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| 18 Jan 2013 03:09 PM |
Here is my script. I know some functions and stuff, but i don't know the rules about putting them together. This is HIGHLY inefficient and it doesn't work. I would greatly appreciate any help at all.
Script: wait(10) Workspace.Hint.Text = "Welcome to Battle Ocean!" wait(5) Workspace.Hint.Text = "Here, you battle EVERYONE!" wait(5) Workspace.Hint.Text = "There are four islands." wait(5) Workspace.Hint.Text = "The Mainlands..." wait(5) Workspace.Hint.Text = "Crater Island..." wait(5) Workspace.Hint.Text = "Mount War..." wait(5) Workspace.Hint.Text = "and UFO Plains." wait(5) Workspace.Hint.Text = "Thanks for listening, enjoy your battles!" wait(10) Workspace.Hint.Text = "Welcome to Battle Ocean!" wait(5) Workspace.Hint.Text = "Here, you battle EVERYONE!" wait(5) Workspace.Hint.Text = "There are four islands." wait(5) Workspace.Hint.Text = "The Mainlands..." wait(5) Workspace.Hint.Text = "Crater Island..." wait(5) Workspace.Hint.Text = "Mount War..." wait(5) Workspace.Hint.Text = "and UFO Plains." wait(5) Workspace.Hint.Text = "Thanks for listening, enjoy your battles!" wait(10) Workspace.Hint.Text = "Welcome to Battle Ocean!" wait(5) Workspace.Hint.Text = "Here, you battle EVERYONE!" wait(5) Workspace.Hint.Text = "There are four islands." wait(5) Workspace.Hint.Text = "The Mainlands..." wait(5) Workspace.Hint.Text = "Crater Island..." wait(5) Workspace.Hint.Text = "Mount War..." wait(5) Workspace.Hint.Text = "and UFO Plains." wait(5) Workspace.Hint.Text = "Thanks for listening, enjoy your battles!" wait(10) Workspace.Hint.Text = "Welcome to Battle Ocean!" wait(5) Workspace.Hint.Text = "Here, you battle EVERYONE!" wait(5) Workspace.Hint.Text = "There are four islands." wait(5) Workspace.Hint.Text = "The Mainlands..." wait(5) Workspace.Hint.Text = "Crater Island..." wait(5) Workspace.Hint.Text = "Mount War..." wait(5) Workspace.Hint.Text = "and UFO Plains." wait(5) Workspace.Hint.Text = "Thanks for listening, enjoy your battles!" wait(10) Workspace.Hint.Text = "Welcome to Battle Ocean!" wait(5) Workspace.Hint.Text = "Here, you battle EVERYONE!" wait(5) Workspace.Hint.Text = "There are four islands." wait(5) Workspace.Hint.Text = "The Mainlands..." wait(5) Workspace.Hint.Text = "Crater Island..." wait(5) Workspace.Hint.Text = "Mount War..." wait(5) Workspace.Hint.Text = "and UFO Plains." wait(5) Workspace.Hint.Text = "Thanks for listening, enjoy your battles!" wait(10) Workspace.Hint.Text = "Welcome to Battle Ocean!" wait(5) Workspace.Hint.Text = "Here, you battle EVERYONE!" wait(5) Workspace.Hint.Text = "There are four islands." wait(5) Workspace.Hint.Text = "The Mainlands..." wait(5) Workspace.Hint.Text = "Crater Island..." wait(5) Workspace.Hint.Text = "Mount War..." wait(5) Workspace.Hint.Text = "and UFO Plains." wait(5) Workspace.Hint.Text = "Thanks for listening, enjoy your battles!" wait(10) Workspace.Hint.Text = "Welcome to Battle Ocean!" wait(5) Workspace.Hint.Text = "Here, you battle EVERYONE!" wait(5) Workspace.Hint.Text = "There are four islands." wait(5) Workspace.Hint.Text = "The Mainlands..." wait(5) Workspace.Hint.Text = "Crater Island..." wait(5) Workspace.Hint.Text = "Mount War..." wait(5) Workspace.Hint.Text = "and UFO Plains." wait(5) Workspace.Hint.Text = "Thanks for listening, enjoy your battles!" wait(10) Workspace.Hint.Text = "Welcome to Battle Ocean!" wait(5) Workspace.Hint.Text = "Here, you battle EVERYONE!" wait(5) Workspace.Hint.Text = "There are four islands." wait(5) Workspace.Hint.Text = "The Mainlands..." wait(5) Workspace.Hint.Text = "Crater Island..." wait(5) Workspace.Hint.Text = "Mount War..." wait(5) Workspace.Hint.Text = "and UFO Plains." wait(5) Workspace.Hint.Text = "Thanks for listening, enjoy your battles!" wait(10) Workspace.Hint.Text = "Welcome to Battle Ocean!" wait(5) Workspace.Hint.Text = "Here, you battle EVERYONE!" wait(5) Workspace.Hint.Text = "There are four islands." wait(5) Workspace.Hint.Text = "The Mainlands..." wait(5) Workspace.Hint.Text = "Crater Island..." wait(5) Workspace.Hint.Text = "Mount War..." wait(5) Workspace.Hint.Text = "and UFO Plains." wait(5) Workspace.Hint.Text = "Thanks for listening, enjoy your battles!" wait(10) Workspace.Hint.Text = "Welcome to Battle Ocean!" wait(5) Workspace.Hint.Text = "Here, you battle EVERYONE!" wait(5) Workspace.Hint.Text = "There are four islands." wait(5) Workspace.Hint.Text = "The Mainlands..." wait(5) Workspace.Hint.Text = "Crater Island..." wait(5) Workspace.Hint.Text = "Mount War..." wait(5) Workspace.Hint.Text = "and UFO Plains." wait(5) Workspace.Hint.Text = "Thanks for listening, enjoy your battles!" wait(10) Workspace.Hint.Text = "Welcome to Battle Ocean!" wait(5) Workspace.Hint.Text = "Here, you battle EVERYONE!" wait(5) Workspace.Hint.Text = "There are four islands." wait(5) Workspace.Hint.Text = "The Mainlands..." wait(5) Workspace.Hint.Text = "Crater Island..." wait(5) Workspace.Hint.Text = "Mount War..." wait(5) Workspace.Hint.Text = "and UFO Plains." wait(5) Workspace.Hint.Text = "Thanks for listening, enjoy your battles!" wait(10) Workspace.Hint.Text = "Welcome to Battle Ocean!" wait(5) Workspace.Hint.Text = "Here, you battle EVERYONE!" wait(5) Workspace.Hint.Text = "There are four islands." wait(5) Workspace.Hint.Text = "The Mainlands..." wait(5) Workspace.Hint.Text = "Crater Island..." wait(5) Workspace.Hint.Text = "Mount War..." wait(5) Workspace.Hint.Text = "and UFO Plains." wait(5) Workspace.Hint.Text = "Thanks for listening, enjoy your battles!" wait(10) Workspace.Hint.Text = "Welcome to Battle Ocean!" wait(5) Workspace.Hint.Text = "Here, you battle EVERYONE!" wait(5) Workspace.Hint.Text = "There are four islands." wait(5) Workspace.Hint.Text = "The Mainlands..." wait(5) Workspace.Hint.Text = "Crater Island..." wait(5) Workspace.Hint.Text = "Mount War..." wait(5) Workspace.Hint.Text = "and UFO Plains." wait(5) Workspace.Hint.Text = "Thanks for listening, enjoy your battles!" |
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| 18 Jan 2013 03:21 PM |
Instead of accessing 'Hint' why not create a hint whenever the player joins and have it inserted into their 'PlayerGui'.
local Hint = Instance.new("Hint", Workspace) while true do wait(10) Hint.Text = "Welcome to Battle Ocean!" wait(5) Hint.Text = "Here, you battle EVERYONE!" wait(5) Hint.Text = "There are four islands." wait(5) Hint.Text = "The Mainlands..." wait(5) Hint.Text = "Crater Island..." wait(5) Hint.Text = "Mount War..." wait(5) Hint.Text = "and UFO Plains." wait(5) Hint.Text = "Thanks for listening, enjoy your battles!" end
--This should work! If not, tell me. ;3 ~∂σи'т нαтє σи тнє ѕιggу~ |
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| 18 Jan 2013 03:22 PM |
Oops... do not listen to my 'PlayerGui' thing. I forgot to delete that part. Other than that, it should work.
~∂σи'т нαтє σи тнє ѕιggу~ |
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| 18 Jan 2013 03:27 PM |
| I dont know if this will make you need to change stuff, but the script's parent is the hint and i needed the words to repeat. Just putting that out there |
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| 18 Jan 2013 03:28 PM |
| Oh, and also, when you insert the hint, it auto-names itself Message. |
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| 18 Jan 2013 03:30 PM |
| I deleted the hint i already had and put the script under workspace and it didnt work |
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| 18 Jan 2013 03:48 PM |
nevermind, it works. Thank you so much! Yet, i need another script. i made a test dummy and whenever i join the game, his health is at 0. also, after people shoot him and he goes down to 0 health, he needs to heal. |
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