styx360
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| Joined: 20 Jun 2009 |
| Total Posts: 461 |
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| 03 Jan 2013 10:43 PM |
Recently, I have discovered a way to make texture-packs for roblox. I don't know how many of you already know this though, but I hope you accept it as a script-related topic, as I could find no other forums on roblox that it would be appropriate. You can find the editable decal/GUI files here: C:\Users\COMPUTERNAMEHERE\AppData\Local\Roblox\Versions\version-fbaf58bbbe84491d\content\textures\ The more recent files are in the ui folder. You can find the more brick-material related files here C:\Users\COMPUTERNAMEHERE\AppData\Local\Roblox\Versions\version-fbaf58bbbe84491d\shaders\ This file has all of the shader and or bump-mapping files related files here. I hope this interests the scripter forum. I posted it in the scripter forum as I saw it best fit there.
~Avocados are Shameful~ |
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DrHaximus
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| Joined: 22 Nov 2011 |
| Total Posts: 8410 |
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| 03 Jan 2013 10:49 PM |
| The toast in this thread have been lying in the Arctic for the last few years. |
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LocalChum
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| Joined: 04 Mar 2011 |
| Total Posts: 6906 |
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Seranok
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| Joined: 12 Dec 2009 |
| Total Posts: 11083 |
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| 03 Jan 2013 10:58 PM |
| Note: Pretty sure the folder ROBLOX uses is OS-dependent and is not a one-size-fits-all. |
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| 03 Jan 2013 11:12 PM |
| @Seranok; I'm almost 100% sure the content folder on OSX is the same as the content folder on windows. |
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SN0X
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| Joined: 24 Oct 2011 |
| Total Posts: 7277 |
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| 04 Jan 2013 01:59 AM |
Arceus is female?
Nearly had me think it was ReeseMcBlox there D:
'Ello. |
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Tenal
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| Joined: 15 May 2011 |
| Total Posts: 18684 |
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| 04 Jan 2013 02:44 AM |
^ well I think you're new here |
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SN0X
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| Joined: 24 Oct 2011 |
| Total Posts: 7277 |
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| 04 Jan 2013 02:56 AM |
^
well I think you should stop trying to cause flame wars |
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Tenal
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| Joined: 15 May 2011 |
| Total Posts: 18684 |
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Assoholic
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| Joined: 13 Sep 2012 |
| Total Posts: 24 |
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| 04 Jan 2013 08:26 AM |
| Just a note on this; if you plan to make an actual texture pack, surfacesAlpha needs to be replaced by hand. It follows the A8R8.. something format. Also, you'll need to edit studsunified to have it work on featherweights. |
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zars15
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| Joined: 10 Nov 2008 |
| Total Posts: 9999 |
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| 04 Jan 2013 08:53 AM |
| You could've edited allot of things related to GUI before, but now they are using idk what images for GUIs. |
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Assoholic
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| Joined: 13 Sep 2012 |
| Total Posts: 24 |
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| 04 Jan 2013 08:58 AM |
They are using DirectDraw Surface files.
Read about it here: en.wikipedia.org/wiki/DirectDraw_Surface
You can open the files in Paint.NET |
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| 04 Jan 2013 09:29 AM |
| The content directory is much easier to find on Mac than Windows... Just sayin'. |
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| 04 Jan 2013 11:24 AM |
| I found this out a long time ago and I remember editing all my textures :) |
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booing
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| Joined: 04 May 2009 |
| Total Posts: 6594 |
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| 04 Jan 2013 11:25 AM |
Much shorter %appdata%\..\Local\Roblox\Versions\version-fbaf58bbbe84491d\content\textures\ |
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| 04 Jan 2013 12:13 PM |
| I found that a long time ago. I remember flipping the BC and OBC icons so everyone with BC in-game looked OBC to me and vice-versa. |
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| 04 Jan 2013 01:03 PM |
| mmm... yes, i used to have a handful of textures i would change and eventually ending up making a batch script to do it for me. I think i changed the Fire,Smoke,explosions,cursor,Forcefield glow, and more recently i did play around with changing terrain textures. (to troll faces o3o), |
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| 04 Jan 2013 03:59 PM |
Ha, I remember you showing that to me when we were making our minion admin commands.
--- The problem with making computers complete idiots can use is you have complete idiots using computers. |
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Garnished
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| Joined: 09 Apr 2012 |
| Total Posts: 12695 |
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| 04 Jan 2013 11:10 PM |
| Roblox is small, I saw styx a few days ago. |
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styx360
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| Joined: 20 Jun 2009 |
| Total Posts: 461 |
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| 07 Jan 2013 12:42 PM |
| Wow, I kind of expected this post to get lost. I got more posts on this thread than I thought. |
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xSIXx
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| Joined: 06 Aug 2010 |
| Total Posts: 9202 |
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