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Re: I refuse to raid TGI until they fix these issues.

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EminemIsWhite is not online. EminemIsWhite
Joined: 05 Dec 2010
Total Posts: 15534
27 Jan 2013 11:33 AM
Here are the following issues I encountered during ONE 30 minute raid.

1) TGI's discipline
- The spawn killing in the fort is ridiculous. Smog879, a TGI HR, frequently posted messages during the raid telling defenders to not go past the corner on the fort. I witnissed several people doing this, so many that at a certain point I had to start recording names. They include:

TGI members:
KingofFencing
nightstalk95
1Ali1
Roullette
Valeur

Arcadian Guard members:
750115
LtZoNoLt

Not to mention several citizens and allies.

What upsets me the most about this, is that Smog witnessed all of this going on, but ceased to provide any sort of punishment to the rule violators. TGI, sharpen up on your disciplinary techniques. If anybody did that in SC, they'd be gone. No question.

2) Citizens are no longer granted weapons.
-They're a citizen for a reason. Citizen meaning, visitor. They should not be able to kill raiders. Why? They are not on a team (I would understand if they were on the allied team, but they aren't). I'm sure they don't allow citizen raiding, so why is citizen defending fair?

3) Get some half decent tier one weapons
- The tier one weapons are terrible. You're basically making it impossible to raid without buying a game pass. The starting weapon can't be fired for more than 2 seconds before the "recoil" makes the cursor fill the entire screen. The LMG is almost as bad in terms of recoil, and you can't hit anything past 50 studs. The semi-auto rifle takes longer than a sniper does in between shots, and only does less than 50 damage. And I didn't even try the last tier one weapon, because it's priced so high that you'd have to raid for an hour to afford it. I'd assume it's only a small improvement over the LMG however.

4) Add some cover to the spawning area
- There is literally NOTHING to hide behind in the spawning area for raiders. You have given yourselves quite a bit of cover, allowing your members to scale buildings, hide behind them, hide inside of them, etc. We are required to walk about 500 studs before ANY cover. And with the inaccurate weapons matched with TGI's, there is no way anybody can leave the spawning area without being gunned down or losing half the raiders in the process. Fix the way your fort is designed.
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sam041998 is not online. sam041998
Joined: 30 May 2010
Total Posts: 6361
27 Jan 2013 11:36 AM
toast


~Rabadash~
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deceptional is not online. deceptional
Joined: 20 May 2012
Total Posts: 18040
27 Jan 2013 11:38 AM
yeah when i was in arcadian guard a lot of the raids would end in tgi camping outside the raider area
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EminemIsWhite is not online. EminemIsWhite
Joined: 05 Dec 2010
Total Posts: 15534
27 Jan 2013 01:36 PM
Yup. It's an issue.
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Pragmatic is not online. Pragmatic
Joined: 23 Sep 2010
Total Posts: 12942
27 Jan 2013 01:37 PM
Red got spawnkilled there too.

They just go on top of walls by the raider base and spawnkill.
But it's okay, they have won before.
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iKeno is not online. iKeno
Joined: 14 Jan 2008
Total Posts: 27490
27 Jan 2013 01:38 PM
to many spawn campers.
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Killer6199 is not online. Killer6199
Joined: 15 Aug 2008
Total Posts: 42327
27 Jan 2013 01:38 PM
[ Content Deleted ]
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drdumke2 is not online. drdumke2
Joined: 22 Dec 2011
Total Posts: 6713
27 Jan 2013 01:38 PM
I've never been to their new fort, but this makes me not want to.
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Draco57 is not online. Draco57
Joined: 13 Jun 2011
Total Posts: 6998
27 Jan 2013 01:38 PM
You may choose not to raid us, however 1 less SC raiding us is always a good thing.
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tyricul is not online. tyricul
Joined: 08 Nov 2009
Total Posts: 13528
27 Jan 2013 01:39 PM
talk about negative kdr for raiders there lol
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Novarum is not online. Novarum
Joined: 05 Jul 2012
Total Posts: 4535
27 Jan 2013 01:39 PM
It's a problem, that we are trying to fix. We're still working on the city. I've started enforcing not going past the coffee shop.
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CrakTheRaven is not online. CrakTheRaven
Joined: 25 Dec 2009
Total Posts: 13410
27 Jan 2013 01:40 PM
1) The spawn issue has been fixed; Castellian merely needs to update it. Raiders will now spawn in the shop, and will have to use the teleport to get out. By using the teleport, you will omit your spawn immunity, which will mean that spawnkiling will be IMPOSSIBLE.

2) Citizens are granted weapons, for if they wish to help, they may. They are random people. If they decide to help, they can. If not, they can raid.

3) The weapon you spawn with, the Reaper-4, is amazing. The Vulture is also a very powerful weapon. The Hawkeye is also powerful. The Devestator is the only weak weapon there, but it has 60 bullets to make up with it.

4) See #1, and cover is already being implemented.


Are you not entertained?
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Pragmatic is not online. Pragmatic
Joined: 23 Sep 2010
Total Posts: 12942
27 Jan 2013 01:40 PM
To be honest, I think we're only gonna be defending from now on.

I can't even raid there. It reminds me of RIC's base, you couldn't even win there.
It's also like SMO, constantly spawn killing.
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drdumke2 is not online. drdumke2
Joined: 22 Dec 2011
Total Posts: 6713
27 Jan 2013 01:41 PM
@Crack

Now I'll be wanting to see it.
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CrakTheRaven is not online. CrakTheRaven
Joined: 25 Dec 2009
Total Posts: 13410
27 Jan 2013 01:41 PM
@prag,

See #1.

Futhuremore, I noticed the lack of SC using the teleporters. There's your first problem.
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Draco57 is not online. Draco57
Joined: 13 Jun 2011
Total Posts: 6998
27 Jan 2013 01:41 PM
Urgh, I don't like Swords only, I love guns so raid us more often SC.
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CrakTheRaven is not online. CrakTheRaven
Joined: 25 Dec 2009
Total Posts: 13410
27 Jan 2013 01:42 PM
"Urgh, I don't like Swords only, I love guns so raid us more often SC."

SC's base isn't swords only, from what I saw.
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Castellian is not online. Castellian
Joined: 17 Jul 2012
Total Posts: 3352
27 Jan 2013 01:43 PM
I agree that spawnkilling must be fixed, and I will work on improving that.
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Thundercrap is not online. Thundercrap
Joined: 18 May 2011
Total Posts: 7998
27 Jan 2013 01:46 PM
The Devestator is still a horrid weapon, give that gun 200 bullets and it wouldn't be effective.
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Draco57 is not online. Draco57
Joined: 13 Jun 2011
Total Posts: 6998
27 Jan 2013 01:47 PM
@Crak
Since when did they add guns? I want to raid SC now please. Can we like finish this war fast so we can go on to our next victim?
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AlexR1212 is not online. AlexR1212
Joined: 22 Dec 2011
Total Posts: 14288
27 Jan 2013 01:47 PM
ARE YOU NOT ENTERTAINED?

Ya'll go hard, I go smart.
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KingXulq is not online. KingXulq
Joined: 01 Jan 2013
Total Posts: 9104
27 Jan 2013 01:47 PM
It's a city. Not some war zone. You idiot.
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peterp12 is not online. peterp12
Joined: 27 Oct 2011
Total Posts: 4617
27 Jan 2013 01:47 PM
1ali1....
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Valeur is not online. Valeur
Joined: 19 Oct 2012
Total Posts: 1720
27 Jan 2013 01:48 PM
Lord Smog has confirmed that I did not go past the barrier. I was once told by Lord Crak that that wasn't allowed. I take special care to abide by the rules.
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KingXulq is not online. KingXulq
Joined: 01 Jan 2013
Total Posts: 9104
27 Jan 2013 01:49 PM
Killer all you talk about is fairness shut the hell up and learn that not everything is fair.
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