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Re: The T H I N G

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doombringer42 is not online. doombringer42
Joined: 13 Nov 2007
Total Posts: 5445
04 Jan 2013 12:53 PM
This is a game based off of the popular Starcraft map "The T H I N G."

You are one of the survivors of the Confederate Starship 'Goolian' crash-landing. You have crashed on XXXX. One of your crewmates has been infected with a very dangerous disease; legend has it that whoever is infected with this disease becomes a vicious creature, a T H I N G.

This T H I N G is highly intelligent, much smarter than your average marine. It can transform willingly between its human form and... well, the T H I N G. Its claws are harder than steel and will shred your flesh without a moment's notice. Its speed is unprecedented, running 50% faster than the marine.

The T H I N G has only 15 minutes to kill everyone before it dies of starvation.

As for the uninfected crewmates... you must regroup and keep as many of you alive as possible. The T H I N G is an assassin, prefering to kill one person at a time. You must figure out who is The T H I N G before the T H I N G kills you...

----------------------------------------------------

Game Format:

6 players req. to start the game. 6 players maximum.
Round ends in 15 minutes OR when everyone is dead OR when the thing dies
Multiple maps featured, chosen at random

The mechanics that make this game interesting is the fact that nobody except the T H I N G knows who the T H I N G is. Marines will be scattered across the map, meaning that no one knows where everyone else is. Thus, the T H I N G can use deception to trick crewmates into killing each other, falsely leading others to believe that someone else is the T H I N G.

Suggestions and comments are welcome.

¬ LuaLearners Elite/Writer
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GUESTHAXX is not online. GUESTHAXX
Joined: 16 Apr 2012
Total Posts: 3370
04 Jan 2013 01:07 PM
Thing means?
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doombringer42 is not online. doombringer42
Joined: 13 Nov 2007
Total Posts: 5445
04 Jan 2013 01:26 PM
The T H I N G is the T H I N G. No one has ever really seen it.

(I'm working on an animated model here: http://www.roblox.com/The-T-H-I-N-G-place?id=101668984)

¬ LuaLearners Elite/Writer
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captinsoap is not online. captinsoap
Joined: 24 Jan 2010
Total Posts: 9570
04 Jan 2013 02:06 PM
Isn't that a movie?

-I'm sorry but you must have mistaken me for someone who cares-
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doombringer42 is not online. doombringer42
Joined: 13 Nov 2007
Total Posts: 5445
04 Jan 2013 02:15 PM
apparently it s. i'll bet that the Starcraft map was based off of the movie.

well you learn something new every day :D

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captinsoap is not online. captinsoap
Joined: 24 Jan 2010
Total Posts: 9570
04 Jan 2013 02:15 PM
Good luck on the game, Sounds fun.

-I'm sorry but you must have mistaken me for someone who cares-
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doombringer42 is not online. doombringer42
Joined: 13 Nov 2007
Total Posts: 5445
04 Jan 2013 06:55 PM
bump

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TheAwesomenessDude is not online. TheAwesomenessDude
Joined: 17 Jul 2011
Total Posts: 11602
04 Jan 2013 07:26 PM
So you basically just kill everyone around you to not get killed by the thing?
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doombringer42 is not online. doombringer42
Joined: 13 Nov 2007
Total Posts: 5445
04 Jan 2013 08:23 PM
that's a good point. i should implement measures to discourage blind killing.

your goal is to stay alive, along with your crewmates, and kill the thing.

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GUESTHAXX is not online. GUESTHAXX
Joined: 16 Apr 2012
Total Posts: 3370
04 Jan 2013 09:03 PM
T H I N G means???

The

Helpful

I word

Nuby

Guy?
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doombringer42 is not online. doombringer42
Joined: 13 Nov 2007
Total Posts: 5445
04 Jan 2013 09:43 PM
it means T H I N G and nothing more.

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GUESTHAXX is not online. GUESTHAXX
Joined: 16 Apr 2012
Total Posts: 3370
04 Jan 2013 09:56 PM
Make something up, T H I N G isn't chilling.

Its... WOW WHAT IS IT... Yawn im bored..
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doombringer42 is not online. doombringer42
Joined: 13 Nov 2007
Total Posts: 5445
04 Jan 2013 10:10 PM
It's this: http://www.roblox.com/The-T-H-I-N-G-place?id=101668984

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GUESTHAXX is not online. GUESTHAXX
Joined: 16 Apr 2012
Total Posts: 3370
04 Jan 2013 10:32 PM
Aww its cute. I want one now.

:3 I would suggest welding to front legs to the players arms.. Maybe.
Oh here, take this script. Insert it into the player:

wait()-- Do not execute quite yet, so that the body parts have time to make joints
undead = script.Parent
humanoid = undead.Humanoid
humanoid.WalkSpeed = 22;
humanoid.MaxHealth = 70;
torso = undead.Torso
c = Instance.new("ObjectValue");
c.Name = "creator";
c.Parent = undead;
undead["Head"].Transparency = 1;
undead["Torso"].Transparency = 1;
undead["Right Leg"].Transparency = 1;
undead["Left Leg"].Transparency = 1;
undead["Right Arm"]:remove();
undead["Left Arm"]:remove();
run_debounce = false
--bf = Instance.new("BodyForce");
--bf.force = Vector3.new(0,-3000,0);
--bf.Parent = torso;
tum = Instance.new("Part");
tum.Name = "Stomach";
tum.formFactor = 0;
tum.BrickColor = BrickColor.new("Reddish brown");
tum.Size = Vector3.new(2,2,1);
tum.Parent = undead;
local weld = Instance.new("Weld")
weld.Part0 = torso
weld.Part1 = tum
weld.C1 = weld.C1 * CFrame.new(0, 0, 0.5) * CFrame.fromEulerAnglesXYZ(0.8, 0.1, 0)
weld.Parent = tum
left_arm = Instance.new("Part");
la = left_arm;
la.CanCollide = false;
la.formFactor = 0;
la.Size = Vector3.new(1,2,1);
la.Parent = undead;
local weld = Instance.new("Motor")
weld.Part0 = la
weld.Part1 = torso
weld.C1 = weld.C1 * CFrame.new(-1.5, -1, -1) * CFrame.fromEulerAnglesXYZ(0, 1.5, 0)
weld.Parent = la
weld.MaxVelocity = 0.1
right_arm = Instance.new("Part");
ra = right_arm;
ra.CanCollide = false;
ra.formFactor = 0;
ra.Size = Vector3.new(1,2,1);
ra.Parent = undead;
local weld = Instance.new("Motor")
weld.Part0 = ra
weld.Part1 = torso
weld.C1 = weld.C1 * CFrame.new(1.5, -1, -1) * CFrame.fromEulerAnglesXYZ(0, -1.5, 0)
weld.Parent = ra
weld.MaxVelocity = 0.1

left_leg = Instance.new("Part");
ll= left_leg;
ll.CanCollide = false;
ll.formFactor = 0;
ll.Size = Vector3.new(1,2,1);
ll.Parent = undead
local weld = Instance.new("Motor")
weld.Part0 = ll
weld.Part1 = torso
weld.C1 = weld.C1 * CFrame.new(-0.5, -1.5, 0.5) * CFrame.fromEulerAnglesXYZ(0, 2, 0)
weld.Parent = ll
weld.MaxVelocity = 0.08

right_leg = Instance.new("Part");
rl= right_leg;
rl.CanCollide = false;
rl.formFactor = 0;
rl.Size = Vector3.new(1,2,1);
rl.Parent = undead
local weld = Instance.new("Motor")
weld.Part0 = rl
weld.Part1 = torso
weld.C1 = weld.C1 * CFrame.new(0.5, -1.5, 0.5) * CFrame.fromEulerAnglesXYZ(0, 1.5, 0)
weld.Parent = rl
weld.MaxVelocity = 0.08

fc = Instance.new("Part");
fc.formFactor = 0;
fc.Size = Vector3.new(2,1,1);
fc.Name = "Face";
undead.Head.Mesh:Clone().Parent = fc;
fc.Parent = undead;

local weld = Instance.new("Weld")
weld.Part0 = tum
weld.Part1 = fc
weld.C1 = weld.C1 * CFrame.new(0, -1, 1) * CFrame.fromEulerAnglesXYZ(-0.8, 0, 0.1)
weld.Parent = fc

spd = 0
dead = false
fallen = false

function onTouch(hit)
if hit.Name == "Torso" then

local humanoid = hit.Parent.Humanoid
if(hit.Parent:FindFirstChild("creator")==nil)then
tagHumanoid(humanoid, undead.creator)
humanoid:TakeDamage(23)

wait(2)

untagHumanoid(humanoid)
end
end
end
left_arm.Touched:connect(onTouch)
right_arm.Touched:connect(onTouch)
undead.Head.Touched:connect(onTouch);
function tagHumanoid(humanoid, creator)
if creator ~= nil then
local new_tag = creator:clone()
new_tag.Parent = humanoid

end
end

function untagHumanoid(humanoid)
if humanoid ~= nil then
local tag = humanoid:findFirstChild("creator")
if tag ~= nil then

tag.Parent = nil
end
end
end

function dead()
dead = true
wait(3)
local trans = 0
while(trans<1)do
local parts = undead:GetChildren()
for i = 1, #parts do
if(parts[i].className=="Part")and
(parts[i].Name~="Head")then
parts[i].CanCollide = true
parts[i].Transparency = trans
end
end
wait(.1)
trans = trans +0.1
end
end
humanoid.Died:connect(dead)

function pose(la, ra, ll, rl)
if(left_arm~=nil)and(left_arm.Parent~=nil)then
left_arm.Motor.DesiredAngle = la
end

if(right_arm~=nil)and(right_arm.Parent~=nil)then
right_arm.Motor.DesiredAngle = ra
end

if(left_leg~=nil)and(left_leg.Parent~=nil)then
left_leg.Motor.DesiredAngle = ll
end

if(right_leg~=nil)and(right_leg.Parent~=nil)then
right_leg.Motor.DesiredAngle = rl
end
end

function jump()
pose(0.8,-0.8,-0.5,-0.5)
end
humanoid.Jumping:connect(jump)
humanoid.FreeFalling:connect(jump)

function run(run_spd)
pose(0, 0, 0, 0)
spd = run_spd
if(spd>0.5)and(run_debounce==false)then
run_debounce = true
while(spd>0.5)do
pose(-0.5,0.5,0.3,0.3)
wait(0.2)
if(spd<=0.5)then break end
pose(0.5,-0.5,-0.3,-0.3)
wait(0.2)
end
pose(0, 0, 0, 0)
run_debounce = false
end
end
humanoid.Running:connect(run)
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GUESTHAXX is not online. GUESTHAXX
Joined: 16 Apr 2012
Total Posts: 3370
04 Jan 2013 10:33 PM
<.< I think you can guess where I exploited this from..
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Kirbykid02 is not online. Kirbykid02
Joined: 18 May 2009
Total Posts: 2671
05 Jan 2013 07:36 AM
Sounds kinda like Deception Infection ?
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GUESTHAXX is not online. GUESTHAXX
Joined: 16 Apr 2012
Total Posts: 3370
05 Jan 2013 12:32 PM
Yeah, now that your mentioned that.. It does.
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doombringer42 is not online. doombringer42
Joined: 13 Nov 2007
Total Posts: 5445
05 Jan 2013 01:20 PM
i haven't played that game in a long time.. but, alas, i can vaguely determine some connections.

working on a newer, scarier version of the T H I N G.

¬ LuaLearners Elite/Writer
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GUESTHAXX is not online. GUESTHAXX
Joined: 16 Apr 2012
Total Posts: 3370
05 Jan 2013 03:58 PM
Could I have the old T H I N G morph? Its so cute looking!
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doombringer42 is not online. doombringer42
Joined: 13 Nov 2007
Total Posts: 5445
05 Jan 2013 05:36 PM
the old T H I N G is gone. sorry :\

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Bonnie279 is not online. Bonnie279
Joined: 26 Feb 2010
Total Posts: 587
05 Jan 2013 05:37 PM
Cool!!!
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ventus48539 is not online. ventus48539
Joined: 09 Oct 2011
Total Posts: 115277
05 Jan 2013 06:26 PM
[ Content Deleted ]
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GUESTHAXX is not online. GUESTHAXX
Joined: 16 Apr 2012
Total Posts: 3370
05 Jan 2013 09:36 PM
@Doom, could you go to your place history and bring back the old one??? I really liked that cute little critter.

If not... :l
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captinsoap is not online. captinsoap
Joined: 24 Jan 2010
Total Posts: 9570
05 Jan 2013 09:46 PM
You should make a space station map.

I'm sorry but you must have mistaken me for someone who cares ๏̯͡๏
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doombringer42 is not online. doombringer42
Joined: 13 Nov 2007
Total Posts: 5445
05 Jan 2013 10:00 PM
@guesthaxx brought it back and uncopylocked it. just for you. xD


@captinsoap yes, i was thinking of something along those lines. something with a lot of platforms, though.

¬ LuaLearners Elite/Writer
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