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| 01 Dec 2012 10:12 AM |
| Yes, Interpolating frames could be a solution to reduce lag and for a smooth gameplay. If you don't know what's frame interpolation, it's simply the function of filling empty gaps between frames with Interpolated Frames, or simply, synthetic frames. It is also used to convert a normal video to a High Quality slow motion video, but as always, has some artifacts...well am not going through details, if you want to know more about it, google it up. Well as I was saying, could it be possible..? |
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| 01 Dec 2012 10:24 AM |
| Isn't this already applied? |
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| 02 Dec 2012 07:49 AM |
| I don't think so...It's my own idea, I did my own researches about it. |
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Penjuin3
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| Joined: 05 Sep 2009 |
| Total Posts: 175 |
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| 10 Dec 2012 11:51 AM |
| I believe this might be a good idea, but a lot of the lag you come across is rendering and physics. |
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carambaa
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| Joined: 10 Dec 2012 |
| Total Posts: 2 |
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| 11 Dec 2012 05:54 AM |
| Yeah but it's still a good idea.. |
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carambaa
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| Joined: 10 Dec 2012 |
| Total Posts: 2 |
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| 05 Jun 2013 11:11 AM |
@Above Umg woman now have beard.. |
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