 4906 |
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| 01 Feb 2013 06:35 PM |
| 14) Using the "Move on Axis" tool will not move the grid that is rendered while moving. |
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Ozzypig
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| Joined: 27 Mar 2008 |
| Total Posts: 4906 |
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| 01 Feb 2013 06:43 PM |
| 15) Zooming in/out using the scrollwheel will make huge jumps when focusing very close to a brick. It should scale the further away the focus is (when you zoom in, the zoom interval should get smaller gradually). |
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Jtmt88
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| Joined: 07 Jun 2008 |
| Total Posts: 4346 |
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| 01 Feb 2013 06:59 PM |
| Are you talking to yourself? |
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| 01 Feb 2013 07:02 PM |
No, he is informing us I can't really understand the roblox studio 2013 on gt |
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