asimo3089
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| Joined: 19 Apr 2009 |
| Total Posts: 1184 |
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| 28 Jan 2013 07:43 PM |
I'm changing the players camera to a brick in my game and I don't want them to be able to move their view or zoom out and in.
Right now I'm using Attached camera type for the cutscenes. What else should I be doing, or even changing to get an immovable camera locked in first person?
Thanks |
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| 28 Jan 2013 07:44 PM |
| Player.CameraMode = "LockFirstPerson" |
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asimo3089
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| Joined: 19 Apr 2009 |
| Total Posts: 1184 |
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| 29 Jan 2013 03:26 PM |
| That doesn't work when you switch their camera to something like a brick. |
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Xzerizon
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| Joined: 16 Aug 2011 |
| Total Posts: 2174 |
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| 29 Jan 2013 03:29 PM |
| I use the CameraType "Scriptable". You can see it at my place 'Xzerizon; The Faker'. |
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| 29 Jan 2013 04:05 PM |
| Oh, sorry. I just kind of read the title. Do what XZerizon said. |
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