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| 28 Jan 2013 09:14 PM |
How do you make parts inside your character visible when in first person
WITHOUT Using a tool because it breaks it due to the ability to drop
I have hopperbin guns that create a model inside you with the parts and stuff
I need it to work in first person. A tool breaks it as i can then drop the model Workspace , No , has to be in the character. |
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milktea
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| Joined: 31 Jan 2009 |
| Total Posts: 71 |
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| 28 Jan 2013 10:04 PM |
| Either a morph, or go to scripting helpers. |
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| 28 Jan 2013 10:26 PM |
Noob..
Im not asking to put parts in a character
You dont understand the question
a morph will do nothing |
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| 28 Jan 2013 10:50 PM |
| Perhaps just weld the parts to the character and don't put them in the character. Put them in the workspace in a special model dedicated to the character, and when the character dies, clear the model. When the player leaves, delete it. |
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| 29 Jan 2013 06:44 AM |
| There's a property of a tool which can make it so you can't drop it... |
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| 29 Jan 2013 03:07 PM |
Local parts.
- thedestroyer115 |
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| 29 Jan 2013 05:56 PM |
Local parts are gone. Sorcus "updated" them out.
You really can't do much other than what blobby suggested.
-~Obly of C&G~- |
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