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| 06 Jan 2013 01:45 PM |
Okay, for a nice little feature to the game I am making, I would like to know how to make a brick kind of swirl in circles, not in one spot, like moving around a cube for example.
How would I do this?
Thanks! |
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carsont1
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| Joined: 06 Sep 2011 |
| Total Posts: 1457 |
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| 06 Jan 2013 02:07 PM |
| Cframing also please be specific in the title next time. |
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69scott69
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| Joined: 30 Jan 2011 |
| Total Posts: 6136 |
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| 06 Jan 2013 03:00 PM |
If it only needs to spin in a circle you could put it on the end of a long brick with the cancollide turned off and the transparency set to 1. Then put a brick in the middle of where you want it to spin and make the top surface a motor. Set the Surface input for the top side to whatever speed you want the brick to turn. I have used this before. if you don't know about scripting then this method works. You may have to keep the length of the turning arm longer to balance out the brick and arm parts. |
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