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| 21 Jan 2013 01:06 PM |
| Ive just now finished my 6079 line script for day / night and was wondering why it wasnt working I have the Output up and everything but no errors are coming up and its not adjusting the time. |
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| 21 Jan 2013 01:08 PM |
| I can show an example of it I do not want to show it completely though do to copying people. |
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| 21 Jan 2013 01:10 PM |
It is just not showing up but I have no idea why?
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crouton04
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| Joined: 07 Jul 2010 |
| Total Posts: 4459 |
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| 21 Jan 2013 01:12 PM |
A night and day script shouldn't be that long..
Was that your mom? Tell her she needs to exercise a little more, those legs had a little flab. |
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| 21 Jan 2013 01:12 PM |
Heres a sample
-- Made by William99978 -- This Script is actual time meening that it takes 60 minutes for it to turn an hour! --
game = game.Lighting.TimeOfDay
minute = 1
while true do
--Hour One--
game = "01:00:00"
wait ("minute")
game = "01:01:00"
wait ("minute")
game = "01:02:00"
wait ("minute")
game = "01:03:00"
wait ("minute")
game = "01:04:00"
wait ("minute")
game = "01:05:00"
wait ("minute")
This is the start ill show the end in the next post. |
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| 21 Jan 2013 01:13 PM |
This is the end wait ("minute")
game = "24:55:00"
wait ("minute")
game = "24:56:00"
wait ("minute")
game = "24:57:00"
wait ("minute")
game = "24:58:00"
wait ("minute")
game = "24:59:00"
wait ("minute")
game = "24:60:00"
wait ("minute")
end
-- Made by William99978 in partnership with Tri - Peak Industries. --
And in reply to last comment the reason it is so long is because it changed the times 1 second at a time so that causing it to have the best possible looking Day / Night |
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crouton04
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| Joined: 07 Jul 2010 |
| Total Posts: 4459 |
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| 21 Jan 2013 01:14 PM |
Fail...
for i = 01, 59 do wait(1) game = "01:"..i..":00" end
Was that your mom? Tell her she needs to exercise a little more, those legs had a little flab. |
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| 21 Jan 2013 01:17 PM |
| Explain it more please that is confusing and please reference the script. |
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| 21 Jan 2013 01:18 PM |
but do you meen that on minute it needs to be minute = "00:01:00" or no? |
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gamert7
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| Joined: 18 Nov 2008 |
| Total Posts: 4986 |
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| 21 Jan 2013 01:19 PM |
| @Crouton actually it would be wait(60) because, he wants it to wait a full minute. |
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| 21 Jan 2013 01:20 PM |
Well I want the player to be able to do four modes the 60 sec minute mode 45 sec minute mode 30 sec minute mode and a 15 sec minute mode |
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| 21 Jan 2013 01:23 PM |
| So can someone answer it more breafly? |
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crouton04
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| Joined: 07 Jul 2010 |
| Total Posts: 4459 |
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| 21 Jan 2013 01:33 PM |
function second() repeat wait(1) game.Lighting.TimeOfDay:sub(8,9) = tonumber(game.Lighting.TimeOfday:sub(8,9) + 01)) until game.Lighting.TimeOfDay:sub(8,9) = "60" game.Lighting.TimeOfDay:sub(5,6) = tonumber(game.Lighting.TimeOfDay:sub(5,6) + 01)) end
Maybe this can work for seconds.
Was that your mom? Tell her she needs to exercise a little more, those legs had a little flab. |
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| 21 Jan 2013 01:37 PM |
| If it does ima be SOOOOOO MAD IT TOOK ME A FULL DAY TO WRITE THAT 6079 LINE SCRIPT |
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| 21 Jan 2013 01:40 PM |
| But this is not working for me. |
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crouton04
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| Joined: 07 Jul 2010 |
| Total Posts: 4459 |
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| 21 Jan 2013 01:47 PM |
I made one that does seconds and minutes..
It took me like 5 minutes 2 tries.
Was that your mom? Tell her she needs to exercise a little more, those legs had a little flab. |
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OzzyBlox
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| Joined: 04 Nov 2009 |
| Total Posts: 14166 |
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| 21 Jan 2013 01:49 PM |
Mother of god you wasted alot of time.
You could have used the 'for' variable to save ALOT more time. |
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crouton04
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| Joined: 07 Jul 2010 |
| Total Posts: 4459 |
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| 21 Jan 2013 01:51 PM |
Wait nevermind it does seconds minutes and hours.
It took my 5 minutes..
10 lines. X3
Was that your mom? Tell her she needs to exercise a little more, those legs had a little flab. |
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crouton04
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| Joined: 07 Jul 2010 |
| Total Posts: 4459 |
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| 21 Jan 2013 01:52 PM |
I did 1 in 10 lines using repeat and tonumber
Was that your mom? Tell her she needs to exercise a little more, those legs had a little flab. |
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crouton04
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| Joined: 07 Jul 2010 |
| Total Posts: 4459 |
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| 21 Jan 2013 01:54 PM |
Here:
function timeofday() repeat wait() game.Lighting.TimeOfDay = (tonumber(game.Lighting.TimeOfDay:sub(1,2))..":"..tonumber(game.Lighting.TimeOfDay:sub(4,5))..":"..tonumber(game.Lighting.TimeOfDay:sub(7,8)) + 01) until tonumber(game.Lighting.TimeOfDay:sub(7,8)) == 60 game.Lighting.TimeOfDay = (tonumber(game.Lighting.TimeOfDay:sub(1,2))..":"..tonumber(game.Lighting.TimeOfDay:sub(4,5)) + 01 ..":"..tonumber(game.Lighting.TimeOfDay:sub(7,8))) end
timeofday()
Was that your mom? Tell her she needs to exercise a little more, those legs had a little flab. |
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| 21 Jan 2013 03:04 PM |
| Well thank you but now I wished I wouldve asked first lol. |
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crouton04
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| Joined: 07 Jul 2010 |
| Total Posts: 4459 |
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| 21 Jan 2013 03:18 PM |
| Change the wait() to wait(1) |
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| 21 Jan 2013 03:24 PM |
@crouton
YOUR POSTS.... ALMOST 1337 :DD
@op; Original Poster (Because not many know what it means...)
The only reason it took you a full day to write a 6079 line script is because you didn't know the efficiency of the for loop. ^.^
~ṡсɾïρτïṉģ hεlρεɾṡ ۩ lυαlεαɾṉεɾṡ ④ øƒвќṃṿј~ ღ ▂▃▅▆█ρεώḋïερïε☄сυτïερïε█▆▅▃▂ღ 【▬】 |
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crouton04
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| Joined: 07 Jul 2010 |
| Total Posts: 4459 |
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| 21 Jan 2013 03:28 PM |
My script used repeat and got the job done in ten lines :o
And omg!!!!!! |
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