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| 12 Jan 2013 06:16 AM |
I've been experimenting with the Character Thumbnails in-game (Link: http://www.roblox.com/thumbs/avatar.ashx?x=100&y=100&format=png&username=Player) and I've been trying to edit the size values. I'd just like to ask, is this possible? Whenever I do this, a question mark pops up.. But if there are size values, then it must work, but how do I get it to render?
>Much love, YaYaBinks3. |
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| 12 Jan 2013 06:32 AM |
Try using sizes which you see around the website. Also try powers of 2.
If you're doing this in a place, try closing the window and trying again a minute later. You have to give roblox time to actually draw the image. |
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| 12 Jan 2013 06:33 AM |
Thanks.
>Much love, YaYaBinks3. |
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| 12 Jan 2013 06:42 AM |
maybe 200 or 400?
☜▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬☞ |
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Garnished
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| Joined: 09 Apr 2012 |
| Total Posts: 12695 |
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| 12 Jan 2013 08:15 AM |
http://www.roblox.com/--item?id=76658787
Use that. |
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Luc599345
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| Joined: 25 Jul 2008 |
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PlusJon
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| Joined: 27 Sep 2012 |
| Total Posts: 1522 |
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| 12 Jan 2013 12:23 PM |
@OP
I have done this before as well. For best use, use 100x100 if you can so that it grabs an already loaded character image.
If you do a size other than that, it has to load it up first.
The problem?
It will cache the first time it loaded it, thus making it a ? mark. |
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Droban
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| Joined: 12 Aug 2012 |
| Total Posts: 157 |
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| 12 Jan 2013 02:45 PM |
| would it be possible to avoid the cache by using a different address at first? For example, using www1.roblox.com first, and then using www.roblox.com later once it is almost definitely loaded? |
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| 13 Jan 2013 05:07 AM |
Yeah. I actually let it render for about 2 minutes and then saved my place and opened it again. It worked perfectly and it rendered properly.
>Much love, YaYaBinks3. |
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PlusJon
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| Joined: 27 Sep 2012 |
| Total Posts: 1522 |
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| 14 Jan 2013 10:03 AM |
@Droban
I have attempted to do this, however it won't work due because it hasn't been loaded on www2. |
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