Quasar99
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| Joined: 21 Nov 2009 |
| Total Posts: 9328 |
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| 11 Jan 2013 08:55 PM |
Hello there, Subject-127. You seem to not have any memory of what has happened in recent seconds. You are a subject of our facilities, merely designed for one purpose. Your one purpose is to escape rooms. I cannot say how many rooms, you must find your escaping skills from the top of your brain and use them to get out. [ABOUT 20 SECONDS EARLIER] Input Command > Purpose: Escape Rooms [PROGRAMMING.. 1.. 2.. 3] subject_127 purpose = ("Escape Rooms") [20 SECONDS IN THE FUTURE]
I suggest trying to LOOK AROUND or CHECK YOUR INVENTORY. Or your invent. Or your inv. Or your i, if your so lazy.
Input Command, S-127. >> ............ |
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xXcandyXx
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| Joined: 09 Mar 2009 |
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Quasar99
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| Joined: 21 Nov 2009 |
| Total Posts: 9328 |
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| 11 Jan 2013 09:03 PM |
You check your inventory. [ITEMS..]:
Shovel YFYIAR Guide For Dummies
>> Input command.
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xXcandyXx
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| Joined: 09 Mar 2009 |
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| 11 Jan 2013 09:06 PM |
| >> read.YFYIAR_Guide_For_Dummies. |
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Quasar99
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| Joined: 21 Nov 2009 |
| Total Posts: 9328 |
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| 11 Jan 2013 09:07 PM |
You slowly open the manual. Why did you need this? We've told you what to do before.
[CHAPTER 1]
Escape rooms.
[THE END]
Well, that was a short book.
>> Input Command |
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xXcandyXx
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Quasar99
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| Joined: 21 Nov 2009 |
| Total Posts: 9328 |
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| 11 Jan 2013 09:10 PM |
Ah, very good. You rotate your head and eyeballs to look around the room.
[SURROUNDINGS..]:
A bed is tucked into the corner, with a small treasure chest next to it. A lamp is taped onto the ceiling, having an eerie green glow.
>> Input Command... |
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xXcandyXx
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| Joined: 09 Mar 2009 |
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| 11 Jan 2013 09:13 PM |
>> movement.target_entity_chest
(having lots of fun with this :p) |
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Quasar99
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| Joined: 21 Nov 2009 |
| Total Posts: 9328 |
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| 11 Jan 2013 09:14 PM |
You slowly walk over to the chest, your legs carrying you onwards. [EXAMINATION...]:
The chest has a rusty padlock, probably able to be broken with a blunt object. It is a victorian style chest, with velvet covering its outsides. Fancy.
>> Input Command... |
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xXcandyXx
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| Joined: 09 Mar 2009 |
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| 11 Jan 2013 09:16 PM |
| >> find.object[size(medium_large)] |
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Quasar99
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| Joined: 21 Nov 2009 |
| Total Posts: 9328 |
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| 11 Jan 2013 09:17 PM |
[I'll be making an ISRP version of this.]
There are no objects in this room. That was a waste.
>> Input Command |
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xXcandyXx
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| Joined: 09 Mar 2009 |
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| 11 Jan 2013 09:20 PM |
(forgot about the shovel. lol)
>> hit.lock[item=shovel] |
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Quasar99
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| Joined: 21 Nov 2009 |
| Total Posts: 9328 |
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| 11 Jan 2013 09:21 PM |
| You solemnly take out your blunt, covered with blood, shovel. You smash it against the lock, and the lock explodes in your face. That hurt. However, the chest is easy to open now. But under the padlock, lays a lock that has to be opened by a key. |
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xXcandyXx
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| Joined: 09 Mar 2009 |
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| 11 Jan 2013 09:23 PM |
(series of tasks incoming)
>> position.crouch
>> position.prone
>> inspect.bed[under] |
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Quasar99
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| Joined: 21 Nov 2009 |
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| 11 Jan 2013 09:24 PM |
I am a simple computer of binary code. I cannot process 3 tasks simultaneously. However, I can understand 'Inspect under Bed'. You check under the horrible bed, and find a rusty key, some oil, and a lockpick.
>> Input Command |
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xXcandyXx
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Quasar99
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| Joined: 21 Nov 2009 |
| Total Posts: 9328 |
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| 11 Jan 2013 09:26 PM |
You take all of the items, and proudfully stand up again. What a righteous, and amazing task you have done.
>> Input Command |
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xXcandyXx
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| Joined: 09 Mar 2009 |
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| 11 Jan 2013 09:27 PM |
(I lol'd)
>> use.key[rusty][lock_victorian_chest] |
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Quasar99
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| Joined: 21 Nov 2009 |
| Total Posts: 9328 |
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| 11 Jan 2013 09:28 PM |
| You open the box with your new key, and the key evaporates into water. The chest opens, and reveals inside of it, a normal cardboard shipping box. Easy to open with the hands. |
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xXcandyXx
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| Joined: 09 Mar 2009 |
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| 11 Jan 2013 09:30 PM |
>> open.box[cardboard](hands)
[still experimenting on this code stuff.] |
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Quasar99
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| Joined: 21 Nov 2009 |
| Total Posts: 9328 |
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| 11 Jan 2013 09:32 PM |
You quickly open the box, eager to see what is inside. Nothing is inside, but however the bottom of the box seems to pull on you endlessly. Curious, you stick your hand inside and you are pulled into a.. different room.
>> Input Command |
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xXcandyXx
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| Joined: 09 Mar 2009 |
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| 11 Jan 2013 09:33 PM |
>> open.eyes[cause=scaredness]
[I believe I am using the Candy version of Quasar99code.] |
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Quasar99
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| Joined: 21 Nov 2009 |
| Total Posts: 9328 |
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| 11 Jan 2013 09:34 PM |
Your eyes are already opened. But you feel scared. The room is absolutely empty, except for a note on the wall and a bottomless pit.
>> Input Command |
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xXcandyXx
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| Joined: 09 Mar 2009 |
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| 11 Jan 2013 09:36 PM |
| >> path.around_bottomless[var=pit] |
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