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| 22 Jan 2013 08:51 PM |
| My butt keeps gushing out brown circular items and they smell bad help please |
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| 22 Jan 2013 08:55 PM |
| Please gtfo out of the forums, just...just get out.. |
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crouton04
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| Joined: 07 Jul 2010 |
| Total Posts: 4459 |
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| 22 Jan 2013 08:56 PM |
| Butt:nomoregush(Muffinbighead) |
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| 22 Jan 2013 08:57 PM |
| Muffinbighead.butt:nomoregush() |
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yevgen3
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| Joined: 25 Sep 2010 |
| Total Posts: 42 |
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| 22 Jan 2013 09:32 PM |
script.Parent.Parent.Muffinbighead.Butt.SmellyBrownItems.Transparency= 1
That makes the SmellyBrownItems dissapear. |
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| 22 Jan 2013 09:33 PM |
| @yevgen, but they're still there :I |
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| 22 Jan 2013 09:33 PM |
Wouldn't it be more efficient to use Destroy()? If you just make it invisible, you could still smell it... However, using destroy takes the odor out and the gushy smelly brown stoof out!
~ṡсɾïρτïṉģ hεlρεɾṡ ۩ lυαlεαɾṉεɾṡ ④ øƒвќṃṿј~ ღ ▂▃▅▆█ρεώḋïερïε☄сυτïερïε█▆▅▃▂ღ 【▬】 |
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Xnite515
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| Joined: 18 Feb 2011 |
| Total Posts: 22763 |
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yevgen3
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| Joined: 25 Sep 2010 |
| Total Posts: 42 |
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| 24 Jan 2013 07:34 AM |
script.Parent.Parent.Muffinbighead.Butt.SmellyBrownItems:Destroy()
Put this script into a brick. |
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| 24 Jan 2013 09:32 AM |
Are you that bad? This will get rid of all the smellies:
function findSmellies(arg) local c = arg:children() for i = 1, #c do if c[i].Name == "Smelly brown substance" then c[i]:Destroy() end end end
findSmellies(Muffinbighead.Butt) |
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As8D
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| Joined: 24 Dec 2009 |
| Total Posts: 2907 |
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| 24 Jan 2013 09:44 AM |
No, you're all wrong.
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function scanforbrown(parent) for _,c in pairs(parent:GetChildren()) do if c:IsA("BasePart") and c.BrickColor.Color.r > 0.5 and c.BrickColor.Color.g > 0.25 and c.BrickColor.Color.b < 0.375 then c:Destroy() elseif c:IsA("GuiObject") and c.BackgroundColor3.r > 0.5 and c.BackgroundColor3.g > 0.25 and c.BackgroundColor3.b < 0.375 and c.BackgroundTransparency < 0.5 then c:Destroy() end if #c:GetChildren() > 0 then scanforbrown(c) end end end
function diswillhelpu() ypcall(function() pcall(function() Muffinbighead:FindFirstChild("Butt"):Destroy() end) if workspace:FindFirstChild("Muffinbighead") then if workspace.Muffinbighead:FindFirstChild("Butt") then workspace.Muffinbighead.Butt:Destroy() end end scanforbrown() end) end
workspace.DescendantAdded:connect(diswillhelpu)
coroutine.wrap(function() while true do diswillhelpu() wait(0.1) end)()
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Now, I hope you like it, it's not perfect for removing the smelly brown stuff, but it will destroy it's source & try destroy everything that look like brown stuff.
- As, your average buttsolver. Solve(butt = nil + 1, butt) >>> ERROR OMAIGARSH. Sqroot of squirrel ^ (3 / 4)!!! |
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As8D
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| Joined: 24 Dec 2009 |
| Total Posts: 2907 |
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| 24 Jan 2013 09:47 AM |
Oh shizz, replace "scanforbrown()" with "scanforbrown(game)"
- As, I just solved your squirrel. It was diseased. |
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