StudioMM
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| Joined: 31 May 2011 |
| Total Posts: 186 |
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| 16 Jan 2013 01:21 PM |
Hello there,
I'd like to request the events 'StartedChatting' and 'StoppedChatting'.
They'd be a member of the Player instance and firing once the player selects or deselects the chatbar.
They are very useful for the people who are trying to track if a key is down, (e.g. custom movement).
Currently, the absence of those events are creating a lot of bugs within our code. (e.g. you keep running if you stopped pressing 'w' while having the chatbar focused)
Thank you.
- Bauer102 & the team of StudioMM |
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StudioMM
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| Joined: 31 May 2011 |
| Total Posts: 186 |
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| 16 Jan 2013 03:52 PM |
y nobody reply to this and yeah, you do move if you press / while walking |
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| 16 Jan 2013 04:57 PM |
| True. Continueing to walk is quite annoying. |
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| 16 Jan 2013 08:00 PM |
supp0rt pl0x
~{[RAT Supervisor Red]}~ |
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lexham
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| Joined: 01 Jul 2008 |
| Total Posts: 971 |
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| 16 Jan 2013 08:08 PM |
| Uhhhhh this kinda blew my mind. But it would be a cool addition. |
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| 17 Jan 2013 01:14 AM |
| I support, but though it sometimes help if the terrain is way too long to walk. :/ |
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Aru550
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| Joined: 03 Jul 2012 |
| Total Posts: 2872 |
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MoreSoap
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| Joined: 03 Jan 2013 |
| Total Posts: 293 |
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MoreSoap
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| Joined: 03 Jan 2013 |
| Total Posts: 293 |
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| 17 Jan 2013 06:26 AM |
| Bump just to help this guy out |
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BAUER102
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| Joined: 03 Apr 2010 |
| Total Posts: 5936 |
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| 17 Jan 2013 10:13 AM |
| No-support I like the keep-walking glitch :P |
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asimo3089
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| Joined: 19 Apr 2009 |
| Total Posts: 1184 |
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d4rk886
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| Joined: 17 Nov 2009 |
| Total Posts: 1150 |
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| 17 Jan 2013 11:09 AM |
| Support for the Lua part, not the walking thing. I could care less about that! |
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| 17 Jan 2013 11:21 AM |
I support this movement!
I use that bug a lot in Apocalypse Rising - hold w, press / to focus the chat bar, then just AFK while the character walks for a few minutes by itself. It'd be nice if scripters could have more control over that like when using custom movement systems. |
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DaanDude
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| Joined: 06 Jul 2011 |
| Total Posts: 5855 |
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| 17 Jan 2013 03:41 PM |
| Hmmm I got mixed feelings since i use it to walk a looong road, and then get something to drink while your character keeps moving. |
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