Dinobird
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| Joined: 29 Apr 2009 |
| Total Posts: 213 |
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| 22 Jan 2013 06:54 PM |
| I can't figure out how to make a script ONLY fire if the touched property is triggered by a player. |
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1Topcop
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| Joined: 09 Jun 2009 |
| Total Posts: 6635 |
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| 22 Jan 2013 06:59 PM |
Something like this you mean,
Part.Touched:connect(function(Player)Player=game.Players:GetPlayerFromCharacter(Player.Parent) if(Player)then -- Stuff end end) |
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