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Re: Allow robloxians to make and sell gear

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hothead17 is not online. hothead17
Joined: 03 Sep 2011
Total Posts: 213
14 Jan 2013 08:28 PM
Ok im not saying to give all robloxians free reign on making gear but allow them some accesability to making and selling it if it meets reviewers standards. I mean we have some talented scripters here on roblox who are waiting to show their stuff!
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brendanjames1995 is not online. brendanjames1995
Joined: 05 Jul 2008
Total Posts: 5327
14 Jan 2013 08:29 PM
Maybe allow users to earn the privilege, to avoid abuse and moderate it to keep it fair.
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TechWorks is not online. TechWorks
Joined: 04 Jan 2013
Total Posts: 282
14 Jan 2013 08:30 PM
There's the issue of edited free models.
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hothead17 is not online. hothead17
Joined: 03 Sep 2011
Total Posts: 213
14 Jan 2013 08:32 PM
That seems fair but I made this for one reason I LOVE Programming and I think it would be brought up to the next level if the talented robloxians where given some power over gear making.
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brendanjames1995 is not online. brendanjames1995
Joined: 05 Jul 2008
Total Posts: 5327
14 Jan 2013 08:33 PM
I agree as well, I am sure an idea like this could be at-least considered or evolved into something of use.
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hothead17 is not online. hothead17
Joined: 03 Sep 2011
Total Posts: 213
14 Jan 2013 08:38 PM
On the same note however if someone starts making instant kill weapons that will be a problem, but if we have a group of mods assigned to reviewing them they could take the prototypes ingame and work it out see if it's worth anything but then im sure roblox would have to fine some dedicated people that are trust able and willing to do these so called tests
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brendanjames1995 is not online. brendanjames1995
Joined: 05 Jul 2008
Total Posts: 5327
14 Jan 2013 08:39 PM
Exactly what I meant by moderated to adjust gear if required to keep it fair. Plus gear prices, which can also be moderated if needed.
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hothead17 is not online. hothead17
Joined: 03 Sep 2011
Total Posts: 213
14 Jan 2013 08:55 PM
Thats a good idea so they don't sell a epic weapon for 1 tix or R$
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brendanjames1995 is not online. brendanjames1995
Joined: 05 Jul 2008
Total Posts: 5327
14 Jan 2013 08:58 PM
Exactly, you have my support for this.
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hothead17 is not online. hothead17
Joined: 03 Sep 2011
Total Posts: 213
14 Jan 2013 09:01 PM
Thanks much appreciated :D
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hothead17 is not online. hothead17
Joined: 03 Sep 2011
Total Posts: 213
14 Jan 2013 09:11 PM
Bump.
P.S going to nap be back in a few hours :P
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randomsmileyface is not online. randomsmileyface
Joined: 01 Aug 2010
Total Posts: 4538
14 Jan 2013 09:29 PM
it would be nice if it was like the moderator system: being invited to join the group of people who make gear on roblox
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brendanjames1995 is not online. brendanjames1995
Joined: 05 Jul 2008
Total Posts: 5327
14 Jan 2013 09:32 PM
Sounds nice.
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CAboi1 is not online. CAboi1
Joined: 28 Jul 2008
Total Posts: 2729
14 Jan 2013 09:46 PM
Making gear isn't as easy as you probably think it is.
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randomsmileyface is not online. randomsmileyface
Joined: 01 Aug 2010
Total Posts: 4538
14 Jan 2013 09:48 PM
because first you have to make the mesh >.>
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XILostINSpaceIX is not online. XILostINSpaceIX
Joined: 11 Jun 2012
Total Posts: 35766
14 Jan 2013 09:59 PM
Retexuring a model will be an issue.
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supersam1346 is not online. supersam1346
Joined: 21 Dec 2009
Total Posts: 224
14 Jan 2013 10:01 PM
Wouldn't people just make stupid OP gear all the time? Wait, ROBLOX already does that. Nevermind.
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ninjawolf55 is not online. ninjawolf55
Joined: 02 Jul 2009
Total Posts: 80
14 Jan 2013 10:26 PM
Maybe like shirts and the mods try and look at them but they sell it and you get 65%
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david89091 is not online. david89091
Joined: 16 Oct 2010
Total Posts: 1842
15 Jan 2013 09:23 AM
I believe a crafting system is under development so this idea may become a reality
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brendanjames1995 is not online. brendanjames1995
Joined: 05 Jul 2008
Total Posts: 5327
15 Jan 2013 05:13 PM
It could be moderated as well to ensure re-textures of gear are fully considered first.
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hothead17 is not online. hothead17
Joined: 03 Sep 2011
Total Posts: 213
15 Jan 2013 09:04 PM
Now where getting some good ideas and Ps: about the crafting system would be nice
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superkiller567 is not online. superkiller567
Joined: 22 Jul 2009
Total Posts: 148
16 Jan 2013 05:27 AM
You know how much money ROBLOX would lose?, you got to remember here most of ROBLOX's profit comes off expensive gear, and if people make the exact same gear as ROBLOX has made and then they will sell it at a much cheaper price.
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ROBLOXt9 is not online. ROBLOXt9
Joined: 13 Mar 2009
Total Posts: 2238
16 Jan 2013 05:38 AM
@super, true, very true!
Also, there wouldn't be new gear, just slightly different retextured versions. And, robloxians would want the best gear so they'd make swords that do 300 dmg of guns that can destroy anything.

~Ever Flows Elano~
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SethDusek5 is not online. SethDusek5
Joined: 26 Mar 2011
Total Posts: 2580
16 Jan 2013 06:04 AM
[ Content Deleted ]
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kingcheezit is not online. kingcheezit
Joined: 29 Jul 2009
Total Posts: 2366
16 Jan 2013 06:06 AM
Example of how this can be abused:

Gear: mega ubr jaredvaldez4 teapot banhammer turret
permanent ff
loopkills players that come in contact with you
banhammer instantly permanently bans player from the game
teapot turrets can unlock bricks, unanchor them, delete them, and destroy the entire map
+300000000 health
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