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| 20 Jan 2013 11:51 AM |
Ok, I know we are not suppose to make chat GUI's for games, but i know some people would like to make them, So my suggestion is, adding player functions to see if the player is safe chat.
canChat = game.Players.ghostleader:IsSafeChat()
if canChat == true then GUI:Remove() end
So it would remove the gui if they are safe chat, and for sending messages have:
message = textbox.Text message = ModerateMessage(message)
Send(message, player)
This way, we can make them but have functions to remove what is not allowed in chat. |
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| 20 Jan 2013 11:52 AM |
| I agree that we should be able to modify core gui. |
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| 20 Jan 2013 11:52 AM |
| Whoops, should be canChat == false |
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bvalere
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| Joined: 26 Jan 2009 |
| Total Posts: 7365 |
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tahu157
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| Joined: 16 Nov 2008 |
| Total Posts: 15045 |
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| 20 Jan 2013 12:03 PM |
Player already has a property called "ChatMode" which (I believe) has two settings, SuperSafeChat and something along the lines of free chat. You cannot change the value with a script, but you can still get a script to function based on the information it finds there.
http://wiki.roblox.com/index.php/ChatMode_(Property) |
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