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| 14 Jan 2013 02:16 PM |
| Can we get an ETA for when this is going to be enabled? |
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Sorcus
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SN0X
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| 14 Jan 2013 02:23 PM |
Sorcus
pls
DON'T release this, it will only mean that you will be able to scam users in-game.
What to add instead:
Game:GetService("BrowserService"):OpenWindow("http://www.roblox.com/item?ID=blargh")
or something. basically in-game GUI hyperlinks. they ask you "would you like to open this window", still. to prevent spamming. but they're much more secure than in-game purchases.
I will literally NOT go in-game if this is released, because I feel insecure with the knowledge that a misclick could have me broke |
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Sorcus
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| 14 Jan 2013 02:30 PM |
Future don't stop for none.
~Sorcus |
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| 14 Jan 2013 02:54 PM |
| @SN0X How can people be scammed? |
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| 14 Jan 2013 02:57 PM |
'I feel insecure with the knowledge that a misclick could have me broke'
rite dere |
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SN0X
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| 14 Jan 2013 02:57 PM |
Various ways.
For example, it can pretend to use in-game currency.
Or it could show the GUI when you're about to click on another button in the "Yes, I want to buy" button area.
It could simply be one of those "invisibility shirt" scams.
Etc.... |
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Luc599345
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| 14 Jan 2013 02:58 PM |
| Ingame transactions is a good idea IMO. |
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| 14 Jan 2013 03:01 PM |
@SN0X, I think you'll get a message warning you like:
"Are you sure you want to buy 'NOT A SCAM I PROMISE' for 99999999999999999 Robux?" |
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| 14 Jan 2013 03:01 PM |
'Or it could show the GUI when you're about to click on another button in the "Yes, I want to buy" button area.'
This is a good idea. Position the GUI in a random place away from the mouse. |
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SN0X
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| 14 Jan 2013 03:06 PM |
> Position the GUI in a random place away from the mouse.
Or, instead of having it look messy, have it swap the yes and no buttons. E.g., if your mouse is on the right side of the screen, the yes button will be on the left (opposite) side. |
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Merely
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| 14 Jan 2013 03:06 PM |
| Just MAKE SURE to have a double confirmation. If it's just a 1-click buy, it will be easy to trick people into clicking. |
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TeamDman
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| 14 Jan 2013 03:16 PM |
At least we cant put guis over it like parenting to coreguis. Was fun teleporting people to my games at script builders by swapping the yes and no buttons on teleport requests. |
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| 14 Jan 2013 03:47 PM |
sorcus
y u release updates without enabling them |
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Seranok
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| 14 Jan 2013 04:34 PM |
| There are these things called "double confirmation" that would prevent click-jacking attacks. |
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iOpened
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| 14 Jan 2013 04:44 PM |
Lol, it should be like the buy thing on the website. :D |
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| 14 Jan 2013 04:48 PM |
Coming so- Oh. That's already been said. |
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| 15 Jan 2013 11:09 AM |
| And the ability to overlay normal GUIs over core GUIs has been removed, so click jacking shouldn't be an issue anyway. |
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TeamDman
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| 27 Feb 2013 01:47 PM |
| Please read the time stamp on the posts. |
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Seranok
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| 27 Feb 2013 02:14 PM |
| Also, if you are really concerned about this, put all your money in the TC before you visit games. Then you won't have any problems. |
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Quenty
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| 27 Feb 2013 05:46 PM |
Spam users into buying something before they can play a game. :)
while not Player:HadBadge(ShirtID) do MarketPlaceService:RequestPurchase(ShirtID) wait(1) end
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| 27 Feb 2013 08:16 PM |
@Quenty ummmm they arent required to play your game so
1) you wouldnt get purchases 2) you wouldnt get visits
okay |
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dekkonot
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| 27 Feb 2013 08:22 PM |
| Bah. Quit bumping the post. |
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As8D
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| 28 Feb 2013 03:45 AM |
Look at the code in the CoreScript, CoreScript/PurchasePromptScript (It will usually error in edit mode).
That will help you sort out the details about how it's going to work. Posted it as a model too >_>
- As, hey @99 above ^! |
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