H75
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| Joined: 28 May 2011 |
| Total Posts: 4819 |
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| 29 Jan 2013 05:21 PM |
| Body movements and such? It would be a default for guns and it would automaticly move the entire gun/arms with it. |
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poke114
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| Joined: 06 Dec 2009 |
| Total Posts: 2801 |
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| 29 Jan 2013 05:25 PM |
| Are you sure its a physics engine and not just some really good scripting? |
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H75
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| Joined: 28 May 2011 |
| Total Posts: 4819 |
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| 29 Jan 2013 05:28 PM |
| It is scripting, but if roblox could make the scripts bound to the game physics it would make everything more realistic :o. |
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| 29 Jan 2013 05:29 PM |
@poke114
You can disagree with someone without being rude. |
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H75
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| Joined: 28 May 2011 |
| Total Posts: 4819 |
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| 29 Jan 2013 05:29 PM |
| "No, just no" was not offencive to me, and hello :D. |
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| 29 Jan 2013 05:31 PM |
hio h75
And if you mean the guns pointing at where the mouse points, that can easily be done with a couple lines to the Animate script found in all characters. |
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H75
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| Joined: 28 May 2011 |
| Total Posts: 4819 |
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| 29 Jan 2013 05:52 PM |
Hello Arc :D!
But I will be at the end of my month on wiki :D!
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Mo7phR
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| Joined: 13 May 2011 |
| Total Posts: 44100 |
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| 29 Jan 2013 05:53 PM |
The walking movement would look very similiar
I would like that |
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H75
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| Joined: 28 May 2011 |
| Total Posts: 4819 |
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| 29 Jan 2013 05:55 PM |
| The walking sounds are what make it. WE DON'T WANT YOUR NEW TEXTURES ROBLOX, WE WANT TEXTURE SOUNDS! |
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Mo7phR
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| Joined: 13 May 2011 |
| Total Posts: 44100 |
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| 29 Jan 2013 05:56 PM |
Texture sounds?
I think you just gave the best idea of 2013 so far. |
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| 29 Jan 2013 06:07 PM |
I'm not really a fan of realism, but yeah, texture sounds would be cool.
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H75
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| Joined: 28 May 2011 |
| Total Posts: 4819 |
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| 29 Jan 2013 07:25 PM |
And why should they?
ジ ▄ Once a Forumer always a Forumer ▄ジ |
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H75
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| Joined: 28 May 2011 |
| Total Posts: 4819 |
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| 30 Jan 2013 09:33 AM |
| Because texture sounds/ better physics attracts people. |
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| 30 Jan 2013 10:10 AM |
How about no, because if anyone whom would like to create neat animations like Deadzone's creator did would have a harder time overriding the default ones.
And it's not a physics engine. |
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| 30 Jan 2013 10:52 AM |
| Poke got told off a moderator, gutted |
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H75
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| Joined: 28 May 2011 |
| Total Posts: 4819 |
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| 30 Jan 2013 09:16 PM |
| More support for Material sounds? |
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Sherknock
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| Joined: 07 Oct 2012 |
| Total Posts: 31628 |
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| 30 Jan 2013 09:17 PM |
No, blocks are blocks.
Garry's Mod |
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H75
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| Joined: 28 May 2011 |
| Total Posts: 4819 |
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| 30 Jan 2013 09:20 PM |
| :/ Thats like saying food is food even if its a cow poop or human flesh. |
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