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| 08 Jan 2013 08:06 AM |
I'm running out of Idea to add. That means HiveCore is going to be in final release. I don't want to see that quite yet. This means I might want to add stuff later but can't. So I need you guys to tell us what you want to see added at our Bases. It can be any suggestion any idea any blah blah you get the picture.
Training base: Data Nexus features: Gun ideas Gun features Weapons idea: Base idea: Vehicle Idea: Gui Idea: Base Features: Base Ideas: Training base idea: etc
remember it can be anything you want me to add to HiveCore. |
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zman250
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| Joined: 20 Jan 2011 |
| Total Posts: 18410 |
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| 08 Jan 2013 08:10 AM |
| Get rid of the freaking shields at your forts. |
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SillyIego
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| Joined: 03 Jul 2012 |
| Total Posts: 372 |
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| 08 Jan 2013 08:12 AM |
Zman, whats wrong with shields? Everyone gets them.
kungfuman32, make sure you add a Level Up system. |
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zman250
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| Joined: 20 Jan 2011 |
| Total Posts: 18410 |
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| 08 Jan 2013 08:13 AM |
| @Silly, I'm used to fighting people with 100 health, when they have 150 I have to change my strategy and techniques. |
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| 08 Jan 2013 08:14 AM |
Zman, seeing as our guns have never been used in the clan world. You would have to change your techniques anyways.
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zman250
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| Joined: 20 Jan 2011 |
| Total Posts: 18410 |
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| 08 Jan 2013 08:16 AM |
| they are similar to WIJ's. Also, I know I have to adjust to guns at forts with different guns, but not as much as I would if health was altered. |
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Tamuramu
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| Joined: 13 Sep 2010 |
| Total Posts: 356 |
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| 08 Jan 2013 08:17 AM |
I would like to see melee with our guns. I would also like to see a class base system that has stats. |
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SillyIego
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| Joined: 03 Jul 2012 |
| Total Posts: 372 |
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| 08 Jan 2013 08:17 AM |
| This kid has never seen our new guns before. Might want to recheck Ecru. |
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| 08 Jan 2013 09:44 AM |
Classes: Recon Assalt Medic scout and heavy. Vechals: Tank (HRS only) Plane (40 KOs needed) Car (20 KOs needed Bases: 1/2 more bases one based on vechals one bases in space or underground or something Trainingbases:Fine as it is
Videos: Make a video series with some guys in hivecore to increase popularity |
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| 08 Jan 2013 09:46 AM |
| Make the promotion system easyer (It takes alot of exp to get to a certain rank and once hivecore gets alot of men it will be really difficult) But with 100+ men its ok just saying for the furture. |
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Raven98
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| Joined: 13 Aug 2008 |
| Total Posts: 6684 |
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mickyy5
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| Joined: 20 Feb 2010 |
| Total Posts: 11059 |
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| 08 Jan 2013 10:10 AM |
| Engineer class, they have shot guns, deploy ammo and have a deploy able turret. If there are vehicles then they can fix vehicles. |
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| 08 Jan 2013 02:37 PM |
| I think you should make some veicles and add a shop to buy weapons from |
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Pickle487
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| Joined: 14 Nov 2009 |
| Total Posts: 30 |
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| 08 Jan 2013 02:48 PM |
| @Zman, everyone gets the shields. Learn to adapt. |
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lavagrunt
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| Joined: 11 Aug 2010 |
| Total Posts: 676 |
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| 08 Jan 2013 03:55 PM |
Credit system. With the credit system, you can: Able to purchase vehicles, such as the light tank, jeep, humvee(sic-fi style), heavy tank, and some aircraft. Better shields Additional attachments to guns, examples are laser sights, holographic sights, etc. Grenades Radar, or minimap. Killstreaks
Those are my suggestions, sorry if my English is bad. |
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mike1291
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| Joined: 13 Feb 2008 |
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| 08 Jan 2013 05:28 PM |
- Remove the fps guns. Why? Lag, silentswords dislikes them himself, hard to get used to them - Add the class system - If decided to re-add the classes, add the support class, like the one with the shotgun - For gods sake put a timer on the bomb when it is planted, it is way too easy to win there. - Vehicles should come later, I would suggest a transport jeep/dropship and a tank. - give civil guns plz - a level-up system is stupid don't add those its pointless - Maybe put those armories in our base to use? - A money system sounds cool (hive points? Lol) - DISABLE THE ANTI-SHOOTING-WHILE-JUMPING FEATURE ON THE GUNS THERES A REASON FOR JUMPING - If decided to re-add medigel lower how much the player is healed - If you have trouble getting ideas for a new base check out other clans bases
That's all I have |
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| 08 Jan 2013 05:30 PM |
god kung
stop bringing old wij friends to c&g |
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| 08 Jan 2013 05:31 PM |
I agree with all of Mike's ideas.
//-ωιzαя∂ // - \\- α∂∂ 3,479 тσ му ρσѕт ¢συηт //-#тєαмƒє∂σяα |
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sk3let0n
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| Joined: 30 Jul 2010 |
| Total Posts: 283 |
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| 08 Jan 2013 06:07 PM |
| Maybe huge elimination maps for training, aye? |
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masmusk
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| Joined: 03 Oct 2009 |
| Total Posts: 3753 |
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| 08 Jan 2013 06:10 PM |
| hivecore seems illogical, and i don't see any old faces in it which leads me to believe it's not got its crap straight |
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| 08 Jan 2013 06:15 PM |
"Zman, seeing as our guns have never been used in the clan world. You would have to change your techniques anyways."
achem kung.
Whos the one who told you Zhoutai was creating guns for my group when I introduced you?
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| 08 Jan 2013 06:16 PM |
nothing much is wrong with it
★_xMDx_★ |
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| 08 Jan 2013 06:18 PM |
Also, mike.
First of all, you complain about FPs guns causing lag, when they use only about .01% of CPU usage, and that's only when equipped. Roblox recommends .03% CPU usage or less for good lag levels.
Second of all, jumping-while-shooting and 3rd person mode were removed to prevent "OGM I R G0N HOLD DOAWN SPAIC BAR WHILE ZOOMED ACROOS T3H MAP 2 SNIP3 D3M N0BS!" |
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